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[Release]5095 eliteCoemu Npcs

Discussion on [Release]5095 eliteCoemu Npcs within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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[Release]5095 eliteCoemu Npcs

This is my First post so it wont be that good.
I have a couple of NPCs that might be useful to some people this is all for elite Coemu

first one is a plus 12 NPC that gives out full plus 12 but they are low level. all of these should go under handler then NPCs then OLDStyle.cs
Code:
#region plus 12 npc
                    case 30096: //richard
                        {
                            if (LinkBack == 0)
                            {
                                Text("yo i can give you plus 12 crap hurry and choose you class before the gaurds find me.", CSocket); //Remove one ) and add, CSocket
                                Link("Trojan", 1, CSocket);
                                Link("Warrior", 2, CSocket);
                                Link("Archer", 3, CSocket);
                                Link("tao", 4, CSocket);
                                Link("Ninja", 5, CSocket);
                                Link("weapons", 6, CSocket);
                                Link("Im sry i dont like illegal stuff.", 255, CSocket);
                                Face(19, CSocket);
                                End(CSocket);
                            }
                            else if (LinkBack == 1)
                            {
                                AddItem(130009, 12, 7, 255, 13, 13, 1, CSocket);//LeatherArmor
                                AddItem(410009, 12, 7, 255, 13, 13, 1, CSocket);//SteelBlade
                                AddItem(480009, 12, 7, 255, 13, 13, 1, CSocket);//JustClub
                                AddItem(120009, 12, 7, 255, 13, 13, 1, CSocket);//LightNecklace
                                AddItem(150009, 12, 7, 255, 13, 13, 1, CSocket);//IronRing
                                AddItem(160019, 12, 7, 255, 13, 13, 1, CSocket);//OxhideBoots
                                AddItem(118009, 12, 7, 255, 13, 13, 1, CSocket);//GuardCoronet
                                AddItem(202009, 12, 7, 255, 13, 13, 1, CSocket);//startower
                                AddItem(201009, 12, 7, 255, 13, 13, 1, CSocket);//heavenfan
                            }

                            else if (LinkBack == 2)
                            {
                                AddItem(131009, 12, 7, 255, 13, 13, 1, CSocket);//OxhideArmor
                                AddItem(480009, 12, 7, 255, 13, 13, 1, CSocket);//JustClub
                                AddItem(900109, 12, 7, 255, 13, 13, 1, CSocket);//dragonshield
                                AddItem(120009, 12, 7, 255, 13, 13, 1, CSocket);//LightNecklace
                                AddItem(150009, 12, 7, 255, 13, 13, 1, CSocket);//IronRing
                                AddItem(160019, 12, 7, 255, 13, 13, 1, CSocket);//OxhideBoots
                                AddItem(111009, 12, 7, 255, 13, 13, 1, CSocket);//IronHelmet
                                AddItem(202009, 12, 7, 255, 13, 13, 1, CSocket);//startower
                                AddItem(201009, 12, 7, 255, 13, 13, 1, CSocket);//heavenfan

                            }

                            else if (LinkBack == 3)
                            {
                                AddItem(133009, 12, 7, 255, 13, 13, 1, CSocket);//DeerskinCoat
                                AddItem(500009, 12, 7, 255, 13, 13, 1, CSocket);//BambooBow
                                AddItem(120009, 12, 7, 255, 13, 13, 1, CSocket);//LightNecklace
                                AddItem(150009, 12, 7, 255, 13, 13, 1, CSocket);//IronRing
                                AddItem(160019, 12, 7, 255, 13, 13, 1, CSocket);//OxhideBoots
                                AddItem(113009, 12, 7, 255, 13, 13, 1, CSocket);//BadgerHat
                                AddItem(202009, 12, 7, 255, 13, 13, 1, CSocket);//startower
                                AddItem(201009, 12, 7, 255, 13, 13, 1, CSocket);//heavenfan

                            }

                            else if (LinkBack == 4)
                            {
                                AddItem(134009, 12, 7, 255, 13, 13, 1, CSocket);//TaoRobe
                                AddItem(421009, 12, 7, 255, 13, 13, 1, CSocket);//PeachBacksword
                                AddItem(121009, 12, 7, 255, 13, 13, 1, CSocket);//PerfumeBag
                                AddItem(152019, 12, 7, 255, 13, 13, 1, CSocket);//PeachBracelet
                                AddItem(160019, 12, 7, 255, 13, 13, 1, CSocket);//OxhideBoots
                                AddItem(114009, 12, 7, 255, 13, 13, 1, CSocket);//DestinyCap
                                AddItem(202009, 12, 7, 255, 13, 13, 1, CSocket);//startower
                                AddItem(201009, 12, 7, 255, 13, 13, 1, CSocket);//heavenfan

                            }
                            else if (LinkBack == 5)
                            {
                                AddItem(135009, 12, 7, 255, 13, 13, 1, CSocket);//LowerNinjaVest
                                AddItem(601009, 12, 7, 255, 13, 13, 1, CSocket);//MetalKatana
                                AddItem(601009, 12, 7, 255, 13, 13, 1, CSocket);//MetalKatana
                                AddItem(120009, 12, 7, 255, 13, 13, 1, CSocket);//LightNecklace
                                AddItem(150009, 12, 7, 255, 13, 13, 1, CSocket);//IronRing
                                AddItem(160019, 12, 7, 255, 13, 13, 1, CSocket);//OxhideBoots
                                AddItem(112009, 12, 7, 255, 13, 13, 1, CSocket);//FortitudeVeil
                                AddItem(202009, 12, 7, 255, 13, 13, 1, CSocket);//startower
                                AddItem(201009, 12, 7, 255, 13, 13, 1, CSocket);//heavenfan
                            }
                            else if (LinkBack == 6)
                            {
                                AddItem(601009, 12, 7, 255, 13, 13, 1, CSocket);//MetalKatana
                                AddItem(601009, 12, 7, 255, 13, 13, 1, CSocket);//MetalKatana
                                AddItem(421009, 12, 7, 255, 13, 13, 1, CSocket);//PeachBacksword
                                AddItem(500009, 12, 7, 255, 13, 13, 1, CSocket);//BambooBow
                                AddItem(480009, 12, 7, 255, 13, 13, 1, CSocket);//JustClub
                                AddItem(410009, 12, 7, 255, 13, 13, 1, CSocket);//SteelBlade
                                AddItem(420009, 12, 7, 255, 13, 13, 1, CSocket);//VanSword
                            }
                        }

                        break;
                    #endregion
ok this one is a NPC that trades gold for cps. you can change the amount if you want.
Code:
#region cloudsaint cps
                    case 19862://cloudsaint
                        {
                            if (LinkBack == 0)
                            {
                                Text("Would like to exchange gold for cps?", CSocket);
                                Link("50kkgold for 5kcps", 1, CSocket);
                                Link("Nah No thanks!!", 255, CSocket);
                                End(CSocket);
                            }
                            else if (LinkBack == 1)

                                if (CSocket.Client.Money >= 50000000)
                                {
                                    Money(-50000000, CSocket);
                                    CPs(+5000, CSocket);
                                }
                            else
                                {
                                 Text("How dare you try to rip me off! Get lost, Or get my money!", CSocket);
                                 Link("I'm sorry, I didn't realize.", 255, CSocket);
                                 End(CSocket);
                                }
                        }
                        break;

                    #endregion
and these NPCs are for guild Conductors.
Code:
#region guild conducter 1
                    case 104827: // Guild Map-GC 1
		{			
		if(LinkBack == 0)
			{			
			Text("Hello I can teleport you to Twin city, \nnFor a tiny fee of 500 gold!", CSocket);
			Link("Sure here ya are.", 1, CSocket);
			Link("No Thanks!", 255, CSocket);
			End(CSocket);
			}			
		else if(LinkBack == 1)
						
			if(CSocket.Client.Money >=500)
			{				
			Teleport(1002, 439, 338, 0, CSocket);
			Money(-500, CSocket);
			}				
		else
			{				
			Text("I'm sorry you do not have the required Gold.", CSocket);
			Link("Okay, I will be back when I have 500 Gold.", 255, CSocket);
			End(CSocket);
			}				
		}			
		break;
                    #endregion
                    #region guild conducter 2
                    case 104821: // Guild Map-GC 2
					{
						if(LinkBack == 0)
						{
							Text("Hello I can teleport you to Mystic Castle, \nFor a tiny fee of 500 gold!", CSocket);
							Link("Sure here ya are.", 1, CSocket);
							Link("No Thanks!", 255, CSocket);
							End(CSocket);
						}
						else if(LinkBack == 1)
						
							if(CSocket.Client.Money >=500)
							{
								Teleport(1001, 272, 181, 0, CSocket);
								Money(-500, CSocket);
							}
							else
								{
								Text("I'm sorry you do not have the required Gold.", CSocket);
								Link("Okay, I will be back when i have 500 Gold.", 255, CSocket);
								End(CSocket);
							}
						}
						break;
                    #endregion
                    #region guild conducter 3
                    case 104815: // Guild Map-GC 3
					{
						if(LinkBack == 0)
						{
							Text("Hello I can teleport you to Ape Mountain, \nFor a tiny fee of 500 gold!", CSocket);
							Link("Sure here ya are.", 1, CSocket);
							Link("No Thanks!", 255, CSocket);
							End(CSocket);
						}
						else if(LinkBack == 1)
						
							if(CSocket.Client.Money >=500)
						{	
								Teleport(1011, 240, 243, 0, CSocket);
								Money(-500, CSocket);
						}	
							else
							{
								Text("I'm sorry you do not have the required Gold.", CSocket);
								Link("Okay, I will be back when i have 500 Gold.", 255, CSocket);
								End(CSocket);
							}
						}
						break;
                    #endregion
                    #region guild conducter 4
                    case 104809: // Guild Map-GC 4
                        {
                            if (LinkBack == 0)
                            {
                                Text("Hello I can teleport you to Bird Island, \nFor a tiny fee of 500 gold!", CSocket);
                                Link("Sure here ya are.", 1, CSocket);
                                Link("No Thanks!", 255, CSocket);
                                End(CSocket);
                            }
                            else if (LinkBack == 1)

                                if (CSocket.Client.Money >= 500)
                                {
                                    Teleport(1015, 705, 564, 0, CSocket);
                                    Money(-500, CSocket);
                                }
                                else
                                {
                                    Text("I'm sorry you do not have the required Gold.", CSocket);
                                    Link("Okay, I will be back when i have 500 Gold.", 255, CSocket);
                                    End(CSocket);
                                }
                        }
                        break;
                    #endregion
and this NPC is Mystic-merchant
Code:
#region MysticMerchant
                    case 12121:
                        {
                            if (LinkBack == 0)
                            {
                                Text("Hello " + CSocket.Client.Name + ", I have many good things to sell you for cheap.\n What would you like?", CSocket);
                                Link("DragonBall [10,000,000]", 10, CSocket);
                                Link("Super Prayer Stone[65,000,000]", 11, CSocket);
                                Link("Super Dragon Gem [50,000,000]", 12, CSocket);
                                Link("Super Phoenix Gem [50,000,000]", 13, CSocket);
                                Link("Super Rainbow Gem [50,000,000]", 14, CSocket);
                                Link("Super Violet Gem [35,000,000]", 15, CSocket);
                                Link("Next Page.", 1, CSocket);
                                Link("Just passing by.", 255, CSocket);
                                Face(1, CSocket); End(CSocket);
                            }
                            else if (LinkBack == 1)
                            {
                                Text("Hello " + CSocket.Client.Name + ", I have many good things to sell you for cheap.\n What would you like?", CSocket);
                                Link("Super Moon Gem [35,000,000]", 16, CSocket);
                                Link("Super Kylin Gem [28,000,000]", 17, CSocket);
                                Link("Super Fury Gem [35,000,000]", 18, CSocket);
                                Link("Previous Page.", 0, CSocket);
                                Link("Just passing by.", 255, CSocket);
                                Face(1, CSocket); End(CSocket);
                            }
                            #region DragonBall
                            else if (LinkBack == 10)
                            {
                                if (CSocket.Client.Money >= 10000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-10000000, CSocket);
                                        AddItem(1088000, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super Praying Stone
                            else if (LinkBack == 11)
                            {
                                if (CSocket.Client.Money >= 65000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-65000000, CSocket);
                                        AddItem(1200002, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super DragonGem
                            else if (LinkBack == 12)
                            {
                                if (CSocket.Client.Money >= 50000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-50000000, CSocket);
                                        AddItem(700013, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super PheonixGem
                            else if (LinkBack == 13)
                            {
                                if (CSocket.Client.Money >= 50000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-50000000, CSocket);
                                        AddItem(700003, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super RainbowGem
                            else if (LinkBack == 14)
                            {
                                if (CSocket.Client.Money >= 50000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-50000000, CSocket);
                                        AddItem(700033, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super VioletGem
                            else if (LinkBack == 15)
                            {
                                if (CSocket.Client.Money >= 35000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-35000000, CSocket);
                                        AddItem(700053, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super MoonGem
                            else if (LinkBack == 16)
                            {
                                if (CSocket.Client.Money >= 35000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-35000000, CSocket);
                                        AddItem(700063, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super KylinGem
                            else if (LinkBack == 17)
                            {
                                if (CSocket.Client.Money >= 28000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-28000000, CSocket);
                                        AddItem(700043, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            #region Super Fury
                            else if (LinkBack == 18)
                            {
                                if (CSocket.Client.Money >= 35000000)
                                {
                                    if (CSocket.Client.Inventory.Count <= 39)
                                    {
                                        Money(-35000000, CSocket);
                                        AddItem(700023, 1, CSocket);
                                    }
                                    else
                                    {
                                        Text("Im Sorry but you dont have enough space in your bag.", CSocket);
                                        Link("Ok Thanks.", 255, CSocket);
                                        Face(1, CSocket); End(CSocket);
                                    }
                                }
                                else
                                {
                                    Text("Im Sorry but you dont have enough Gold to buy this item.", CSocket);
                                    Link("Ok Thanks.", 255, CSocket);
                                    Face(1, CSocket); End(CSocket);
                                }
                            }
                            #endregion
                            break;
                        }
                    #endregion
i hope these NPCs help don't be gay and post gay comments if you think they didn't help or they suck.
just tell me if they helped and worked.



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Old 08/06/2010, 10:37   #2
 
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You forgot brackets in 2 of your npc after:
Code:
else if
You need a { bracket


Fish* is offline  
Old 08/07/2010, 07:23   #3
 
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Thx Man
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Old 08/11/2010, 01:25   #4
 
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will these work in 5017 servers?


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Old 08/11/2010, 06:24   #5
 
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Quote:
Originally Posted by rbombx2345 View Post
will these work in 5017 servers?
um I'm new to coding so i don't really know.
but I'm pretty sure it should work.
if not then u would probably only have to change a few lines or words.
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Old 08/11/2010, 10:52   #6
 
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Quote:
Originally Posted by rbombx2345 View Post
will these work in 5017 servers?
is for CoEmu.
And it is 5095
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Old 08/25/2010, 21:05   #7
 
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my question is ..
where do i add these codes ????
what i know is it must be in the PacketHandling folder than to the NPCDialog.Cs and thats where i need to add the codes but whenever i try to add a new nps or even change an old nps like the things that he is telling you once you click on him it dosent change anything inside the game the npcs well keep saying the same stuff and once i add a new npc code i need to go the NPCs.txt and take the NPC ID and give it to the new case or code that i have added but its not working at all (((
so any help ???

Ps.i even tryed to delete the NPCDialog.Cs file and than i went back to the game and still all the npcs works fine and nothing is missing (( what do i need to edit those npcs and to add a new ones
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Old 08/25/2010, 21:55   #8
 
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Quote:
Originally Posted by m7mdxlife View Post
my question is ..
where do i add these codes ????
what i know is it must be in the PacketHandling folder than to the NPCDialog.Cs and thats where i need to add the codes but whenever i try to add a new nps or even change an old nps like the things that he is telling you once you click on him it dosent change anything inside the game the npcs well keep saying the same stuff and once i add a new npc code i need to go the NPCs.txt and take the NPC ID and give it to the new case or code that i have added but its not working at all (((
so any help ???

Ps.i even tryed to delete the NPCDialog.Cs file and than i went back to the game and still all the npcs works fine and nothing is missing (( what do i need to edit those npcs and to add a new ones
When you make the new NPC are you pressing F6 to compile the source? Sounds like your not recompiling after changing anything.

Please take the advice in your sig. This has been discussed many times.
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Old 08/25/2010, 22:10   #9
 
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Quote:
Originally Posted by m7mdxlife View Post
my question is ..
where do i add these codes ????
what i know is it must be in the PacketHandling folder than to the NPCDialog.Cs and thats where i need to add the codes but whenever i try to add a new nps or even change an old nps like the things that he is telling you once you click on him it dosent change anything inside the game the npcs well keep saying the same stuff and once i add a new npc code i need to go the NPCs.txt and take the NPC ID and give it to the new case or code that i have added but its not working at all (((
so any help ???

Ps.i even tryed to delete the NPCDialog.Cs file and than i went back to the game and still all the npcs works fine and nothing is missing (( what do i need to edit those npcs and to add a new ones
ur using 5165?
then this wont work.

this is for coemu
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Old 08/25/2010, 22:14   #10
 
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Quote:
Originally Posted by ☆★Zuper★☆ View Post
ur using 5165?
then this wont work.

this is for coemu
Actually this can very easily work. Change a couple of things and done it works.

Yeah its for CoEmu but until he can actually open the project file then it doesn't matter what he uses lmao

I do think he should use what's in his signature though. If I am right Grillmad then this has been talked about many times before?
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Old 08/27/2010, 00:26   #11
 
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if ur trying to take away the npc you have to open your navicat thing or whatever your using and take them out from there you cant just delete the dialog.cs or whatever that just tells them what to say...
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Old 10/11/2010, 00:31   #12
 
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please some one can show me how to add this npcs i mean where i post this codes thanks
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Old 10/11/2010, 17:47   #13
 
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yay thanks for sharing


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I need patch and 2 NPCs please help !(client 5095)
01/30/2010 - CO2 Private Server - 0 Replies
Hey guys I need patch can show the time , day and date to make the game like that : (picture is in the attachments) -************************************************ ********- 1- I need guild war NPC when guild wens it gives the one who comes (500k cps and Top GL or Top DL ) -************************************************ ******-
[help] npcs from 5095 to 5017
09/24/2009 - CO2 Private Server - 6 Replies
ok guys im working on a 5017 server and my question is 5095 have for example a npc looking like a big pumpkin and the pumpkin doesnt exist at my 5017 server did anyone know how to "trade" the pumkin from 5095 to a 5017 client?
[Release]2 NPCS
05/26/2009 - CO2 PServer Guides & Releases - 18 Replies
Hi its me again Flame will be Reported I Coded these 100% Myself The NPCS are, CP admin and A Npc that trades gold for cps and cps for gold. Both tested on a LOTF source 100% work First CP Admin



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