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[Release] 5165 Custom Dis City

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Old   #1
 
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[Release] 5165 Custom Dis City

Hello again, this time i am posting my own custom Dis City quest...

little info shall we?


What is required of the player?
A: first level 5 eggs, second level 3 eggs, reward is in last level after defeating
the dragon

What eggs?
A: eggs such as egg(Mercury), Egg(Galaxy), look it up... and yes they are individuals so it is pretty hard to progress with my setup

Is there any restrictions?
A: Yes, the NPC only allows teleports every 15 minutes... also there is a level 130 and reborn 1 requirement... you can customize it the way u want if u know how...

How do they receive the reward at the end?
A: if u follow the code its a drop from the monster, which can easily be changed to CPS or whatever you like, just pay attention to red text like always =)

ok first of all, lets get your NPCs done.. your current beginning teleporter is already there most of the time but i will put his numbers just in case

Step 1: Access your NPC.txt file and place in this, the last one is the first dis city guy

Step 2: place your talk code, i have taken the liberty of making it simple and easily editable... ( so i think); access NPCDialog.cs

Step 3: Now comes the actual monsters... Go to your MobInfos.txt and place this at the end, you can change the first number as u see fit if u have other custom mobs
Red = health

Step 4: well we have the monster in database... now we need to spawn it.. yep you guessed it.. get into your MobSpawns.txt and add in this
do not touch that unless u really know what you are doing..
and last but not least... your drop info

Step 5: go to your mob.cs and search for
Code:
else if (MyMath.ChanceSuccess(DropRates.CleanWater))
under that entire code, you must paste

i believe that is it, now go test it out and if there is a probem post it, and i will revise as needed... Have fun coding



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Old 07/20/2011, 17:33   #2
 
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Good job


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Old 07/20/2011, 21:55   #3
 
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Use switch cases whenever you can. Avoid If statements as much as you can.
Switch cases are much faster.
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Old 07/22/2011, 14:26   #4
 
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well if statments make it a native 5165 code if u know what i mean


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Old 07/22/2011, 15:16   #5
 
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Quote:
Originally Posted by miketheking View Post
well if statments make it a native 5165 code if u know what i mean
I know exactly what you mean. Your talkin bullshit.
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Old 07/23/2011, 20:43   #6
 
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Quote:
Originally Posted by Y u k i View Post
I know exactly what you mean. Your talkin bullshit.
*****.
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Old 07/26/2011, 02:29   #7
 
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Quote:
Originally Posted by Y u k i View Post
I know exactly what you mean. Your talkin bullshit.
well then u didnt get it what i wanted 2 say is the 5165 lotf has loads of else ifs where they r not supposed 2 be used
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Old 07/26/2011, 02:58   #8
 
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Quote:
Originally Posted by miketheking View Post
well then u didnt get it what i wanted 2 say is the 5165 lotf has loads of else ifs where they r not supposed 2 be used
>Source contains bullshit
>Let's make more bullshit
>????
>Profit
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Old 07/26/2011, 15:20   #9
 
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Quote:
Originally Posted by BaussHacker View Post
>Source contains bullshit
>Let's make more bullshit
>????
>Profit
well it was bullshit when it was 1st released but many people managed 2 make it a good source since it was released many things ve been recoded
i changed the whole mob system myself cos it was ****
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Old 07/26/2011, 19:12   #10
 
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Quote:
Originally Posted by miketheking View Post
well it was bullshit when it was 1st released but many people managed 2 make it a good source since it was released many things ve been recoded
i changed the whole mob system myself cos it was ****
Peoples made it more **** than it was and this thread explains pretty well why.
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Old 08/01/2011, 00:30   #11
 
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that was seriously off topic, Request close
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Old 08/04/2011, 16:47   #12
 
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Lol im upgraded this and nor i can t open newestcoserver.exe (
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Old 08/08/2011, 04:27   #13
 
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thanxxx
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Old 10/13/2011, 05:38   #14
 
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Portal is not working, what coordinate and ID will i make on this their portal please


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