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5165 Version of p4n's Intelligent Auto CP System

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Old 02/28/2010, 10:06   #16
 
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@killer

maybe u should make an explnation of some words in youre database.
youre Db not complete?



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Old 03/01/2010, 01:29   #17
 
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Quote:
Originally Posted by pintser View Post
@killer

maybe u should make an explnation of some words in youre database.
youre Db not complete?
Do you mean his OldCODB?


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Old 03/01/2010, 19:54   #18
 
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no in his C# project..
Make the defenitions better...
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Old 03/01/2010, 22:47   #19
 
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Dude, tell me one way the definitions could be better.


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Old 03/02/2010, 02:48   #20
 
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Thank you, it fixed my problem.
+1

Edit: Nevermind, it came back lol
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Old 03/02/2010, 03:48   #21
 
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Originally Posted by arab4life View Post
Thank you, it fixed my problem.
+1

Edit: Nevermind, it came back lol
Yes, I replied a possible fix to your help thread, although the error doesn't effect the actual code, it just tells you that Windows is failing at reading a simple line of code.
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Old 03/03/2010, 11:46   #22
 
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Nice, but Couldn't get it to work .. no matter what I did.. monsters didnt drop any cps D: I'm sure I didnt Fail anything.. just dunno what went wrong, lol. Even Arco's cp guide didnt work xD Got only one Cp thing working and Got it off from a friend ;x
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Old 03/03/2010, 21:05   #23
 
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Quote:
Originally Posted by Secrets-man View Post
Nice, but Couldn't get it to work .. no matter what I did.. monsters didnt drop any cps D: I'm sure I didnt Fail anything.. just dunno what went wrong, lol. Even Arco's cp guide didnt work xD Got only one Cp thing working and Got it off from a friend ;x
You do realize this one is based on chance and monster level... hunt mobs your own level or higher and kill lots of them and it should go directly to inventory.

I know on my version of it anyways you will get cp like 1/20 mobs (assuming == level) if not you will get quite a bit less often.

Somewhat off topic but you have no idea how annoying it gets ppl coming on my server and go "OMG HOW MANY CP PER MOB?" "I'M NOT GETTING CPS", etc... everyone is so used to binaries where every single mob gives like thousands of cps... it's so stupid >.<
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Old 04/07/2010, 01:24   #24
 
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Hey guys when i try to find if (MyMath.ChanceSuccess(100)) it says cant find it i searched in my whole project file? lol appriciate help thx
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Old 04/07/2010, 02:31   #25
 
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Make sure you are currently in the mob.cs file when you search and that you paste it exactly as it is...


And make sure you are using the same 5165 version he is

If not search for where drops are in that file already... shouldn't be too hard to find.
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Old 06/09/2010, 08:29   #26
 
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i dont know how to put it in where do i go to in the source or client?
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Old 06/11/2010, 09:01   #27
 
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thx for work but i am kill monster dont give a cps
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Old 06/11/2010, 09:05   #28
 
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Originally Posted by kewell5454 View Post
thx for work but i am kill monster dont give a cps
It's RANDOM... not every monster. Hunt something near your own level and give it a few monsters (like 50 to be sure)

Some of them should give cp in random amounts.
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Old 06/11/2010, 09:10   #29
 
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cps dropping in Phesants?
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Old 06/11/2010, 09:24   #30
 
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Quote:
Originally Posted by kewell5454 View Post
cps dropping in Phesants?
You don't seem to understand... if you are higher level than the monsters you are killing, you have VERY low chance to get any cps from them.


If you are level 1 killing Phesants then you have a decent chance. if you are level 100 killing phesants you may only get a cp every thousand kills.

Go to monsters that are THE SAME LEVEL AS YOURSELF to test it.


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