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PSA Regarding Triple6
Discussion on PSA Regarding Triple6 within the DayZ Trading forum part of the Shooter Trading category.
02/01/2017, 15:17
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#1
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elite*gold: 0
Join Date: Jan 2017
Posts: 54
Received Thanks: 21
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PSA Regarding Triple6
Hello everyone,
Today I'm going to be exposing Triple6. Despite what many people think, his hack is fake. He's not selling a real hack and I have proof.
I got help from an amazing guy here on the forums named Xenos. He was in close contact with Triple6 and realized there was something fishy so we got together to see if Triple6 was a fraud. Unfortunately he was.
We found and the download link to the loader (WHICH WAS PUBLIC ON MEGA) and we tested it ourselves.
Here's the video, thank you Xenos.
As you can see its completely fake and has a fake overlay, I personally tested with the Steam version of the game and it was the same thing.
Triple6 is just another person trying to sell us a fake hack. This dude did it pretty well and set himself up a good scam but we caught him red handed.
I just want to say thank you to Xenos, who helped so much with this and actually found the link in the first place.
Happy hacking, PigRoofie (Scam Exposer)
__________________________________________________
Want to download and try yourself?
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02/01/2017, 15:30
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#2
(?)
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elite*gold: 55
Join Date: May 2015
Posts: 6,855
Received Thanks: 3,497
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Thank you for post <3
Loader -> Fake
Login -> Fake
Hack -> Fake (It only a time based fake Injection Overlay)...
Virustota (File is Clean): https://www.virustotal.com/de/file/1...9532/analysis/
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02/01/2017, 16:43
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#3
(?)
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elite*gold: 29
Join Date: Jul 2014
Posts: 365
Received Thanks: 132
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Another one bites the dust lmao
Btw thx for the info lets hope the c0kkie wont delete the post and allow people to get scam.
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02/01/2017, 17:07
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#4
(?)
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elite*gold: 0
Join Date: Sep 2016
Posts: 22
Received Thanks: 1
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Hey everyone,
I can explain this.
This Person used the Loader without any
Username and Password what means.
He didnt Connect to the Database
to download all needed Files for the Hack.
Again Noone needs to buy anything.
The Reason why we started to sell the Hack today
is That we need to fix some problems with the Loader
and the Payment.
I Told Xenos also that he can Vouch for the Hack,
but now he is banned from the Forum.
Thanks
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02/01/2017, 17:16
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#5
(?)
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elite*gold: 0
Join Date: Mar 2016
Posts: 51
Received Thanks: 5
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Quote:
Originally Posted by Triple6Team
Hey everyone,
I can explain this.
This Person used the Loader without any
Username and Password what means.
He didnt Connect to the Database
to download all needed Files for the Hack.
Again Noone needs to buy anything.
The Reason why we started to sell the Hack today
is That we need to fix some problems with the Loader
and the Payment.
I Told Xenos also that he can Vouch for the Hack,
but now he is banned from the Forum.
Thanks
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Ofcourse.. You know that its so easy to decompile a .NET App?
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02/01/2017, 17:20
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#6
(?)
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elite*gold: 55
Join Date: May 2015
Posts: 6,855
Received Thanks: 3,497
|
Quote:
Originally Posted by Triple6Team
Hey everyone,
I can explain this.
This Person used the Loader without any
Username and Password what means.
He didnt Connect to the Database
to download all needed Files for the Hack.
Again Noone needs to buy anything.
The Reason why we started to sell the Hack today
is That we need to fix some problems with the Loader
and the Payment.
I Told Xenos also that he can Vouch for the Hack,
but now he is banned from the Forum.
Thanks
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You said the Loader was a Test Version lol, now changing your story?
It was posted in the VIP Section for Customers to download it. But so sad i could download it as normal member.
And as everyone saw it is only an Fake overlay man.
@ Rippak said the same :P
Btw. nice try deleting the File from Mega...
Here bro:
Zippyshare.com - T6T Loader.exe
Also decompiled:
using Microsoft.VisualBasic.CompilerServices;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows.Forms;
using T6T.My;
using T6T.My.Resources;
namespace T6T
{
[DesignerGenerated]
public class Form1 : Form
{
private IContainer components;
[AccessedThroughProperty("PictureBox1"), CompilerGenerated]
private PictureBox _PictureBox1;
[AccessedThroughProperty("Label1"), CompilerGenerated]
private Label _Label1;
[AccessedThroughProperty("TextBox1"), CompilerGenerated]
private TextBox _TextBox1;
[AccessedThroughProperty("TextBox2"), CompilerGenerated]
private TextBox _TextBox2;
[AccessedThroughProperty("Button1"), CompilerGenerated]
private Button _Button1;
[AccessedThroughProperty("ComboBox1"), CompilerGenerated]
private ComboBox _ComboBox1;
[AccessedThroughProperty("Timer1"), CompilerGenerated]
private Timer _Timer1;
[AccessedThroughProperty("ProgressBar1"), CompilerGenerated]
private ProgressBar _ProgressBar1;
internal virtual PictureBox PictureBox1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label Label1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual TextBox TextBox1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual TextBox TextBox2
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Button Button1
{
[CompilerGenerated]
get
{
return this._Button1;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Button1_Click);
Button button = this._Button1;
if (button != null)
{
button.Click -= value2;
}
this._Button1 = value;
button = this._Button1;
if (button != null)
{
button.Click += value2;
}
}
}
internal virtual ComboBox ComboBox1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Timer Timer1
{
[CompilerGenerated]
get
{
return this._Timer1;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer1_Tick);
Timer timer = this._Timer1;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer1 = value;
timer = this._Timer1;
if (timer != null)
{
timer.Tick += value2;
}
}
}
internal virtual ProgressBar ProgressBar1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
public Form1()
{
base.Load += new EventHandler(this.Form1_Load);
this.InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
string text = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvw xyz0123456789";
Random random = new Random();
StringBuilder stringBuilder = new StringBuilder();
int num = 1;
checked
{
do
{
int startIndex = random.Next(0, 35);
stringBuilder.Append(text.Substring(startIndex, 1));
num++;
}
while (num <= 20);
this.Text = stringBuilder.ToString();
}
}
private void Button1_Click(object sender, EventArgs e)
{
this.Timer1.Start();
base.Enabled = false;
}
private void Timer1_Tick(object sender, EventArgs e)
{
this.ProgressBar1.Increment(1);
if (this.ProgressBar1.Value == 130)
{
MyProject.Forms.Form2.Show();
base.Close();
}
}
[DebuggerNonUserCode]
protected override void Dispose(bool disposing)
{
try
{
if (disposing && this.components != null)
{
this.components.Dispose();
}
}
finally
{
base.Dispose(disposing);
}
}
[DebuggerStepThrough]
private void InitializeComponent()
{
this.components = new Container();
this.Label1 = new Label();
this.TextBox1 = new TextBox();
this.TextBox2 = new TextBox();
this.Button1 = new Button();
this.PictureBox1 = new PictureBox();
this.ComboBox1 = new ComboBox();
this.Timer1 = new Timer(this.components);
this.ProgressBar1 = new ProgressBar();
((ISupportInitialize)this.PictureBox1).BeginInit() ;
base.SuspendLayout();
this.Label1.AutoSize = true;
this.Label1.Location = new Point(100, 197);
this.Label1.Name = "Label1";
this.Label1.Size = new Size(119, 13);
this.Label1.TabIndex = 1;
this.Label1.Text = "www.TripleSixTeam.xyz";
this.TextBox1.BorderStyle = BorderStyle.None;
this.TextBox1.Font = new Font("Microsoft Sans Serif", 9.75f, FontStyle.Regular, GraphicsUnit.Point, 0);
this.TextBox1.Location = new Point(81, 99);
this.TextBox1.Name = "TextBox1";
this.TextBox1.Size = new Size(167, 15);
this.TextBox1.TabIndex = 2;
this.TextBox1.TextAlign = HorizontalAlignment.Center;
this.TextBox2.BorderStyle = BorderStyle.None;
this.TextBox2.Font = new Font("Microsoft Sans Serif", 9.75f, FontStyle.Regular, GraphicsUnit.Point, 0);
this.TextBox2.Location = new Point(81, 125);
this.TextBox2.Name = "TextBox2";
this.TextBox2.Size = new Size(167, 15);
this.TextBox2.TabIndex = 3;
this.TextBox2.TextAlign = HorizontalAlignment.Center;
this.TextBox2.UseSystemPasswordChar = true;
this.Button1.Location = new Point(81, 171);
this.Button1.Name = "Button1";
this.Button1.Size = new Size(167, 23);
this.Button1.TabIndex = 4;
this.Button1.Text = "Login and Load Cheat";
this.Button1.UseVisualStyleBackColor = true;
this.PictureBox1.BackgroundImage = Resources.ccc8b79e7b0936b97d506d8e921ce0ae_336x103 ;
this.PictureBox1.Location = new Point(-2, -5);
this.PictureBox1.Name = "PictureBox1";
this.PictureBox1.Size = new Size(336, 98);
this.PictureBox1.TabIndex = 0;
this.PictureBox1.TabStop = false;
this.ComboBox1.DropDownStyle = ComboBoxStyle.DropDownList;
this.ComboBox1.FormattingEnabled = true;
this.ComboBox1.Items.AddRange(new object[]
{
"DayZ SA Public",
"DayZ SA Private"
});
this.ComboBox1.Location = new Point(81, 146);
this.ComboBox1.Name = "ComboBox1";
this.ComboBox1.Size = new Size(167, 21);
this.ComboBox1.TabIndex = 5;
this.ProgressBar1.Location = new Point(0, 0);
this.ProgressBar1.Maximum = 1000;
this.ProgressBar1.Name = "ProgressBar1";
this.ProgressBar1.Size = new Size(100, 23);
this.ProgressBar1.TabIndex = 6;
this.ProgressBar1.Visible = false;
base.AutoScaleDimensions = new SizeF(6f, 13f);
base.AutoScaleMode = AutoScaleMode.Font;
base.ClientSize = new Size(335, 219);
base.Controls.Add(this.ProgressBar1);
base.Controls.Add(this.ComboBox1);
base.Controls.Add(this.Button1);
base.Controls.Add(this.TextBox2);
base.Controls.Add(this.TextBox1);
base.Controls.Add(this.Label1);
base.Controls.Add(this.PictureBox1);
base.FormBorderStyle = FormBorderStyle.FixedToolWindow;
base.MaximizeBox = false;
base.MinimizeBox = false;
base.Name = "Form1";
base.ShowIcon = false;
base.ShowInTaskbar = false;
base.StartPosition = FormStartPosition.CenterScreen;
this.Text = "Form1";
((ISupportInitialize)this.PictureBox1).EndInit();
base.ResumeLayout(false);
base.PerformLayout();
}
}
}
using Microsoft.VisualBasic.CompilerServices;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.CompilerServices;
using System.Windows.Forms;
namespace T6T
{
[DesignerGenerated]
public class Form2 : Form
{
private IContainer components;
[AccessedThroughProperty("PictureBox1"), CompilerGenerated]
private PictureBox _PictureBox1;
[AccessedThroughProperty("Banner"), CompilerGenerated]
private Label _Banner;
[AccessedThroughProperty("Label1"), CompilerGenerated]
private Label _Label1;
[AccessedThroughProperty("Label2"), CompilerGenerated]
private Label _Label2;
[AccessedThroughProperty("Label3"), CompilerGenerated]
private Label _Label3;
[AccessedThroughProperty("Timer1"), CompilerGenerated]
private Timer _Timer1;
[AccessedThroughProperty("ProgressBar1"), CompilerGenerated]
private ProgressBar _ProgressBar1;
[AccessedThroughProperty("Label6"), CompilerGenerated]
private Label _Label6;
[AccessedThroughProperty("Label4"), CompilerGenerated]
private Label _Label4;
[AccessedThroughProperty("E1"), CompilerGenerated]
private Label _E1;
[AccessedThroughProperty("E2"), CompilerGenerated]
private Label _E2;
[AccessedThroughProperty("E3"), CompilerGenerated]
private Label _E3;
[AccessedThroughProperty("E4"), CompilerGenerated]
private Label _E4;
[AccessedThroughProperty("Timer2"), CompilerGenerated]
private Timer _Timer2;
[AccessedThroughProperty("Timer3"), CompilerGenerated]
private Timer _Timer3;
[AccessedThroughProperty("Timer4"), CompilerGenerated]
private Timer _Timer4;
[AccessedThroughProperty("Timer5"), CompilerGenerated]
private Timer _Timer5;
[AccessedThroughProperty("ProgressBar2"), CompilerGenerated]
private ProgressBar _ProgressBar2;
[AccessedThroughProperty("ProgressBar3"), CompilerGenerated]
private ProgressBar _ProgressBar3;
[AccessedThroughProperty("ProgressBar4"), CompilerGenerated]
private ProgressBar _ProgressBar4;
[AccessedThroughProperty("ProgressBar5"), CompilerGenerated]
private ProgressBar _ProgressBar5;
[AccessedThroughProperty("Label5"), CompilerGenerated]
private Label _Label5;
[AccessedThroughProperty("E5"), CompilerGenerated]
private Label _E5;
[AccessedThroughProperty("ProgressBar6"), CompilerGenerated]
private ProgressBar _ProgressBar6;
[AccessedThroughProperty("Timer6"), CompilerGenerated]
private Timer _Timer6;
private int labelnum;
internal virtual PictureBox PictureBox1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label Banner
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label Label1
{
[CompilerGenerated]
get
{
return this._Label1;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Label1_Click);
Label label = this._Label1;
if (label != null)
{
label.Click -= value2;
}
this._Label1 = value;
label = this._Label1;
if (label != null)
{
label.Click += value2;
}
}
}
internal virtual Label Label2
{
[CompilerGenerated]
get
{
return this._Label2;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Label2_Click);
Label label = this._Label2;
if (label != null)
{
label.Click -= value2;
}
this._Label2 = value;
label = this._Label2;
if (label != null)
{
label.Click += value2;
}
}
}
internal virtual Label Label3
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Timer Timer1
{
[CompilerGenerated]
get
{
return this._Timer1;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer1_Tick);
Timer timer = this._Timer1;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer1 = value;
timer = this._Timer1;
if (timer != null)
{
timer.Tick += value2;
}
}
}
internal virtual ProgressBar ProgressBar1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label Label6
{
[CompilerGenerated]
get
{
return this._Label6;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Label6_Click);
Label label = this._Label6;
if (label != null)
{
label.Click -= value2;
}
this._Label6 = value;
label = this._Label6;
if (label != null)
{
label.Click += value2;
}
}
}
internal virtual Label Label4
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label E1
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label E2
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label E3
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label E4
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Timer Timer2
{
[CompilerGenerated]
get
{
return this._Timer2;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer2_Tick);
Timer timer = this._Timer2;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer2 = value;
timer = this._Timer2;
if (timer != null)
{
timer.Tick += value2;
}
}
}
internal virtual Timer Timer3
{
[CompilerGenerated]
get
{
return this._Timer3;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer3_Tick);
Timer timer = this._Timer3;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer3 = value;
timer = this._Timer3;
if (timer != null)
{
timer.Tick += value2;
}
}
}
internal virtual Timer Timer4
{
[CompilerGenerated]
get
{
return this._Timer4;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer4_Tick);
Timer timer = this._Timer4;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer4 = value;
timer = this._Timer4;
if (timer != null)
{
timer.Tick += value2;
}
}
}
internal virtual Timer Timer5
{
[CompilerGenerated]
get
{
return this._Timer5;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer5_Tick);
Timer timer = this._Timer5;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer5 = value;
timer = this._Timer5;
if (timer != null)
{
timer.Tick += value2;
}
}
}
internal virtual ProgressBar ProgressBar2
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual ProgressBar ProgressBar3
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual ProgressBar ProgressBar4
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual ProgressBar ProgressBar5
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label Label5
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Label E5
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual ProgressBar ProgressBar6
{
get;
[MethodImpl(MethodImplOptions.Synchronized)]
set;
}
internal virtual Timer Timer6
{
[CompilerGenerated]
get
{
return this._Timer6;
}
[CompilerGenerated]
[MethodImpl(MethodImplOptions.Synchronized)]
set
{
EventHandler value2 = new EventHandler(this.Timer6_Tick);
Timer timer = this._Timer6;
if (timer != null)
{
timer.Tick -= value2;
}
this._Timer6 = value;
timer = this._Timer6;
if (timer != null)
{
timer.Tick += value2;
}
}
}
public Form2()
{
base.KeyDown += new KeyEventHandler(this.Form1_KeyDown);
base.Load += new EventHandler(this.Form1_Load);
this.labelnum = 1;
this.InitializeComponent();
}
[DebuggerNonUserCode]
protected override void Dispose(bool disposing)
{
try
{
if (disposing && this.components != null)
{
this.components.Dispose();
}
}
finally
{
base.Dispose(disposing);
}
}
[DebuggerStepThrough]
private void InitializeComponent()
{
this.components = new Container();
this.Banner = new Label();
this.Label1 = new Label();
this.Label2 = new Label();
this.Label3 = new Label();
this.Timer1 = new Timer(this.components);
this.ProgressBar1 = new ProgressBar();
this.Label6 = new Label();
this.PictureBox1 = new PictureBox();
this.Label4 = new Label();
this.E1 = new Label();
this.E2 = new Label();
this.E3 = new Label();
this.E4 = new Label();
this.Timer2 = new Timer(this.components);
this.Timer3 = new Timer(this.components);
this.Timer4 = new Timer(this.components);
this.Timer5 = new Timer(this.components);
this.ProgressBar2 = new ProgressBar();
this.ProgressBar3 = new ProgressBar();
this.ProgressBar4 = new ProgressBar();
this.ProgressBar5 = new ProgressBar();
this.Label5 = new Label();
this.E5 = new Label();
this.ProgressBar6 = new ProgressBar();
this.Timer6 = new Timer(this.components);
((ISupportInitialize)this.PictureBox1).BeginInit() ;
base.SuspendLayout();
this.Banner.AutoSize = true;
this.Banner.BackColor = Color.FromArgb(64, 64, 64);
this.Banner.ForeColor = Color.White;
this.Banner.Location = new Point(39, 163);
this.Banner.Name = "Banner";
this.Banner.Size = new Size(74, 13);
this.Banner.TabIndex = 1;
this.Banner.Text = "TripleSixTeam";
this.Label1.AutoSize = true;
this.Label1.BackColor = Color.FromArgb(64, 64, 64);
this.Label1.ForeColor = Color.Orange;
this.Label1.Location = new Point(16, 180);
this.Label1.Name = "Label1";
this.Label1.Size = new Size(60, 13);
this.Label1.TabIndex = 2;
this.Label1.Text = "Player ESP";
this.Label2.AutoSize = true;
this.Label2.BackColor = Color.FromArgb(64, 64, 64);
this.Label2.ForeColor = Color.White;
this.Label2.Location = new Point(16, 193);
this.Label2.Name = "Label2";
this.Label2.Size = new Size(66, 13);
this.Label2.TabIndex = 3;
this.Label2.Text = "Zombie ESP";
this.Label3.AutoSize = true;
this.Label3.BackColor = Color.FromArgb(64, 64, 64);
this.Label3.ForeColor = Color.White;
this.Label3.Location = new Point(16, 206);
this.Label3.Name = "Label3";
this.Label3.Size = new Size(48, 13);
this.Label3.TabIndex = 4;
this.Label3.Text = "City ESP";
this.ProgressBar1.Location = new Point(8, 336);
this.ProgressBar1.Name = "ProgressBar1";
this.ProgressBar1.Size = new Size(100, 23);
this.ProgressBar1.TabIndex = 5;
this.ProgressBar1.Visible = false;
this.Label6.AutoSize = true;
this.Label6.BackColor = Color.FromArgb(64, 64, 64);
this.Label6.ForeColor = Color.White;
this.Label6.Location = new Point(39, 317);
this.Label6.Name = "Label6";
this.Label6.Size = new Size(74, 13);
this.Label6.TabIndex = 6;
this.Label6.Text = "TripleSixTeam";
this.PictureBox1.BackColor = Color.FromArgb(64, 64, 64);
this.PictureBox1.Location = new Point(8, 162);
this.PictureBox1.Name = "PictureBox1";
this.PictureBox1.Size = new Size(136, 168);
this.PictureBox1.TabIndex = 0;
this.PictureBox1.TabStop = false;
this.Label4.AutoSize = true;
this.Label4.BackColor = Color.FromArgb(64, 64, 64);
this.Label4.ForeColor = Color.White;
this.Label4.Location = new Point(16, 219);
this.Label4.Name = "Label4";
this.Label4.Size = new Size(80, 13);
this.Label4.TabIndex = 7;
this.Label4.Text = "Item ESP (50m)";
this.E1.AutoSize = true;
this.E1.BackColor = Color.FromArgb(64, 64, 64);
this.E1.ForeColor = Color.White;
this.E1.Location = new Point(122, 180);
this.E1.Name = "E1";
this.E1.Size = new Size(22, 13);
this.E1.TabIndex = 8;
this.E1.Text = "0.0";
this.E2.AutoSize = true;
this.E2.BackColor = Color.FromArgb(64, 64, 64);
this.E2.ForeColor = Color.White;
this.E2.Location = new Point(122, 193);
this.E2.Name = "E2";
this.E2.Size = new Size(22, 13);
this.E2.TabIndex = 9;
this.E2.Text = "0.0";
this.E3.AutoSize = true;
this.E3.BackColor = Color.FromArgb(64, 64, 64);
this.E3.ForeColor = Color.White;
this.E3.Location = new Point(122, 206);
this.E3.Name = "E3";
this.E3.Size = new Size(22, 13);
this.E3.TabIndex = 10;
this.E3.Text = "0.0";
this.E4.AutoSize = true;
this.E4.BackColor = Color.FromArgb(64, 64, 64);
this.E4.ForeColor = Color.White;
this.E4.Location = new Point(122, 219);
this.E4.Name = "E4";
this.E4.Size = new Size(22, 13);
this.E4.TabIndex = 11;
this.E4.Text = "0.0";
this.ProgressBar2.Location = new Point(19, 12);
this.ProgressBar2.Name = "ProgressBar2";
this.ProgressBar2.Size = new Size(100, 23);
this.ProgressBar2.TabIndex = 12;
this.ProgressBar2.Visible = false;
this.ProgressBar3.Location = new Point(19, 41);
this.ProgressBar3.Name = "ProgressBar3";
this.ProgressBar3.Size = new Size(100, 23);
this.ProgressBar3.TabIndex = 13;
this.ProgressBar3.Visible = false;
this.ProgressBar4.Location = new Point(125, 12);
this.ProgressBar4.Name = "ProgressBar4";
this.ProgressBar4.Size = new Size(100, 23);
this.ProgressBar4.TabIndex = 14;
this.ProgressBar4.Visible = false;
this.ProgressBar5.Location = new Point(125, 41);
this.ProgressBar5.Name = "ProgressBar5";
this.ProgressBar5.Size = new Size(100, 23);
this.ProgressBar5.TabIndex = 15;
this.ProgressBar5.Visible = false;
this.Label5.AutoSize = true;
this.Label5.BackColor = Color.FromArgb(64, 64, 64);
this.Label5.ForeColor = Color.White;
this.Label5.Location = new Point(16, 232);
this.Label5.Name = "Label5";
this.Label5.Size = new Size(50, 13);
this.Label5.TabIndex = 16;
this.Label5.Text = "Crosshair";
this.E5.AutoSize = true;
this.E5.BackColor = Color.FromArgb(64, 64, 64);
this.E5.ForeColor = Color.White;
this.E5.Location = new Point(122, 232);
this.E5.Name = "E5";
this.E5.Size = new Size(22, 13);
this.E5.TabIndex = 17;
this.E5.Text = "0.0";
this.ProgressBar6.Location = new Point(19, 70);
this.ProgressBar6.Name = "ProgressBar6";
this.ProgressBar6.Size = new Size(100, 23);
this.ProgressBar6.TabIndex = 18;
this.ProgressBar6.Visible = false;
base.AutoScaleDimensions = new SizeF(6f, 13f);
base.AutoScaleMode = AutoScaleMode.Font;
this.BackColor = SystemColors.Control;
base.ClientSize = new Size(252, 387);
base.Controls.Add(this.ProgressBar6);
base.Controls.Add(this.E5);
base.Controls.Add(this.Label5);
base.Controls.Add(this.ProgressBar5);
base.Controls.Add(this.ProgressBar4);
base.Controls.Add(this.ProgressBar3);
base.Controls.Add(this.ProgressBar2);
base.Controls.Add(this.E4);
base.Controls.Add(this.E3);
base.Controls.Add(this.E2);
base.Controls.Add(this.E1);
base.Controls.Add(this.Label4);
base.Controls.Add(this.Label6);
base.Controls.Add(this.ProgressBar1);
base.Controls.Add(this.Label3);
base.Controls.Add(this.Label2);
base.Controls.Add(this.Label1);
base.Controls.Add(this.Banner);
base.Controls.Add(this.PictureBox1);
base.FormBorderStyle = FormBorderStyle.None;
base.MaximizeBox = false;
base.MinimizeBox = false;
base.Name = "Form2";
base.Opacity = 0.85;
base.ShowIcon = false;
base.ShowInTaskbar = false;
base.StartPosition = FormStartPosition.Manual;
this.Text = "Form2";
base.TopMost = true;
base.TransparencyKey = SystemColors.Control;
((ISupportInitialize)this.PictureBox1).EndInit();
base.ResumeLayout(false);
base.PerformLayout();
}
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
checked
{
if (e.KeyCode == Keys.Down)
{
this.labelnum++;
if (this.labelnum == 6)
{
this.labelnum = 1;
}
}
if (e.KeyCode == Keys.Up)
{
this.labelnum--;
if (this.labelnum == 0)
{
this.labelnum = 5;
}
}
if (this.labelnum == 2)
{
this.Label2.Text = ">Zombie ESP";
this.Timer3.Start();
this.Label2.ForeColor = Color.Orange;
}
else
{
this.Label2.Text = "Zombie ESP";
this.Timer3.Stop();
this.Label2.ForeColor = Color.White;
}
if (this.labelnum == 1)
{
this.Label1.Text = ">Player ESP";
this.Timer2.Start();
this.Label1.ForeColor = Color.Orange;
}
else
{
this.Label1.Text = "Player ESP";
this.Label1.ForeColor = Color.White;
this.Timer2.Stop();
}
if (this.labelnum == 3)
{
this.Label3.Text = ">City ESP";
this.Timer4.Start();
this.Label3.ForeColor = Color.Orange;
}
else
{
this.Label3.Text = "City ESP";
this.Label3.ForeColor = Color.White;
this.Timer4.Stop();
}
if (this.labelnum == 4)
{
this.Label4.Text = ">Item ESP (50m)";
this.Label4.ForeColor = Color.Orange;
this.Timer5.Start();
}
else
{
this.Label4.Text = "Item ESP (50m)";
this.Label4.ForeColor = Color.White;
this.Timer5.Stop();
}
if (this.labelnum == 5)
{
this.Label5.Text = ">Crosshair";
this.Label5.ForeColor = Color.Orange;
this.Timer6.Start();
return;
}
this.Label5.Text = "Crosshair";
this.Label5.ForeColor = Color.White;
this.Timer6.Stop();
}
}
private void Form1_Load(object sender, EventArgs e)
{
this.Timer1.Start();
this.Label1.Text = ">Player ESP";
}
private void Label6_Click(object sender, EventArgs e)
{
}
private void Timer1_Tick(object sender, EventArgs e)
{
this.ProgressBar1.Increment(1);
if (this.ProgressBar1.Value == 10)
{
this.Label6.Visible = false;
return;
}
if (this.ProgressBar1.Value == 20)
{
this.Label6.Visible = true;
this.ProgressBar1.Value = 0;
}
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void Timer2_Tick(object sender, EventArgs e)
{
this.ProgressBar2.Increment(1);
if (this.ProgressBar2.Value == 3)
{
this.E1.Text = "1.0";
}
}
private void Timer3_Tick(object sender, EventArgs e)
{
this.ProgressBar3.Increment(1);
if (this.ProgressBar3.Value == 3)
{
this.E2.Text = "1.0";
}
}
private void Timer4_Tick(object sender, EventArgs e)
{
this.ProgressBar4.Increment(1);
if (this.ProgressBar4.Value == 3)
{
this.E3.Text = "1.0";
}
}
private void Timer5_Tick(object sender, EventArgs e)
{
this.ProgressBar5.Increment(1);
if (this.ProgressBar5.Value == 3)
{
this.E4.Text = "1.0";
}
}
private void Label2_Click(object sender, EventArgs e)
{
}
private void Timer6_Tick(object sender, EventArgs e)
{
this.ProgressBar6.Increment(1);
if (this.ProgressBar6.Value == 3)
{
this.E5.Text = "1.0";
}
}
}
}
As you see its only a fake Loader
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02/01/2017, 17:47
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#7
(?)
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elite*gold: 3
Join Date: Oct 2014
Posts: 107
Received Thanks: 18
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.
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02/01/2017, 17:54
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#8
(?)
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elite*gold: 55
Join Date: May 2015
Posts: 6,855
Received Thanks: 3,497
|
Quote:
Originally Posted by dergamer62
Ufff if that's right I have so search again weeks and weeks for an working Dayz hack
But thanks for info.
I was going to buy the hack in a few minutes you saved me.
Question.
U know where I can get a working Dayz hack (Not the hack from Rippak to expensive for me)
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Try it yourself. I reupload the Loader from him. Crack it down if you want and you will see its just a fake.
Pigoofie and me are going to try Deadc0de and we will report back. Wish us luck :P
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02/01/2017, 17:56
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#9
(?)
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elite*gold: 3
Join Date: Oct 2014
Posts: 107
Received Thanks: 18
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I wish U luck :P
Is deadcode working?
As an little info yesterday I bought deadcode so for me it was not working but I can try :P
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02/01/2017, 18:01
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#10
(?)
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elite*gold: 0
Join Date: Mar 2016
Posts: 21
Received Thanks: 4
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Quote:
Originally Posted by dergamer62
I wish U luck :P
Is deadcode working?
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deadcode is working. but their player esp is buggy and their hack is a pain to get to work if you dont know what youre doing.
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02/01/2017, 18:03
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#11
(?)
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elite*gold: 55
Join Date: May 2015
Posts: 6,855
Received Thanks: 3,497
|
Quote:
Originally Posted by dergamer62
I wish U luck :P
Is deadcode working?
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I heard it from somebody here that it works.
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02/01/2017, 18:07
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#12
(?)
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elite*gold: 0
Join Date: Mar 2016
Posts: 21
Received Thanks: 4
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yeah timex bought it a few days ago but couldnt get it to work.i alredy used his hacks so i helped him get it to work.deadcode is a little low on information if something goes wrong
you also have to watch out if your browser closes. you get banned quickly(learned that the hard way)
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02/01/2017, 18:10
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#13
(?)
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elite*gold: 3
Join Date: Oct 2014
Posts: 107
Received Thanks: 18
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That's it the loader is full with error messages and You can't get it to work.
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02/01/2017, 18:14
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#14
(?)
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elite*gold: 0
Join Date: Mar 2016
Posts: 21
Received Thanks: 4
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Quote:
Originally Posted by dergamer62
That's it the loader is full with error messages and You can't get it to work.
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i can help you get it to work.what win are you using
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02/01/2017, 18:30
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#15
(?)
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elite*gold: 55
Join Date: May 2015
Posts: 6,855
Received Thanks: 3,497
|
Quote:
Originally Posted by bojci1234
you also have to watch out if your browser closes. you get banned quickly(learned that the hard way)
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What you mean with that?
I know deadc0de from the past (ArmA2) and couldnt get it work.^^
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