1) Wear a necklace or a bag? (this one is kind of more easily thought, I just can't decide)
I was wondering what equipment would I put on the melee water.
I was thinking Earring or Cap (obviously), dex ring, robe (obviously) and boots.
The only thing that struck me was, do I need the tao bag? I mean yes it adds attack, but the bonus (+1's) on it adds more Mdef?
So which one would be a better option?I'm not sure because I know that a tao vs a tao at the same level is ridiculous and can really never kill eachother using nado, etc.
2) What kind of strategy would I use?
I was watching this video from a while back on you tube.
In my server, there's only a few 2nd rb trojans that stand a threat, and a few 2nd rb fires.
I mean with high MDeF as a water, I wouldn't really need to worry about the fires 2nd rbs. But with the trojans, what kind of steps should I take to kill them? I need a strategy to fight mostly against FBers and hercules (mostly this one) I mean I know hercules takes about 3-5 hercs to kill (depends on hp) and would be more easily to attack since they jump straight at you most of the time. But what about going against a FBer that keeps its range? I see that this guy in the video sidesteps (not literally) going around just running most of the time to avoid the FB, but I don't understand the strategy besides running, fire, and spearing? I mean yeah it's simple and some ridicule it cause its "cheap" but we aren't hear to talk about that.
So my main question really is, how would I go against trojans as a water melee? &...What XP skill would I activate if I had the chance, Ironshirt or Superman lol?
3) What attribute points do I need and what do they affect?
I heard: 176 STR for the spear, enough Att points for 1000 mana so you can have enough to stig, etc in GW (add along the miraculous gourd to make 2000 is preffered i've heard). and keep agi at 2 (default) and the rest would go HP?
I know that AGI does nothing unless you're an archer that needs it to equip gear. but ive heard it also affects your hit percent rate/accuracy?
4) What gems to use?
Obviously, full double socket SDG? I''m almost positive about this, but I wanna hear your guys' ideas.
5) Ironshirt, moving bug?
I've heard from many that it has a bug that you can move with it, I never had Ironshirt so I wouldn't know. So if you guys know anything about this let me know. Is staying still and attacking considering moving and will it cancel (if bug is not true) the ironshirt?
(P.S. I was kind of thinking of making a Water-War-Fire so that it would have stigma, and be able to nado (more faster than fire) what's your input?)
TY for the support EPVP members. =D