Quote:
Originally Posted by NUMANDERBUHMAN
PS: There is a bug in PET's movement that I forgot to fix in that version and will fix in the next. It crashes emu and it won't be too hard to find ^^.
Good luck :*
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You have done a good job! (I like your MovementController.cs)
Why are you using Dictionaries (Non-thread safe) in a multiplayer game?
You should use ConcurrentDictionary from System.Collections.Concurrent or use locks.