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Pokémon System

Discussion on Pokémon System within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 09/28/2011, 08:36   #16
 
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Originally Posted by Y u k i View Post
STEALING MY IDEA?! **** YOU MOTHERFUCKYOUBITCH <3



LOL, didnt we say, UDP sockets, because the client wont work with them?
Also, some random valid packets every century, everything else invalid.
Oh wait, wouldnt matter since we use UDP xD
We gotta make it man.
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Old 09/28/2011, 18:48   #17
 
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It was a nice release Jacob, you can have a rest in your pokeball now.

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Old 09/28/2011, 20:04   #18
 
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It was a nice release Jacob, you can have a rest in your pokeball now.

*****!<33 I love you man xD
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Old 09/29/2011, 23:35   #19
 
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I've been thinking about working on something like this lol
this is the kinda custom stuff private servers need...

turn based attacking systems *cough cough*
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Old 09/29/2011, 23:49   #20
 
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Pokemon System
Lmaooooooo
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Old 09/30/2011, 00:03   #21
 
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I was thinking of making a source for it actually. Should be so inefficient, hmmm try/catch, synchronous sockets, threads with more threads and more ****. Maybe some random invalid packets?
You should code it in cbb.
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Old 09/30/2011, 00:30   #22
 
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A wild Zubat has appeared!
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Old 09/30/2011, 00:36   #23
 
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You should code it in cbb.
Or lolcode.
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Old 10/10/2011, 05:00   #24
 
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wow i had this same idea but never had the c# skills to code it
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Old 10/14/2011, 23:50   #25
 
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I had that idea o.o
I stole that idea.
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Old 10/20/2011, 07:05   #26
 
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A wild Zubat has appeared!
Every cave full of lvl 16 ****** bats that use that lava stun skill on you, oh and you can't uses any scrolls in the caves either.
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Old 10/20/2011, 13:22   #27
 
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I is for a Cookie inside the freakin Pokemon xD
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