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[Release] 3rb Reborn for Loft

Discussion on [Release] 3rb Reborn for Loft within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
UnoAmigos's Avatar
 
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Join Date: Feb 2009
Posts: 192
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[Release] 3rb Reborn for Loft

Hi guys, I just want to share you my 3rd RB from my Source

Add this to Character.cs anywhere in Character.cs

You can change the PreviousClass to PrevJob and
Class to Job coz I made this source, is it's kinda different.

Code:
public void ThirdReborn(byte ToClass)
        {
            try
            {
                {
                    if (Level == 121)
                        StatP += 10;
                    else if (Level == 122)
                        StatP += 20;
                    else if (Level == 123)
                        StatP += 30;
                    else if (Level == 124)
                        StatP += 40;
                    else if (Level == 125)
                        StatP += 50;
                    else if (Level == 126)
                        StatP += 60;
                    else if (Level == 127)
                        StatP += 70;
                    else if (Level == 128)
                        StatP += 85;
                    else if (Level == 129)
                        StatP += 90;
                    else if (Level == 130)
                        StatP += 100;
                    else if (Level >= 131)
                        StatP += 105;

                    MyClient.SendPacket(General.MyPackets.Vital(UID, 11, StatP));

                    if (PreviousClass == 15)
                    {
                        if (Class < 46 && Class > 40)
                        {
                            if (ToClass == 41)
                            {
                                //Put here the Skill you want to Learn After 3rd Rb Same in All Bracket. <3 or just Blank
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            PreviousClass = 45;
                        }
                        if (Class < 146 && Class > 141)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 145;
                        }
                        if (Class < 16 && Class > 10)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            PreviousClass = 15;
                        }
                        if (Class < 26 && Class > 20)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            PreviousClass = 25;
                        }
                        if (Class < 136 && Class > 131)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 135;
                        }
                    }
                    else if (PreviousClass == 25)
                    {
                        if (Class < 46 && Class > 40)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            PreviousClass = 45;
                        }
                        if (Class < 146 && Class > 141)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 145;
                        }
                        if (Class < 16 && Class > 10)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            PreviousClass = 15;
                        }
                        if (Class < 26 && Class > 20)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            PreviousClass = 25;
                        }
                        if (Class < 136 && Class > 131)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 135;
                        }
                    }
                    else if (PreviousClass == 145)
                    {
                        if (Class < 46 && Class > 40)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            PreviousClass = 45;
                        }
                        if (Class < 146 && Class > 141)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 145;
                        }
                        if (Class < 16 && Class > 10)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            PreviousClass = 15;
                        }
                        if (Class < 26 && Class > 20)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            PreviousClass = 25;
                        }
                        if (Class < 136 && Class > 131)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 135;
                        }
                    }
                    else if (PreviousClass == 135)
                    {
                        if (Class < 46 && Class > 40)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            PreviousClass = 45;
                        }
                        if (Class < 146 && Class > 141)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 145;
                        }
                        if (Class < 16 && Class > 10)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            PreviousClass = 15;
                        }
                        if (Class < 26 && Class > 20)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            PreviousClass = 25;
                        }
                        if (Class < 136 && Class > 131)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 135;
                        }
                    }
                    else if (PreviousClass == 45)
                    {
                        if (Class < 46 && Class > 40)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            PreviousClass = 45;
                        }
                        if (Class < 146 && Class > 141)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 145;
                        }
                        if (Class < 16 && Class > 10)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            PreviousClass = 15;
                        }
                        if (Class < 26 && Class > 20)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            PreviousClass = 25;
                        }
                        if (Class < 136 && Class > 131)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                                LearnSkill(3090, 0);
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 135;
                        }
                    }
                    else
                    {
                        if (Class < 46 && Class > 40)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            PreviousClass = 45;
                        }
                        if (Class < 146 && Class > 141)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 145;
                        }
                        if (Class < 16 && Class > 10)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 132 || ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            PreviousClass = 15;
                        }
                        if (Class < 26 && Class > 20)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            PreviousClass = 25;
                        }
                        if (Class < 136 && Class > 131)
                        {
                            if (ToClass == 41)
                            {
                            }
                            if (ToClass == 21)
                            {
                            }
                            if (ToClass == 11)
                            {
                            }
                            if (ToClass == 132)
                            {
                            }
                            if (ToClass == 142)
                            {
                            }
                            PreviousClass = 135;
                        }
                    }

                    Class = ToClass;

                    RebornCount++;
                    Level = 40; //Char Back to 40 after 3rd Rb
                    Exp = 0; //EXP back to 0
                    Skills.Clear(); //All skill will be cleared
                    Skill_Exps.Clear(); //Ofcourse, if no Skill? no Exp Skill Lol...heheh
                    LearnSkill(9876, 0); //3rd Rb also had bless skill
                    LearnSkill(1110, 0); //XP Cyclone
                    LearnSkill(1025, 0); //XP SuperMan
                    LearnSkill(1002, 3); //Tornado Fixed Already, Thats why i love 3rd RB heheh
                    LearnSkill(1095, 4); //Stigma Fixed
                    LearnSkill(7020, 9); //Phoenix Fixed
                    LearnSkill(5030, 9); //Rage Fixed
                    LearnSkill(1045, 4); //Fast Blade Fixed
                    LearnSkill(1046, 4); //ScentSword Fixed
                    LearnSkill(5130, 1); //Icycle Level 1, I Dunno if your LOFT had this Skill, but mine is Yes...
                    LearnSkill(5131, 1); //Ice Circle Level 1, Actually the Max Level is 3 but i put this to Level.
                    LearnSkill(5132, 1); //Avalance Level 1, Actually the Max Level is 3 but i put this to Level.
                    DataBase.GetStats(this);
                    GetEquipStats(1, true);
                    GetEquipStats(2, true);
                    GetEquipStats(3, true);
                    GetEquipStats(4, true);
                    GetEquipStats(5, true);
                    GetEquipStats(6, true);
                    GetEquipStats(7, true);
                    GetEquipStats(8, true);
                    MinAtk = Str;
                    MaxAtk = Str;
                    MaxHP = BaseMaxHP();
                    MaxMP = MaxMana();
                    Potency = Level;
                    GetEquipStats(1, false);
                    GetEquipStats(2, false);
                    GetEquipStats(3, false);
                    GetEquipStats(4, false);
                    GetEquipStats(5, false);
                    GetEquipStats(6, false);
                    GetEquipStats(7, false);
                    GetEquipStats(8, false);
                    CurHP = MaxHP;
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 7, Class));
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 16, Str));
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 17, Agi));
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 15, Vit));
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 14, Spi));
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 2, MaxMana()));
                    MyClient.SendPacket(General.MyPackets.GeneralData((long)UID, 0, 0, 0, 92));
                    MyClient.SendPacket(General.MyPackets.Vital((long)UID, 0, CurHP));
                }

                for (byte i = 1; i < 9; i++)
                {
                    if (Equips[i] == null || Equips[i] == "") continue;
                    string I = Equips[i];
                    string[] II = I.Split('-');
                    uint IID = uint.Parse(II[0]);
                    byte Quality = (byte)Other.ItemQuality(IID);

                    if (i == 1)
                    {
                        string NewID = "";

                        if (Other.WeaponType(IID) == 111 || Other.WeaponType(IID) == 113 || Other.WeaponType(IID) == 114 || Other.WeaponType(IID) == 118 || Other.WeaponType(IID) == 117)
                        {
                            NewID = II[0].Remove(4, 2);
                            NewID = NewID + "0" + Quality.ToString();

                            Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                            II[0] = NewID;
                            MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                        }
                        else if (Other.WeaponType(IID) == 112)
                        {
                            byte Type = byte.Parse(II[0][4].ToString());
                            byte Color = byte.Parse(II[0][3].ToString());
                            NewID = "11" + Type.ToString() + Color.ToString() + "0" + Quality.ToString();
                            Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                            II[0] = NewID;
                            MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                        }
                    }
                    else if (i == 2)
                    {
                        string NewID = "";

                        NewID = II[0].Remove(3, 3);
                        NewID += "00" + Quality.ToString();
                        Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                        II[0] = NewID;
                        MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                    }
                    else if (i == 3)
                    {
                        string NewID = "";
                        if (Other.WeaponType(IID) == 130 || Other.WeaponType(IID) == 131 || Other.WeaponType(IID) == 133 || Other.WeaponType(IID) == 134)
                        {
                            NewID = II[0].Remove(4, 2);
                            NewID = NewID + "0" + Quality.ToString();

                            Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                            II[0] = NewID;
                            MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                        }
                        else if (Other.WeaponType(IID) == 135 || Other.WeaponType(IID) == 136 || Other.WeaponType(IID) == 138 || Other.WeaponType(IID) == 139)
                        {
                            byte Type = byte.Parse(II[0][2].ToString());
                            byte Color = byte.Parse(II[0][3].ToString());
                            Type -= 5;
                            NewID = "13" + Type.ToString() + Color.ToString() + "0" + Quality.ToString();
                            Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                            II[0] = NewID;
                            MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                        }
                    }
                    else if (i == 4)
                    {
                        string NewID = "";

                        NewID = II[0].Remove(3, 3);
                        NewID += "02" + Quality.ToString();
                        Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                        II[0] = NewID;
                        MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                    }
                    else if (i == 5)
                    {
                        string NewID = "";

                        if (Other.WeaponType(IID) == 900)
                        {
                            NewID = II[0].Remove(4, 2);
                            NewID += "0" + Quality.ToString();
                            Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                            II[0] = NewID;
                            MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                        }
                        else if (Other.ItemType(IID) == 4 || Other.ItemType(IID) == 5)
                        {
                            NewID = II[0].Remove(3, 3);
                            NewID += "02" + Quality.ToString();
                            Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                            II[0] = NewID;
                            MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                        }
                    }
                    else if (i == 6)
                    {
                        string NewID = "";

                        NewID = II[0].Remove(3, 3);
                        NewID += "01" + Quality.ToString();
                        Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                        II[0] = NewID;
                        MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                    }
                    else if (i == 8)
                    {
                        string NewID = "";

                        NewID = II[0].Remove(3, 3);
                        NewID += "01" + Quality.ToString();
                        Equips[i] = NewID + "-" + II[1] + "-" + II[2] + "-" + II[3] + "-" + II[4] + "-" + II[5];
                        II[0] = NewID;
                        MyClient.SendPacket(General.MyPackets.AddItem(Equips_UIDs[i], int.Parse(II[0]), byte.Parse(II[1]), byte.Parse(II[2]), byte.Parse(II[3]), byte.Parse(II[4]), byte.Parse(II[5]), i, 70, 70));
                    }

                }

                MyClient.SendPacket(General.MyPackets.Vital(UID, 13, Level));
                MyClient.SendPacket(General.MyPackets.String(UID, 10, "hitstar")); //Effect after Third Rb
                World.SendMsgToAll("Congratulation to " + Name + " to become 3rd reborn.", "SYSTEM", 2011);
                World.UpdateSpawn(this);
                GetEquipStats(1, true);
                GetEquipStats(2, true);
                GetEquipStats(3, true);
                GetEquipStats(4, true);
                GetEquipStats(5, true);
                GetEquipStats(6, true);
                GetEquipStats(7, true);
                GetEquipStats(8, true);
                MinAtk = Str;
                MaxAtk = Str;
                MaxHP = BaseMaxHP();
                MaxMP = MaxMana();
                Potency = Level;
                GetEquipStats(1, false);
                GetEquipStats(2, false);
                GetEquipStats(3, false);
                GetEquipStats(4, false);
                GetEquipStats(5, false);
                GetEquipStats(6, false);
                GetEquipStats(7, false);
                GetEquipStats(8, false);
                CurHP = MaxHP;
            }
            catch (Exception Exc) { Console.WriteLine(Exc); }
        }
and now the NPC

Put this to your NPCTalk, Nah Kinda Diffecult cuz mine is in my NPCSystem.cs If you're True Coder then you can do this Okay?

Code:
#region 3rd RB
                if (ID == 37)//Guys, Just Figure it out how to put this to your source OK? SOrry coz mine is Different.
                {
                    if (To == 0)
                    {
                        if (Cl.Me.RebornCount == 2)
                        {
                            if (Cl.Me.Level >= 120)
                            {
                                S("Hello, did you hear about third reborn? Well i guess not. I have here");
                                S(" but I neeed some Pearls and Stone. I need Black, White and Gold Pearl and one Black Stone.");
                                S(" Then i can make you third reborn. Deal?");
                                L("Sure wow.", 1);
                                L("Yikes. dont have 'em", 255);
                                Face(178);
                                Done();
                            }
                            else
                            {
                                S("You must be level 120+.");
                                L("I see.", 255);
                                Face(178);
                                Done();
                            }
                        }
                        else
                        {
                            S("Only 2nd reborn can be 3rd reborn.");
                            L("I see.", 255);
                            Face(178);
                            Done();
                        }
                    }
                    if (To == 1)
                    {
                        S("Do you have the requirements?");
                        L("Yeah", 3);
                        L("Not yet.", 255);
                        Face(178);
                        Done();
                    }
                    #region Control 3
                    if (To == 3)
                    {
                        if (Cl.Me.InventoryContains(1088160, 1))
                        {
                            if (Cl.Me.InventoryContains(1088140, 1))
                            {
                                if (Cl.Me.InventoryContains(1088150, 1))
                                {
                                    if (Cl.Me.InventoryContains(1088130, 1))
                                    {
                                        S("Okay, Choice your job.");
                                        L("This is it", 4);
                                        L("Not yet.", 255);
                                        Face(178);
                                        Done();
                                    }
                                    else
                                    {
                                        S("You don't have Black Pearl");
                                        L("Damn.", 255);
                                        Face(178);
                                        Done();
                                    }
                                }
                                else
                                {
                                    S("You don't have Gold Pearl");
                                    L("Damn.", 255);
                                    Face(178);
                                    Done();
                                }
                            }
                            else
                            {
                                S("You don't have White Pearl");
                                L("Damn.", 255);
                                Face(178);
                                Done();
                            }
                        }
                        else
                        {
                            S("You don't have Black Stone");
                            L("Damn", 255);
                            Face(178);
                            Done();
                        }
                    }
                    #endregion
                    #region Control 4
                    if (To == 4)
                    {
                        if (Cl.Me.InventoryContains(1088160, 1))
                            if (Cl.Me.InventoryContains(1088130, 1))
                                if (Cl.Me.InventoryContains(1088140, 1))
                                    if (Cl.Me.InventoryContains(1088150, 1))
                                    {
                                        Cl.Me.RemoveItem(Cl.Me.ItemNext(1088160));
                                        Cl.Me.RemoveItem(Cl.Me.ItemNext(1088130));
                                        Cl.Me.RemoveItem(Cl.Me.ItemNext(1088140));
                                        Cl.Me.RemoveItem(Cl.Me.ItemNext(1088150));
                                        S("Your Client will be drop after your third reborn anyway, ");
                                        S("what class would you like to 3rd reborn into?");
                                        L("Fighter", 5);
                                        L("Warrior", 6);
                                        L("Hunter", 7);
                                        L("Blue Magician", 8);
                                        L("Red Magician", 9);
                                        L("Merchant", 10);
                                        Face(178);
                                        Done();
                                    }
                                    else
                                    {
                                        S("Hey I hate cheater Okay?");
                                        L("Heheh Sorry", 255);
                                        Face(178);
                                        Done();
                                    }
                    }
                    #endregion
                    #region Control 5 to 10
                    if (To == 5)
                    {
                        Cl.Me.AddItem("601849-12-0-0-0-0", 0, (uint)General.Rand.Next(36457836));//This is Free Item after 3rd RB, Its Super +12 Stone :D
                        Cl.Me.ThirdReborn(12); // Figther or Trojan
                        Cl.Me.Save();
                        Cl.Drop();
                    }
                    if (To == 6)
                    {
                        Cl.Me.AddItem("601849-12-0-0-0-0", 0, (uint)General.Rand.Next(36457836));//This is Free Item after 3rd RB, Its Super +12 Stone :D
                        Cl.Me.ThirdReborn(22); // Knight or Warrior
                        Cl.Me.Save();
                        Cl.Drop();
                    }
                    if (To == 7)
                    {
                        Cl.Me.AddItem("601849-12-0-0-0-0", 0, (uint)General.Rand.Next(36457836));//This is Free Item after 3rd RB, Its Super +12 Stone :D
                        Cl.Me.ThirdReborn(42); // Hunter or Archer
                        Cl.Me.Save();
                        Cl.Drop();
                    }
                    if (To == 8)
                    {
                        Cl.Me.AddItem("601849-12-0-0-0-0", 0, (uint)General.Rand.Next(36457836));//This is Free Item after 3rd RB, Its Super +12 Stone :D
                        Cl.Me.ThirdReborn(132); // Blue Magician or Water Tao
                        Cl.Me.Save();
                        Cl.Drop();
                    }
                    if (To == 9)
                    {
                        Cl.Me.AddItem("601849-12-0-0-0-0", 0, (uint)General.Rand.Next(36457836));//This is Free Item after 3rd RB, Its Super +12 Stone :D
                        Cl.Me.ThirdReborn(142); // Red Magician or Fire Tao
                        Cl.Me.Save();
                        Cl.Drop();
                    }
                    if (To == 10)
                    {
                        Cl.Me.AddItem("601849-12-0-0-0-0", 0, (uint)General.Rand.Next(36457836));//This is Free Item after 3rd RB, Its Super +12 Stone :D
                        Cl.Me.ThirdReborn(32); //Merchant
                        Cl.Me.Save();
                        Cl.Drop();
                    }
                    #endregion
                }
                #endregion
Well This Code is for Direct 3rd RB but you can make the Quest....<3

Then Add NPC id 37 to your Database, (MySQL)

And now We're in 3rd RB's Effect.
Okay here we go, in Character.cs Search public ulong GetStats()

and inside that section, add this

Code:
if (RebornCount == 3)
                IdPacket += 8192;
and then in Conquer/ini/StatusEffect.ini, Open that, after
this
Code:
00000100 zf2-e307 NULL
00000200 attackup40 NULL
00000400 NULL NULL
Add

Code:
00002000 Mass NULL
and now we're done, Press thanks if i help you....And by the way, you can delete the Merchant Char if you don't Like.

And i will release the Benifits of 3rd RB

**The Attack
**The Def
**and Many...SOON

Sorry for BAD ENGLISH, I CAN TALK KOREAN IF YOU WANT heheh
UnoAmigos is offline  
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Old 11/13/2009, 05:32   #2
 
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Quote:
nd now We're in 3rd RB's Effect.
Okay here we go, in Character.cs Search public ulong GetStats()

and inside that section, add this

Code:

if (RebornCount == 3)
IdPacket += 8192;

and then in Conquer/ini/StatusEffect.ini, Open that, after
this
Code:

00000100 zf2-e307 NULL
00000200 attackup40 NULL
00000400 NULL NULL

Add

Code:

00002000 Mass NULL

This is the only part that is needed, because they can just edit the reborn script to make it +1 reborn count
But good work
#*=DarkAngeL=*# is offline  
Old 11/13/2009, 05:35   #3
 
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Quote:
Originally Posted by #*=DarkAngeL=*# View Post
This is the only part that is needed, because they can just edit the reborn script to make it +1 reborn count
But good work
Oh, just the effect? Okay?
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Old 11/13/2009, 05:39   #4
 
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Quote:
Originally Posted by UnoAmigos View Post
Oh, just the effect? Okay?
Well noobs can use this
But diffently is easy to add 3rd reborn.
Just copy your reborn script and make the reborn count different
isnt that hard.
The effect is only need if i should use this
But good work still
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Old 11/13/2009, 08:54   #5
 
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ahh my eyez
ChingChong23 is offline  
Old 11/13/2009, 15:11   #6
 
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Quote:
Originally Posted by #*=DarkAngeL=*# View Post
Well noobs can use this
But diffently is easy to add 3rd reborn.
Just copy your reborn script and make the reborn count different
isnt that hard.
The effect is only need if i should use this
But good work still
Quote:
Originally Posted by #*=DarkAngeL=*# View Post
Im making a quest where you are getting certain items, but where do i make items drop from mobs, so they drop the items?
What do you understand as a "noob"?
ImmortalYashi is offline  
Old 11/13/2009, 18:42   #7
 
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**** nice release :P
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Old 11/13/2009, 19:04   #8
 
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dude, very nice release, this is very usefull.
Decker28 is offline  
Old 11/13/2009, 19:10   #9
 
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nice
Molotak is offline  
Old 11/13/2009, 20:20   #10
 
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Exactly how are you planning to add 3rd reborn to a loft? o.0

(For those ignorant egys out there lotf means addic, added this cuz of tht jay guy being unable to understand english.)
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Old 11/13/2009, 20:51   #11
 
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@ImmortalYashi
Maybe he has just started using LOTF.

@BERGHUIS1
What a dumb question Oo
It can easily be done, just read the first few posts again lols
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Old 11/13/2009, 21:04   #12
 
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Quote:
Originally Posted by Jay1029 View Post
@ImmortalYashi
Maybe he has just started using LOTF.

@BERGHUIS1
What a dumb question Oo
It can easily be done, just read the first few posts again lols
Loft = addic =.=
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Old 11/14/2009, 01:37   #13
 
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@Berghuis
Stop saying stupid off topic **** in a forum. How many people do you think will know that you're talking about an attic in a thread talking about a lotf source? None
Btw an attic is the space under your roof that you use to store ****. A loft is when you actually turn the attic into another room and live in it. Then it's no longer called an attic...
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Old 11/14/2009, 01:42   #14
 
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I had no problem making the NPC codes work with my source. However I don't seem to have
Quote:
public ulong GetStats()
in my source and I can't think of what it might b called in my source. I found
Quote:
public static void GetStats(Character Charr)
but when I added
Quote:
if (RebornCount == 3)
IdPacket += 8192;
"RebornCount" and "IdPacket"
are underlined. Anyone know how to fix this problem?

oh **** double post SORRYZ xD
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Old 11/14/2009, 01:44   #15
 
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in character.cs in the top you ahve to add
Code:
public bool RebornCount = ""
or something liek taht not sure.



#EDIT
See i helped you, but i can remove it any minute i want.
Im not gonna do it thought.
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