My Discord : skullcheat#6722
Aimbot - aims at enemy using calculated angle, possible to delay in ms and select aimpoints.
RCS - control the recoil spray.
Triggerbot - delay in ms.
Backtrack - manipulate ticks.
Fake latency - manipulate sequences in ms.
Bunnyhop
Autostrafe
Callbacks - not really used, good example how to use them.
Events - listen game events, needed for some features for info.
Thirdperson - 3rd person on key.
Crosshairs - custom crosshairs, 5 types.
Local info - ammo, pos etc...
Fps plot - collect fps and represent it in graphical resizable plot.
Velocity plot - collect local player speed and represent it in graphical resizable plot.
Hitmarker - ability to draw hitmarkers 2D/3D with dmg output.
No scope - removes scope black overlay.
Bullet tracer - draw bullets directions by line beams.
Flashlight - just example, not used.
Nade prediction - predicts endpoint of your nade throw. Also can predict incomming nades by same logic.
Engine prediction - useful to never skip tick and get correct server time.
Chams - uses engine's keyvalues to render it. 5 types and ability to draw backtrack records.
Glow - highlight ents (rebuild needed - more ents, not only player).
Sound Esp
Esp - name, flags, boxes, health, armor, ammo, skeleton.
DLight - highlights player by dlight
Enemy aiming at you warn
2D radar - overlay showing where enemy is
Custom skybox - listed from game
Remove sky - removes props
Edit world colors - props/walls/sky
Movement trails - collect line frame by frame and draw from container
Bullet impacts - where the bullet has hit
Custom smoke/molotov - color/remove/timer
Draw dropped weapons - box/icon/name/ammo
Bomb overlay with info
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Keybinds
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INSERT (Close/open menu)
DELETE (Panic key - shutdowns whole hack thread)
HOME (Console key - shows the console window rendered with ImGui)
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