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[UPDATE, Last check = 5222] Required packet update for authorization process

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Old   #1
 
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[UPDATE, Last check = 5222] Required packet update for authorization process

It seems this has to be sended right after the connection has been made with the client.

[Packet]

[Packet (Decimal version)]
Figure out what to do with it.



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Old 03/22/2010, 22:58   #2
 
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Lol I doubt half of epvp would know what to do with it.


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Old 03/22/2010, 23:15   #3
 
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Originally Posted by .Arco View Post
Lol I doubt half of epvp would know what to do with it.
I doubt you do XD
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Old 03/22/2010, 23:36   #4
 
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Well its just another way for tq to try and make good security on it. If they would be smart they would use something like GameGuard or some other hack protection instead of trying to make sense of there own. But does the packet change every time? Or is it the same every time you make a connection , dig deeper on it olldbg that sh*t.


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Old 03/22/2010, 23:49   #5
 
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forreal its stupid using there own encryption that they knowingly has been cracked time after time.. and it's not gonna change.. tq=fail.

@grillmad..

its auth conn. packets? read much ftw?
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Old 03/22/2010, 23:50   #6
 
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Originally Posted by ImFlamedCOD View Post
Well its just another way for tq to try and make good security on it. If they would be smart they would use something like GameGuard or some other hack protection instead of trying to make sense of there own. But does the packet change every time? Or is it the same every time you make a connection , dig deeper on it olldbg that sh*t.
They added a very vulnerable guard if you haven't heard of it yet, at 5221(tqwea.dll)
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Old 03/22/2010, 23:53   #7
 
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Originally Posted by Nullable View Post
They added a very vulnerable guard if you haven't heard of it yet, at 5221(tqwea.dll)
Like I said instead of using there own work they should use a more powerful one. No offence but its just another login security packet. And i would not want to push tq to change all there shi* it took me long enough to develop a extremely well manged base. Tho in C# id rather have done it in C++ as that is one of my goals to finish off learning c++ but i have friends working on this with me. But TQ can do what ever lame choices they want to , we the people of the community will crack it some way or another.

*Note this made more sense in my head that it came out but you get the idea.
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Old 03/23/2010, 00:57   #8
 
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Originally Posted by ImFlamedCOD
If they would be smart they would use something like GameGuard
LOL
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Old 03/23/2010, 01:11   #9
 
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Game Guard would be better protection. Then they have now.
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Old 03/23/2010, 01:30   #10
 
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Quote:
Originally Posted by .Arco View Post
Lol I doubt half of epvp would know what to do with it.
half? lol.
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Old 03/23/2010, 01:38   #11
 
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half? lol.
Maybe an eighth lol.
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Old 03/23/2010, 01:42   #12
 
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Since when did EPVP became a trolling forum? Get back on topic.
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Old 03/23/2010, 01:44   #13
 
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Since when did EPVP became a trolling forum? Get back on topic.
Since about 2007/2008.
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Old 03/23/2010, 03:23   #14
 
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Since when did EPVP became a trolling forum? Get back on topic.
i believe it was when the ignoramus spread around blade911 & Decker's starting time.
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Old 03/23/2010, 03:38   #15
 
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It became a troll forum when binarys came out

kthxbai


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