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Old 04/11/2010, 13:19   #16
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Korvacs, could you please clean this thread up?

ImmuneOne and s.bat, please continue your discussion via PM, this thread was made to find out if the community was intrested in trying Lua, not if it was easy to do your own scripting language etc etc.

_Emme_ is offline  
Old 04/12/2010, 03:56   #17
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Emme I would love to see you do this. The commuinty could use this in sources. I use a lua npc engine build right in my source. My engine is only in fact really like 80 percent lua becasue the main part of the engine is threaded and built under c#. I would love to see this be released good luck.

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Old 04/12/2010, 05:21   #18
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i'd like to see an example of an NPC written in a lua script
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Old 04/12/2010, 06:54   #19
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Alright, thanks! I'm about to go to school in a hour or so, but when I get home (about 9 hours) I'll start working on the guide.

I can also build a NPC Creator, that generates LUA script easier so the user don't need to script by hand.

Stay tuned!

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Old 04/12/2010, 10:52   #20
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Yeah, I know WoW uses Lua for scripting the interface and addons.

I'm very interested in Lua if you or anyone wants to do anything with it.
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Old 04/12/2010, 10:55   #21
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Old 04/12/2010, 12:51   #22
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check this out...this may give a quick glance on how to implement lua ...

for online demo/practice..try this..

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Old 04/12/2010, 18:13   #23
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I'm pretty sure Emme knows what to do already.
Anyway, I think it is interesting, it won't make your server any slower, and it is efficient.
However, I'm not sure if its beneficial to add it, since it might take a while.

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