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Movemap Fail..........
Discussion on Movemap Fail.......... within the Dekaron Private Server forum part of the Dekaron category.
02/20/2011, 13:49
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#1
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Join Date: Aug 2010
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Movemap Fail..........
Hi all
just need to know how to fix error movemap file.
when i use
/gm movemap 150 200 200
i got error movemap fail.
i know that should to fix in maplist.csv file but i don't know about colum where to fix please guide fo me what a colum name for fix movemap fail
another work fine server can run and client can run
just only error movemap fail.
sorry for bad sound.
Thank you for your kind.
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02/20/2011, 20:51
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#2
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Quite a few columns could cause this.
If you post your maplist.csv I can help you.
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02/22/2011, 09:08
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#3
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Here my movemap fail you can copy it to excel program and bug fix for me
Quote:
158 Fantasy 2 Fantasy_2.map Fantasy_2.mol Fantasy_2.mel Fantasy_2.mac 2 18 1.7 -70 80 12 50 50 -25 0 90 light_Fantasy_02.txt water/skyCube_de=.dds 150 Shrine_Of_Elonohm.pre 60 17 10 15 0 20 10 1 -0.5 0 0 3 60000 0 1 1 0 1 0 1 0 1 ..\Share\Map\158_ShrineOfElonohm\m158.mal ..\Share\Map\158_ShrineOfElonohm\MON_158_ShrineOfE lonohm.csv ..\Share\Map\158_ShrineOfElonohm\NPC_158_ShrineOfE lonohm.csv ..\Share\Map\158_ShrineOfElonohm\BRICK_158_ShrineO fElonohm.csv 0 0 0 0 0 0 0 0 0 100 Map_158_Fantasy_2 0 0 155 190 0 0 0 0 100 100 0 0 1 1 1 0 200 PC\LevelCap\LevelCap_Dynamic_Field.csv 0.65 1
159 Fantasy Dungion Fantasy_indun.map Fantasy_indun.mol Fantasy_indun.mel Fantasy_indun.mac 2 18 1.7 -70 80 12 50 50 3 0 90 light_Fantasy_indun.txt water/skyCube_de=.dds 100 Elonohm.pre 60 17 10 15 0 20 10 1 -0.5 0 1 3 60000 0 0 0 0 0 0 1 1 1 ..\Share\Map\159_Elonohm\m159.mal ..\Share\Map\159_Elonohm\MON_159_Elonohm.csv ..\Share\Map\159_Elonohm\NPC_159_Elonohm.csv ..\Share\Map\159_Elonohm\BRICK_159_Elonohm.csv 0 0 0 0 0 0 0 0 0 100 Map_159_Elonohm 0 0 160 190 0 0 0 0 100 100 0 0 0 1 1 0 200 PC\LevelCap\LevelCap_Elonohm_Indun.csv 0.65 1
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02/22/2011, 12:58
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#4
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Just change as 0. This menus.
Code:
Is_dungeon = 0
Party_dungeon = 0
Solo_dungeon = 0
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02/22/2011, 14:08
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#5
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This is one i use.
Quote:
158,Fantasy 2,Fantasy_2.map,Fantasy_2.mol,Fantasy_2.mel,Fantas y_2.mac,,2,22,1.7,-70,80,12,50,50,0.67,0,90,light_fantasy_02.txt,wate r/skyCube_no=.dds,200,,200,17,10,15,0,20,10,0,0,0,0, 3,60000,0,1,1,0,1,0,1,0,1,..\Share\Map\158_ShrineO fElonohm\m158.mal,..\Share\Map\158_ShrineOfElonohm \MON_158_ShrineOfElonohm.csv,..\Share\Map\158_Shri neOfElonohm\NPC_158_ShrineOfElonohm.csv,..\Share\M ap\158_ShrineOfElonohm\BRICK_158_ShrineOfElonohm.c sv,0,0,0,0,0,0,0,0,0,0,Map_158_Fantasy_2,0,0,,1,25 0,0,0,0,0,100,100,0,0,1,1,1,0,200,PC\LevelCap\Defa ult.csv,0.65,1
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Quote:
159,Fantasy Indun,Fantasy_indun.map,Fantasy_indun.mol,Fantasy_ indun.mel,Fantasy_indun.mac,,2,22,1.7,-70,80,12,50,50,0.67,0,90,light_fantasy_indun.txt,w ater/skyCube_no=.dds,200,,200,17,10,15,0,20,10,0,0,0,0, 3,60000,0,1,1,0,1,0,1,0,1,..\Share\Map\159_Elonohm \m159.mal,..\Share\Map\159_Elonohm\MON_159_Elonohm .csv,..\Share\Map\159_Elonohm\NPC_159_Elonohm.csv, ..\Share\Map\159_Elonohm\BRICK_159_Elonohm.csv,0,0 ,0,0,0,0,0,0,0,0,Map_159_Elonohm,0,0,,1,250,0,0,0, 0,100,100,0,0,1,1,1,0,200,PC\LevelCap\Default.csv, 0.65,1
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I got the same problem one time.
I just remade the code in maplist.csv.
But some of them did't worked no matter what, so i tried to get the map files again and then it worked.
Think the maps files were damaged.
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02/22/2011, 22:14
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#6
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OK!! now i can move to 158 and 159 map , but when map load finish game client it close where to fix ?
add new monster ? or NPC ?
or anything please guide ?
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02/23/2011, 09:12
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#7
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Quote:
Originally Posted by LogLife
OK!! now i can move to 158 and 159 map , but when map load finish game client it close where to fix ?
add new monster ? or NPC ?
or anything please guide ?
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My answer is answer.
Open to maplist.csv
Next, search it. "Isdungeon", "Solodungeon", "Partydungeon"
and edit all. as 0. 1 to 0.
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02/23/2011, 09:53
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#8
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elite*gold: 0
Join Date: Aug 2010
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Quote:
Originally Posted by 4the
My answer is answer.
Open to maplist.csv
Next, search it. "Isdungeon", "Solodungeon", "Partydungeon"
and edit all. as 0. 1 to 0.
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yes 4the i change
"Isdungeon", "Solodungeon", "Partydungeon"
map 158 i edited Isdungeon=0 Solodungeon=0 Partydungeon=0
map 159 i edited Isdungeon=0 Solodungeon=0 Partydungeon=0
but still got game close when load finish in to map.
please you give me for 158 /159 map file (.map/.mac/.mel/.mal/.mol and mep redcell and map folder just need for compare betwin my file)
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