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[RELEASE] TERATO DRAGON + TIGER MOUNT
Discussion on [RELEASE] TERATO DRAGON + TIGER MOUNT within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
05/09/2010, 20:20
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#31
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Quote:
Originally Posted by Mr_PoP
Still can not See the Mob
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thats bcs u didnt put the files inside client...
map inside client
^_- are u the real MR_Pop??
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05/09/2010, 21:18
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#32
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Quote:
Originally Posted by pintser
thats bcs u didnt put the files inside client...
map inside client
^_- are u the real MR_Pop??
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OMG dude i did add every thing into my client but am working with 5073 might its the reason also am the Real Mr_PoP but am not good with the client side only servers side.
thnx
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05/10/2010, 13:07
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#33
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i need this monster in 5095 + thanks
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05/11/2010, 00:14
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#34
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It wouldn't be that hard to put the texture/mesh files in a 5095 client.
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05/11/2010, 05:18
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#35
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nice release, dude!
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05/11/2010, 13:51
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#36
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Quote:
Originally Posted by .Arco
It wouldn't be that hard to put the texture/mesh files in a 5095 client.
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i did that arco but didnt work -.- thats ******* me off
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05/12/2010, 03:21
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#37
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Quote:
Originally Posted by Mr_PoP
i did that arco but didnt work -.- thats ******* me off
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Did you make modifications to the correct ini files as well?
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05/12/2010, 04:45
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#38
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Oh, I have a question, after you add this source to your client, does it mean you can have the terato dragon quest as the official Conquer?
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05/12/2010, 04:56
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#39
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Yup, if you code the entire quest in.
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05/12/2010, 23:37
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#40
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The only thing your changing server side is the mobspawn and mobinfo. Everything else goes into the folders of the program you use to play the game aka Game Client. If you're still not seeing it you've coded the mobinfo incorrectly or you've not places the files in the correct folders. ini=ini texture is c3\texture. It's a rather simple process. Depending on whether you have an SQL setup or Flat File is where coding the mob may get tricky.
Code:
ID Name type Mesh level MaxHP Defense MDef Matk MinAtk MaxAtk DmgRedTime Dodge AtkType Gives AtkDist MinSilver MaxSilver MoveSpeed SpawnSpeed LevDifDmg
137 TeratoDragon 1 950 33 50000000 0 0 0 86 94 1 75 2 True 3 30 300 1000 12 True
I don't remember much from SQL...considering I haven't had power for a week...but I believe it they describe the tables very well.
Any more info for those lacking confidence and ability will be given based on whether or not you've read everything....
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05/12/2010, 23:38
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#41
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He's talking about implementing the entire quest that tq has.
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05/12/2010, 23:58
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#42
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hmmm can i hace lookface ?
only?
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05/13/2010, 18:57
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#43
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Quote:
Originally Posted by .Arco
He's talking about implementing the entire quest that tq has.
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I've set up the easy parts, being the NPC's. They're coded similar to Official Conquer. As far as the final F6 quest. You're gonna' need to create a mobspawn instantly by chance per kill...then you'll need that specific mob to always count towards 1 specific "Kill Counter". Then after the "10" of the chance mob you'll need the NPC to award the proper Item based on the first decision(that parts easy). Then you'll need to create a "Transforming" NPC which becomes a Mob that awards the appropriate Pill. If you know how to do all that then by all means. More power to you.
And no I haven't coded this final quest. It would take to much time from my current developments and also, I don't have the appropriate knowledge to properly code it all in. Setting up a bool for the chance mob to come up wouldn't be a bad idea, then just have that mob reset the bool once it's killed.(Of course that eliminates chance if there's a trigger, unless the mobs have a chance of triggering true)...but I'm getting to into this lol mind wandering...Good Luck though anyone trying it.
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05/13/2010, 19:24
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#44
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the main Prob didnt solve yet the client is still reading's the mob 0.0
EDIT:
Quote:
Originally Posted by .Arco
Did you make modifications to the correct ini files as well?
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i did patch my game with the files he posted it here
is there any ini files i must go through it?
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05/14/2010, 06:00
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#45
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Hmm, monster.dat needs to be modified, doesn't it?
If that doesn't work, just message me on msn poppyboy.
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