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[Release] Npc Change Sexy

Discussion on [Release] Npc Change Sexy within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
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[Release] Npc Change Sexy

hey guys

this is npc change sexy



Code:
#region Change Sex 
                case 1100:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    //coded by jason
                                    dialog.Text("Do you want to Change your Sex?");
                                    dialog.Option("Yes.", 1);
                                    dialog.Option("No.", 255);
                                    dialog.Avatar(110);
                                    dialog.Send();
                                    break;

                                }
                            case 1:
                                {
                                    dialog.Text("Tell me The Sex You Need?");
                                    dialog.Option("Boy.", 2);
                                    dialog.Option("Girl.", 3);
                                    dialog.Avatar(110);
                                    dialog.Send();
                                    break;

                                }
                            case 2:
                                {
                                    dialog.Text("Big Or Smal Boy?");
                                    dialog.Option("Big Boy.", 4);
                                    dialog.Option("Small Boy.", 5);
                                    dialog.Avatar(110);
                                    dialog.Send();
                                    break;

                                }
                            case 3:
                                {

                                    dialog.Text("Big Or Small?");
                                    dialog.Option("Big Girl.", 6);
                                    dialog.Option("Small Girl.", 7);
                                    dialog.Avatar(110);
                                    dialog.Send();
                                    break;
                                }
                            case 4:
                                {//coded by jason
                                    if (client.Entity.ConquerPoints >= 10000)
                                    {
                                        if (client.Entity.Body == 2001 || client.Entity.Body == 2002)
                                        {
                                            client.Equipment.Remove(9);
                                            if (client.Equipment.Objects[9] != null)
                                                client.Equipment.Objects[9] = null;
                                            ClientEquip equips = new ClientEquip();
                                            equips.DoEquips(client);
                                            client.Send(equips);
                                            client.NobilityInformation.Gender = 1;                                          
                                            client.Entity.Spouse = "None";
                                            client.Entity.ConquerPoints -= 10000;
                                            client.Entity.Body = 1004;
                                            client.Equipment.UpdateEntityPacket();
                                            Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            dialog.Text("are you gay?");
                                            dialog.Option("i 'm not.", 255);
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("Sorry you Don't Have 10k Cps?");
                                        dialog.Option("Damn.", 255);

                                    }
                                    break;
                                }
                            case 5:
                                {
                                    if (client.Entity.ConquerPoints >= 10000)
                                    {
                                        if (client.Entity.Body == 2001 || client.Entity.Body == 2002)
                                        {
                                            client.Equipment.Remove(9);
                                            if (client.Equipment.Objects[9] != null)
                                                client.Equipment.Objects[9] = null;
                                            ClientEquip equips = new ClientEquip();
                                            equips.DoEquips(client);
                                            client.Send(equips);
                                            client.NobilityInformation.Gender = 1;                                          
                                            client.Entity.Spouse = "None";
                                            client.Entity.ConquerPoints -= 10000;
                                            client.Entity.Body = 1003;
                                            client.Equipment.UpdateEntityPacket();

                                            Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            dialog.Text("are you gay?");
                                            dialog.Option("i 'm not.", 255);
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("Sorry you Don't Have 10k Cps?");
                                        dialog.Option("Damn.", 255);
                                    }
                                    break;
                                }
                            case 6:
                                {
                                    if (client.Entity.ConquerPoints >= 10000)
                                    {
                                        if (client.Entity.Body == 1003 || client.Entity.Body == 1004)
                                        {
                                            client.Equipment.Remove(9);
                                            if (client.Equipment.Objects[9] != null)
                                                client.Equipment.Objects[9] = null;
                                            ClientEquip equips = new ClientEquip();
                                            equips.DoEquips(client);
                                            client.Send(equips);
                                            client.NobilityInformation.Gender = 0;                                          
                                            client.Entity.Spouse = "None";
                                            client.Entity.ConquerPoints -= 10000;
                                            client.Entity.Body = 2002;
                                            client.Equipment.UpdateEntityPacket();
                                            Database.EntityTable.SaveEntity(client);
                                        }
                                        else
                                        {
                                            dialog.Text("are you gay?");
                                            dialog.Option("i 'm not.", 255);
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("Sorry you Don't Have 10k Cps?");
                                        dialog.Option("Damn.", 255);
                                    }
                                    break;
                                }
                            case 7:
                                {
                                    if (client.Entity.ConquerPoints >= 10000)
                                    {
                                        if (client.Entity.Body == 1003 || client.Entity.Body == 1004)
                                        {
                                            client.Equipment.Remove(9);
                                            if (client.Equipment.Objects[9] != null)
                                                client.Equipment.Objects[9] = null;
                                            ClientEquip equips = new ClientEquip();
                                            equips.DoEquips(client);
                                            client.Send(equips);
                                            client.NobilityInformation.Gender = 0;                                          
                                            client.Entity.Spouse = "None";
                                            client.Entity.ConquerPoints -= 10000;
                                            client.Entity.Body = 2002;
                                            client.Equipment.UpdateEntityPacket();
                                            Database.EntityTable.SaveEntity(client);

                                        }
                                        else
                                        {
                                            dialog.Text("are you gay?");
                                            dialog.Option("i 'm not.", 255);
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("Sorry you Don't Have 10k Cps?");
                                        dialog.Option("Damn.", 255);
                                    }
                                    break;
                                }

                        }
                        break;
                    }
                #endregion
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Old 03/15/2013, 20:29   #2
 
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So if you're changing your gender, and you pick the gender you already are, the npc will ask you if you're gay? I don't know what's more offensive, that you put that in or that the only response you allow is "i 'm not".
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Old 03/15/2013, 23:24   #3
 
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Cool

Quote:
Originally Posted by Fаng View Post
So if you're changing your gender, and you pick the gender you already are, the npc will ask you if you're gay? I don't know what's more offensive, that you put that in or that the only response you allow is "i 'm not".
+1111111111111111111111
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Old 03/15/2013, 23:58   #4
 
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Bad coded NPC .. and useless too .. Imagine if My char is Male and AM married to Female char .. lets say that this Female char changed its Gender into male .. so u are married to male .. which makes no scense and beside that i dont find any reason to add it
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Old 03/16/2013, 03:01   #5
 
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Quote:
Originally Posted by shadowman123 View Post
Bad coded NPC .. and useless too .. Imagine if My char is Male and AM married to Female char .. lets say that this Female char changed its Gender into male .. so u are married to male .. which makes no scense and beside that i dont find any reason to add it
I don't know, I'd find that funny. Someone gets married and all of a sudden: *** change. Surprise mother-f*er. What this code really needs to do is notify the entire server when a *** change happens. Example: "SexyLady69 got a *** change."
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Old 03/16/2013, 03:54   #6
 
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The person who Scripted this Npc is Completely Dumb ... and the Person who posted this is Dumber End of Story btw all he did is switching USELESS cases like a jack *** while this can be Coded in much few lines
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Old 03/16/2013, 04:53   #7
 
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Quote:
Originally Posted by Fаng View Post
So if you're changing your gender, and you pick the gender you already are, the npc will ask you if you're gay? I don't know what's more offensive, that you put that in or that the only response you allow is "i 'm not".
i'm releasing the code not the responses you're free to change it to what you like

Quote:
Originally Posted by shadowman123 View Post
The person who Scripted this Npc is Completely Dumb ... and the Person who posted this is Dumber End of Story btw all he did is switching USELESS cases like a jack ass while this can be Coded in much few lines
if you don't like it, don't use it simple as that..

Quote:
Originally Posted by shadowman123 View Post
Bad coded NPC .. and useless too .. Imagine if My char is Male and AM married to Female char .. lets say that this Female char changed its Gender into male .. so u are married to male .. which makes no scense and beside that i dont find any reason to add it
if you don't like it, don't use it simple as that..

i am just begginer in c# lol

i know my coded is a bad

so

#request remove
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Old 03/16/2013, 06:41   #8
 
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I really don't see it has appropriate having a *** changer due to some of the issues mentioned by shadow, but that doesn't stop others (including yourself) from using it. You shouldn't remove your work just because a person doesn't like it or another person is pointing out something offensive you put in the code (although you should consider changing it a little). If you're okay with your code though, who are we to say otherwise? That's the beauty of constrictive criticism. You don't have to listen to it.
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Old 03/16/2013, 07:07   #9
 
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Quote:
Originally Posted by Fаng View Post
I really don't see it has appropriate having a *** changer due to some of the issues mentioned by shadow, but that doesn't stop others (including yourself) from using it. You shouldn't remove your work just because a person doesn't like it or another person is pointing out something offensive you put in the code (although you should consider changing it a little). If you're okay with your code though, who are we to say otherwise? That's the beauty of constrictive criticism. You don't have to listen to it.
But then you got some people that don't take well to criticism and delete their release due to being close minded.
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Old 03/16/2013, 08:40   #10
 
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Quote:
Originally Posted by Fаng View Post
I don't know, I'd find that funny. Someone gets married and all of a sudden: *** change. Surprise mother-f*er. What this code really needs to do is notify the entire server when a *** change happens. Example: "SexyLady69 got a *** change."
lol always enjoy reading your comments fang.. Make sure to add this to your source, not the coding but the announcement

as for the coding its a start needs a bit more stuff done and changed a few things here and there though..

edit: also forgot to add might want to explain what source this is for next time..
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Old 03/16/2013, 10:01   #11
 
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Quote:
Originally Posted by BioHazarxPaul View Post
lol always enjoy reading your comments fang.. Make sure to add this to your source, not the coding but the announcement

as for the coding its a start needs a bit more stuff done and changed a few things here and there though..

edit: also forgot to add might want to explain what source this is for next time..
Hahaha, no.... I'd never put in *** changing! That's creepy as f*. As far as the coding (@OP)... just an idea: try using the option id to change the mesh. That way you can put the rest in one case (avoid duplication).
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Old 03/18/2013, 00:37   #12
 
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Quote:
Originally Posted by мσ∂ү √ View Post
if you don't like it, don't use it simple as that..

i am just begginer in c# lol

i know my coded is a bad

so

#request remove
STFU Liar ... u didnt code this u know y ? its written Coded by Jason ( comminted ) so this means that u arent the npc Scripter so dont act as u did and even u did u failed
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Old 03/18/2013, 04:22   #13
 
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Quote:
Originally Posted by shadowman123 View Post
STFU Liar ... u didnt code this u know y ? its written Coded by Jason ( comminted ) so this means that u arent the npc Scripter so dont act as u did and even u did u failed
lol Crazy_X And JasonSx

some one change password

i don't know who he is

but one friend tell me he is name "m7med al3a " and he try to hack my yahoo and hotmail ) lol i hate this boy

and i don't liar i'm jason

"we ana 7aba 3mlk add 3la el yahoo"

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Old 03/19/2013, 03:38   #14
 
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-Poorly coded NPC
-Serves no purpose (MANY better gender/size change npcs that work better)
-Offensive without being entertaining

0/10
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Old 03/19/2013, 04:48   #15
 
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Quote:
Originally Posted by pro4never View Post
-Poorly coded NPC
-Serves no purpose (MANY better gender/size change npcs that work better)
-Offensive without being entertaining

0/10
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