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How long would it take?

Discussion on How long would it take? within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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How long would it take?

Lets say with a team of 5 people, how long would it take to code a Conquer DoTA map? good idea right? i have an idea of how it'll work but i have no clue how to have monsters attack only certain things and having them follow i path. anyone willing to take this up?
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Old 05/01/2010, 20:07   #2
 
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Hmm giving estimates on something like that is very hard, however the idea is very achievable. I kinda like it acctually.
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Old 05/02/2010, 00:06   #3
 
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not long, just takes 1 person that knows what they're doing.
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Old 05/02/2010, 06:34   #4
 
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I'll add this to my todo list.
The monsters n stuff shouldn't be hard, I find the real challenge in making a map.
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Old 05/02/2010, 08:57   #5
 
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Originally Posted by gabrola View Post
I'll add this to my todo list.
The monsters n stuff shouldn't be hard, I find the real challenge in making a map.
just another idea, terato dragon and other bosses could be added as neutral monsters
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Old 05/03/2010, 02:07   #6
 
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Originally Posted by wuduheo View Post
just another idea, terato dragon and other bosses could be added as neutral monsters
This is exactly what Trigorio told me yesterday lol
But terato is too big to be a neutral we can use it as a Roshan
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Old 05/03/2010, 07:52   #7
 
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this could be a good map for the dota:
Quote:
1018
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Old 05/03/2010, 19:27   #8
 
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Originally Posted by TheGuyWithTheCodes View Post
this could be a good map for the dota:
It's good, but not good enough, we'll have to create a map from scratch.
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Old 05/03/2010, 20:15   #9
 
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#Moved
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Old 05/04/2010, 03:04   #10
 
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Originally Posted by gabrola View Post
It's good, but not good enough, we'll have to create a map from scratch.
If i recall correctly, CO maps are small squares for each coord right? thats going to take forever to make lol unless theres a macro or something that cuts up the picture and saves each as file haha. but i guess using simple grass textures would be good at first then adding trees to create pathways, but i have no experience in making maps haha should this be easy?
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Old 05/04/2010, 03:36   #11
 
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Quote:
Originally Posted by wuduheo View Post
If i recall correctly, CO maps are small squares for each coord right? thats going to take forever to make lol unless theres a macro or something that cuts up the picture and saves each as file haha. but i guess using simple grass textures would be good at first then adding trees to create pathways, but i have no experience in making maps haha should this be easy?
they are not made as small sqaures.
They are just splitted up in small sqares.
like if you do a tileset, then you can got one big picture and split it up in many or with sprites.
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Old 05/04/2010, 07:36   #12
 
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it will take a bit of time ill guess if from scratch
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Old 05/04/2010, 20:12   #13
 
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Originally Posted by Incarnito View Post
it will take a bit of time ill guess if from scratch
All after how good u are
Some can do it on 5mins ;P
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Old 05/04/2010, 23:50   #14
 
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Originally Posted by TheGuyWithTheCodes View Post
All after how good u are
Some can do it on 5mins ;P
and to log in and see that it's nothing like they expected.
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Old 05/05/2010, 00:46   #15
 
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Originally Posted by ChingChong23 View Post
and to log in and see that it's nothing like they expected.
true xD
i didnt mean 5mins as "real 5min".
I meant it like some are fast to do things and others are slow.
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