Example: I have +4 ring and it have 140 progress. And 720 is the max needed composition points for +4 to reach +5. (140/720) * 100 =19.44% will be your chance rate.
Example: I have +4 ring and it have 140 progress. And 720 is the max needed composition points for +4 to reach +5. (140/720) * 100 =19.44% will be your chance rate.
[Selling] Royal Powerleveling and PVE services. Always livestreamed. Always fast. 08/08/2017 - World of Warcraft Trading - 2 Replies http://boosting.expert/wp-content/uploads/2017/06/ exp1.jpg
Always Livestreamed. Always Fast. Always Safe.
Working 24/7 EU and US
http://boosting.expert/wp-content/uploads/2017/06 /exp3.jpg
Mage Tower - 25€ / 29$
Intervention Fail | Quickscope Fail | Lobby Fail 08/11/2011 - Call of Duty - 16 Replies Hallo Leute,
Zuerst zum Intervention Fail:
ich habe seit einiger Zeit in MW2 das Problem, dass ich nurnoch Hitmaker bekomme. Ich benutze eine Intervention mit Vollmantelgeschoss und Feuerkraft(Pro) Egal ich ich stundenlang ziele, oder einen Quickscope mache, ich bekomme einfach nur einen Hitmaker.
Eines meiner neusten Probleme ist, dass die Intervention garnicht mehr trifft. Egal ob Quickscope oder Hardscope, der Schuss geht daneben. In 70% der Fälle. selbst wenn ich genau vor dem...
Composing fail :/ Compose rates depending on eud *??! 12/06/2009 - EO PServer Hosting - 2 Replies Hi ppl,
i have my own EO server and i got big problem.
When i want to compose my eudemon, if its * is low it gets really low compose rates. If eudemon * is high it gets crazy compose rates. I tried many things and followed newbie guides but probably i did sth wrong and messed it. Do you know how to set composing rates to these similar on official server? What schould I do? Do u have any ideas? Please help