Register for your free account! | Forgot your password?

You last visited: Today at 21:54

  • Please register to post and access all features, it's quick, easy and FREE!


NPCDialog.cs (LOTF v5017)

Old   #16
elite*gold: 0
Join Date: Apr 2010
Posts: 273
Received Thanks: 50
Originally Posted by Hepatitis X View Post
LOL @ this code.
Why did you call things _Control, I know why I do that things, but I only use it for private variables and not like this, it made me laugh how you tried to make your code look better.
Besides, you cannot make the NPCDialog system better, only easier.
It could be done easier & better. If you made a panel for creating NPC's XD
Where you jsut put npcname, dialog, control and can choose what it do. (Wich i doubt anybodys ever gonna do)

zTREME is offline  

« Previous Thread | Next Thread »

Similar Threads
npcdialog (5018)
does this look right for npc dialog? (arco's) case 333333://test id { if...
5 Replies - CO2 PServer - Discussions / Questions
5156 NPCDialog (Item and ClientSockets Problems)
Friends, I'm having trouble compiling sources NewestCOServer, specifically giving this error in the following source: NPCDialog.cs ClientSocket...
3 Replies - CO2 PServer - Discussions / Questions
Helo all i am working on 5180 source i aded mobs spawn some more futures,now i wan add npc dialog not from cq_acion but normal like in coemu etc,but...
0 Replies - CO2 PServer - Discussions / Questions
[HELP] Compile error with LOTF(i know LOTF sucks but just help)
It says: Loaded 254 portals. Loaded 1027 NPCs. Loaded 37 mobs. Loaded 11147 items. Loaded 172 mob spawns. System.ArgumentOutOfRangeException:...
3 Replies - CO2 PServer - Discussions / Questions

All times are GMT +2. The time now is 21:54.

Powered by vBulletin®
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Abuse
Copyright ©2018 elitepvpers All Rights Reserved.