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[RELEASE|FREE] Toshinou Community
Discussion on [RELEASE|FREE] Toshinou Community within the DarkOrbit forum part of the Browsergames category.
07/05/2018, 11:26
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#76
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elite*gold: 0
Join Date: Dec 2016
Posts: 43
Received Thanks: 130
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Bot finally after 3 DO updates, is now updated to the latest version
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07/06/2018, 00:41
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#77
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elite*gold: 0
Join Date: Dec 2012
Posts: 3
Received Thanks: 0
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After rebirth bot stands at the gate
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07/06/2018, 02:57
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#78
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elite*gold: 0
Join Date: Dec 2011
Posts: 134
Received Thanks: 15
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add palladium bot pls
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07/06/2018, 05:55
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#79
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elite*gold: 0
Join Date: Feb 2012
Posts: 14
Received Thanks: 1
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ya,pala will be very nice for some
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07/06/2018, 09:42
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#80
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elite*gold: 0
Join Date: Jun 2015
Posts: 232
Received Thanks: 78
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Quote:
Originally Posted by oksidakif76
add palladium bot pls
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Quote:
Originally Posted by the_only_one
ya,pala will be very nice for some
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Palladium bot is on the "to do" list but there are some function which are more important than palladium bot for example map traveller.
Actually Pendramon is focusing on debugging the existing features when he has free time but be patient, palladium will be added in the future
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07/06/2018, 09:56
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#81
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elite*gold: 820
Join Date: May 2009
Posts: 1,748
Received Thanks: 5,339
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Bigpoint added a new way of catching botters in yesterdays update (class "_-M1Z")
Better not use the bot until Pendramon fixed it.
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07/06/2018, 10:39
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#82
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elite*gold: 0
Join Date: Jun 2012
Posts: 215
Received Thanks: 55
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Quote:
Originally Posted by iṄk
Bigpoint added a new way of catching botters in yesterdays update (class "_-M1Z")
Better not use the bot until Pendramon fixed it.
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golem is ok?
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07/06/2018, 10:57
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#83
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elite*gold: 0
Join Date: Aug 2015
Posts: 803
Received Thanks: 1,362
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Quote:
Originally Posted by iṄk
Bigpoint added a new way of catching botters in yesterdays update (class "_-M1Z")
Better not use the bot until Pendramon fixed it.
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Yup, they added some code which checks every time you move if the movement was done from Toshinou (or ExternalInterface in general) or from the other (legit) events. Well, that's why back when I was developing Toshinou, updates were taking a bit longer. I was checking for stuff like this. Speed shouldn't be a priority here.
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07/06/2018, 11:27
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#84
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elite*gold: 0
Join Date: Jun 2015
Posts: 232
Received Thanks: 78
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Quote:
Originally Posted by Freshek
Yup, they added some code which checks every time you move if the movement was done from Toshinou (or ExternalInterface in general) or from the other (legit) events. Well, that's why back when I was developing Toshinou, updates were taking a bit longer. I was checking for stuff like this. Speed shouldn't be a priority here.
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Maybe now its get rekt since the update is ready and were used by players, if BP's code work as they planned for now they have information about how many player and concretely who using bots :/
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07/06/2018, 13:15
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#85
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elite*gold: 0
Join Date: Dec 2011
Posts: 47
Received Thanks: 0
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Hello, what about the bot? We need to stop botting for a few days?
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07/06/2018, 13:24
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#86
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elite*gold: 0
Join Date: Mar 2018
Posts: 3
Received Thanks: 0
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Is it working? Beucase i cant use.
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07/06/2018, 14:01
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#87
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elite*gold: 0
Join Date: Dec 2016
Posts: 43
Received Thanks: 130
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I won't update the bot anymore and will work on a similar free bot based on typescript and on an electron application. Had plans just to update this version to the latest version but due to DO now working on bot detection i have canceled those plans.
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07/06/2018, 14:07
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#88
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elite*gold: 518
Join Date: May 2013
Posts: 1,406
Received Thanks: 75
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Quote:
Originally Posted by Pendramon
I won't update the bot anymore and will work on a similar free bot based on typescript and on an electron application. Had plans just to update this version to the latest version but due to DO now working on bot detection i have canceled those plans.
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Wouldn´t it be the safest thing, if you would try to create a Pixelbot, or do you think, this would be to buggy?
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07/06/2018, 14:08
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#89
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elite*gold: 0
Join Date: Dec 2016
Posts: 43
Received Thanks: 130
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Quote:
Originally Posted by Der Wandale
Wouldn´t it be the safest thing, if you would try to create a Pixelbot, or do you think, this would be to buggy?
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I do not like the limitations of a pixel bot, and due to this i refuse to work on one x)
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07/06/2018, 14:15
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#90
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elite*gold: 0
Join Date: Dec 2014
Posts: 10
Received Thanks: 1
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Quote:
Originally Posted by Pendramon
I won't update the bot anymore and will work on a similar free bot based on typescript and on an electron application. Had plans just to update this version to the latest version but due to DO now working on bot detection i have canceled those plans.
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So, rip Toshinou?
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Toshinou RIP? :(
01/12/2018 - DarkOrbit - 2 Replies
Hello evryone!.
Toshinou is offline? :(
all the time loading screen. Help Me!
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Toshinou bot not working
01/05/2018 - DarkOrbit - 4 Replies
hello . I have a problem . Normally DarkOrbit is working . but
but it is not working on the hidden tab. flash player is not working . I click on the Allow button but again it is not working.
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