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[Release] C7/Co2 AutoPatch Server Emulator

Old   #1
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[Release] C7/Co2 AutoPatch Server Emulator

Crystal Seven AutoPatch Server

Image from the today´s stress test, connected in a infinite loop to it, checking the ressurce usage and for fails. Nothing happened in 20min :3

We moved away from the official TQ AutoPatch.exe so we have no use for this anymore. I thought, since it works perfectly fine (Distributed our first 5 Patches during 2 Weeks without restart / crash / leak across a load of players, I should release it for you guys. Its nothing fancy, I didnt even implement a own socket system - I´ve written it in around two hours because the ACME-EO one didnt run on our vps. More information below! Have fun!
  • TQ´s Patch Protocol - Works with the official AutoPatch.exe
  • Very little ressource usage
  • From our observations: Stable
  • Readable Code

How does it work?

Please... figure it out. I dont feel like explaining the obvious, i even let my data there so you can check for yourselfe.

Code preview

There is no config file! Everything is hardcoded! You might wanna change the values!
Attached Files
File Type: rar CrystalSevenAutoPatchServer.rar (2.8 KB, 124 views)

Y u k i is offline  
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Old 02/28/2014, 09:31   #2
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Nice job dom, valuable release.

InsomniacPro is offline  
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Old 03/01/2014, 03:22   #3
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Ooooooo, Thanks I had no idea on how to do it xD
Execution! is offline  
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Old 03/07/2014, 14:12   #4
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I don't know wether you had issues with the download process using the WebClient class. Recently I had to use it and after some googling I found that by doing
WebClient.Proxy = null;
, it speeds up the download a lot.

-impulse- is offline  
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Old 03/19/2014, 16:13   #5
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Further releases will be here. Epvp is already one version behind.

You can now fully configure it in a config.ini file instead of recompiling it

Y u k i is offline  

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