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[Help]Add mobs tower indun 1

Discussion on [Help]Add mobs tower indun 1 within the Dekaron Private Server forum part of the Dekaron category.

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Old   #1
 
*JayKay*'s Avatar
 
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Lightbulb [Help]Add mobs tower indun 1

I'm trying to put the mobs in the tower indun map 1 the map that has water

but I'm not getting, I add the mobs as he says in the tutorial but they do not appear on the map tower indun 1 I did so:

Map:
PHP Code:
89_tower_indun_01 
Mobs:
PHP Code:
mon_89_tower_indun_01 
Mobs list add:
PHP Code:
5300,100,293,168
5301
,100,291,291
5302
,100,283,185 
Note:
add in server and client.

Note:
the mobs are in the game I can make them with the command:

/ GM callmonster 5300 ...

but they do not appear on this map can someone help?

and so this map that is giving this problem.
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Old 01/11/2010, 14:22   #2
 
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make sure in maplist the path to monste file for tower indun is correct.
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Old 01/11/2010, 15:12   #3
 
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Make sure you have the actions for the mobs too.
Look at folder ".../share/action/monster/"
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Old 01/11/2010, 16:07   #4
 
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Quote:
Originally Posted by naruto820 View Post
make sure in maplist the path to monste file for tower indun is correct.
the mobs when I use the command GM command callmonster they appear

but when I add the maps they do not appear so happens that the map spirit of that tower and under the water the other maps the mobs usually appears


Maplist:
PHP Code:
Index,Name,MapFile,MapObject,MapEffect,MapAttribute,PosFile,Camera_Near_Distance,Camera_Far_Distance,Camera_Height,Camera_MinAngle,Camera_MaxAngle,DefaultZoom,Default_H_Angle,Default_V_Angle,Reflect_Height,Roof_Height,OnedayTime(Min),EnvironmentFile,EnvironmentMap,Clip_Far,Preloading,Cull_Base,Cull_Plant,Cull_Tree,Cull_Rock,Cull_Building,Cull_BuildingExtra,Cull_Effect,MipMapEnable,MipMapBias,PcStore,PeaceZone,wChaoticDecrease,dwChaoticDecreasePeriod,Map_Type,IsPortal,IsPvP,IsSiege,IsReturnScroll,IsWarFog,MoveSpeedFactor,IS_DUNGEON,LoadatServer,MapPath,MonsterLocatePath,NPCLocatePath,BrickLocatePath,StartX,StartY,StartDirection,RetMapIndex,RetX,RetY,RetDirection,IsReturn,IsNotIncreaseChao,MonsterRespawnFactor,ScriptName,PARTYDUNGEON,SOLODUNGEON,DUNGEONSCRIPTNAME,LIMITLEVELMIN,LIMITLEVELMAX,DESTORYTIME,REQUETADVPOINT,REQUETDIL,KickTo_Map,KickTo_X,KickTo_Y,KickTo_DIR,IsSiegeSeal,IsVehicle,IsFindAuto,IsOrnament,IsGuildObserver,MonsterLimit,StrLevelCapPath,FOV,IsPet
89
,Spirit Tower,Tower_indun_01.map,Tower_indun_01.mol,Tower_indun_01.mel,Tower_indun_01.mac,,2,18,1.7,-70,80,12,50,50,-1000,0,90,light_Undersea.txt,water/skyCube_dri=.dds,75,,60,17,10,15,0,20,10,0,0,0,2,2,60000,1,0,0,0,0,0,0.8,0,1,..\Share\Map\89_Tower_Indun_01\m089.mal,,,,256,256,0,0,0,0,0,0,0,100,,0,0,,145,190,0,0,0,0,100,100,0,0,0,1,1,0,200,PC\LevelCap\Default.csv,0.65,1
90
,Spirit Tower Level 1,Tower_indun_02.map,Tower_indun_02.mol,Tower_indun_02.mel,Tower_indun_02.mac,,2,18,1.7,-70,80,12,50,50,-0.65,0,30,light_tower_indun_02.txt,water/skyCube=.dds,75,,68,17,10,15,0,20,15,0,0,2,2,2,60000,0,0,0,0,0,0,1,0,1,..\Share\Map\90_Tower_Indun_02\m090.mal,..\Share\Map\90_Tower_Indun_02\mon_90_tower_indun_02.csv,,,256,256,0,0,0,0,0,0,0,100,,0,0,,145,190,0,0,0,12,80,471,0,0,0,0,1,0,200,PC\LevelCap\Default.csv,0.65,1
91
,Spirit Tower Level 2,Tower_indun_03.map,Tower_indun_03.mol,Tower_indun_03.mel,Tower_indun_03.mac,,2,18,1.7,-70,80,12,50,50,-0.65,0,30,light_tower_indun_03.txt,water/skyCube=.dds,75,,68,17,10,15,0,20,15,0,0,2,2,2,60000,0,0,0,0,0,0,1,0,1,..\Share\Map\91_Tower_Indun_03\m091.mal,..\Share\Map\91_Tower_Indun_03\mon_91_tower_indun_03.csv,,,256,256,0,0,0,0,0,0,0,100,,0,0,,145,190,0,0,0,12,80,471,0,0,0,0,1,0,200,PC\LevelCap\Default.csv,0.65,1
92
,Spirit Tower Level 3,Tower_indun_04.map,Tower_indun_04.mol,Tower_indun_04.mel,Tower_indun_04.mac,,2,18,1.7,-70,80,12,50,50,-2.5,0,30,light_tower_indun_04.txt,water/skyCube=.dds,75,,68,17,10,15,0,20,15,0,0,2,2,2,60000,0,0,0,0,0,0,1,0,1,..\Share\Map\92_Tower_Indun_04\m092.mal,,,,256,256,0,0,0,0,0,0,0,100,,0,0,,145,190,0,0,0,12,80,471,0,0,0,0,1,0,200,PC\LevelCap\Default.csv,0.65,1
93
,Spirit Tower Level 4,Tower_indun_05.map,Tower_indun_05.mol,Tower_indun_05.mel,Tower_indun_05.mac,,2,18,1.7,-70,80,12,50,50,-0.65,0,30,light_tower_indun_05.txt,water/skyCube=.dds,75,,68,17,10,15,0,20,15,0,0,2,2,2,60000,0,0,0,0,0,0,1,0,1,..\Share\Map\93_Tower_Indun_05\m093.mal,,,,256,256,0,0,0,0,0,0,0,100,,0,0,,145,190,0,0,0,12,80,471,0,0,0,0,1,0,200,PC\LevelCap\Default.csv,0.65,
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Old 01/11/2010, 18:05   #5
 
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how can I solve this?
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Old 01/11/2010, 19:27   #6
 
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Although image is not seen well....

Quote:
Originally Posted by arthurvalenca View Post

how can I solve this?
Although image is not seen well,
it is message that monster coordinate of relevant map escaped at whole coordinate of map.
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