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Help NPC's Making [5165]

Discussion on Help NPC's Making [5165] within the CO2 PServer - Discussions / Questions forum part of the Conquer Online 2 category.

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Smile Help NPC's Making [5165]

guys can anywone explain to me how to put NPc data's in NPcs.txt like what evey Number Mean's !



AngeaL™ is offline  
Old 06/14/2010, 23:17   #2
 
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Quote:
Originally Posted by .Arco View Post
[FONT="Fixedsys"][COLOR="DarkOrchid"]NPCs.txt
Code:
[COLOR="Blue"]4358 [/COLOR][COLOR="Red"]9927[/COLOR] [COLOR="SeaGreen"]1[/COLOR] [COLOR="Orange"]0[/COLOR] [COLOR="DarkOrchid"]1000[/COLOR] [COLOR="Magenta"]467[/COLOR] [COLOR="Olive"]633[/COLOR]
4358 is the NPC ID.
9927 is the NPC type, meaning the mesh used for this npc.
1 is the flag. The flag is used to decide whether the npc is a dialog npc, a shop npc, a face change npc, a stake, a scarecrow, etc.
0 is the avatar. Meaning the picture that pops up in the npc dialog box. If the npc is a flag other than 2, 3, 4, 10 ,15, or 27 then you will set this as 0.
1000 is the map you will set the npc on.

467 is the X coordinate of the NPC's location.
633 is the Y coordinate of the NPC's location.
Here you go.


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Old 06/14/2010, 23:21   #3
 
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Ty Very Much !
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Old 06/14/2010, 23:25   #4
 
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Originally Posted by AngeaL™ View Post
Ty Very Much !
Next time take a look at the faq thread before you ask questions about the 5165 source.
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