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[RELEASE] Dead Front 2 Map with Monsters and Warps/Teleports + Colosseum Teleports

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Old   #1
 
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[RELEASE] Dead Front 2 Map with Monsters and Warps/Teleports + Colosseum Teleports

This is a quick release because a few people asked for it, and some people think they are great because they don't share this release. Anyway, let's get started.

This includes:
-Teleports to Dead Front 2 map
-Colosseum maps and teleport configurations
-<<MONSTERS>> for the Dead Front 2 map.
-<<MONSTERS>> in monster.csv for the new monsters
-Minimap for Ardeca updated to have the new minimap texture in English.
-Strings
-Updated modeleffect.csv
-Warps for DF2 map (portals and stuff)
-NPCs and stuff
-Updated, and good maplist.csv

Just know that you MUST add the rest of the DF2 monsters yourself. All you need to do is add their scripts (fairly easy) and their files (anim,mesh,skel,texture,texturepack). Same goes for the NPCS. Otherwise the hard/time lengthy stuff like teleports or placing the monsters is already done. I don't take full credits for this, only releasing it.

Anyway, enjoy .


Download:



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Old 10/27/2011, 06:20   #2
 
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i got a problem new files i get dc at 56% loading client why


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Old 10/28/2011, 01:11   #3
 
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Quote:
Originally Posted by falloutRO View Post
i got a problem new files i get dc at 56% loading client why
Take the files out, and put them in 1 by 1 to find the problem. Then if u cant fix it post here and ill help.
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Old 10/28/2011, 02:37   #4
 
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Quote:
Originally Posted by falloutRO View Post
i got a problem new files i get dc at 56% loading client why
Ctrl+C Ctrl+V doesn't work here lol.


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Old 10/28/2011, 05:11   #5
 
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thx mate i get dc on action and map list PM if u can help me plz
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Old 10/28/2011, 05:24   #6
 
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Quote:
Originally Posted by falloutRO View Post
thx mate i get dc on action and map list PM if u can help me plz
Action:

just add the new npc animations to YOUR list.csv, or dont at all

maplist: just add the df2/collo maps to ur maplist
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Old 10/29/2011, 20:28   #7
 
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tnx for share...
FIX:
you have to create a new folder in share\map folder name:for each DF like the bold and red part in the code:


174,Dead Front2[Hell],dead_front_2.map,dead_front_2.mol,dead_front_2.me l,dead_front_2.mac,,2,18,1.7,-70,80,12,50,50,-0.7,0,90,light_Ark_arcana.txt,water/skyCube_de=.dds,150,,60,17,10,15,0,20,10,1,-0.5,0,0,3,60000,0,1,1,0,1,0,1,0,1,..\Share\Map\174_Icecastle_hell\m174.mal,,..\Share\Map\174_Icecastle_hell\NPC_174 _Icecastle_hell.csv,,0,0,0,0,0,0,0,1,1,100,Map_174 _IceCastle,0,0,,1,250,0,0,0,0,100,100,0,0,0,0,1,0, 500,PC\LevelCap\LevelCap_DeadFront_Rabble.csv,0.65 ,8

in that folder you have to create a npc file and mob file
sorry for my bad english..
theoners is offline  
Old 10/31/2011, 16:41   #8
 
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topicstarter got banned... so dont expect any replies
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Old 11/01/2011, 08:12   #9
 
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Banned again lol
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Old 11/02/2011, 19:25   #10
 
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Orly?

Also guys, don't forget to grab the "share/map" files from Dekaron Korea. But then replace the monster file with the one in this rar I posted.

Enjoy
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Old 11/05/2011, 10:33   #11
 
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[3664] ..\Share\MapRedCell\dead_front_2.mac
[3664]
[3664] is not Exist
[3664]
[3664] File: .\Loader\Logic\Map\Provider.cpp, Line: 73
this the error i get any help with this please any help would be great

p.s. also as ike said for some u will need the korean map folder
Attached Files
File Type: rar map.rar (456.1 KB, 30 views)
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Old 11/05/2011, 10:39   #12
 
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You need some stuff out of the Korean Client,this update is only serversided (most stuff)
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Old 11/05/2011, 10:42   #13
 
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so whats in the share folder will not work for server sided i will have to do some editing to it
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Old 11/05/2011, 10:54   #14
 
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omg this is only patch 10.6.0 from Core Dekaron , it wont work if you dont have new files from korea action 10 client
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Old 11/05/2011, 11:15   #15
 
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i have all the korean files client side omg i just ask for some help server side with error i was receiving


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