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Connection client to source conquer online

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Old   #1
 
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Exclamation Connection client to source conquer online

Heloo, I have a big problem and hope I can solve it wit you guys ( I really do). I set the source and put my ip ( google-> what's my ip) on the IP section..source open, everything work good so far. I set the client with the same ip and when I try to connect client start to -not responding- . I try again with my ip on the source and 127.0.0.1 on the client..now the bar start to loading and freeze at "Logging into account server..." After that I install hamachi maybe it work with it (it should do) but with no luck again.
My laptop is connected on a router (d-link), I open the router and is set on dynamic ip, I tryied to change to a static ip but when I apply the settings, don't work internet anymore.
Can someone help me? How should I solve the problem to connect on the source? ( the same problem for all source versions)



mountai is offline  
Old 11/01/2018, 16:25   #2
 
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Check your port forwarding and firewall settings.


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Old 11/01/2018, 16:34   #3
 
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if you are using the leaked source of shannara(that's what they say), then you need to fully configure the Authpackets.cs I bet only 10% (real programmers) will succeed.
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Old 11/01/2018, 17:04   #4
 
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Originally Posted by Soulfly25 View Post
if you are using the leaked source of shannara(that's what they say), then you need to fully configure the Authpackets.cs I bet only 10% (real programmers) will succeed.
No, because "real programmers" won't use that cancer **** .


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Old 11/01/2018, 17:40   #5
 
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Originally Posted by Spirited View Post
Check your port forwarding and firewall settings.
I put the auth port on port forwarding and nothing
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Old 11/02/2018, 00:44   #6
 
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Quote:
Originally Posted by mountai View Post
I put the auth port on port forwarding and nothing
Check your firewall settings then.

Quote:
Originally Posted by Soulfly25 View Post
if you are using the leaked source of shannara(that's what they say), then you need to fully configure the Authpackets.cs I bet only 10% (real programmers) will succeed.
OP, is this true?
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Old 11/02/2018, 09:49   #7
 
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On top of all of that. You cannot use a local ip, which means "127.0.0.1" will not work.
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Old 11/02/2018, 10:05   #8
 
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Check your firewall settings then.
here I have just option to enable SPI and enable DMZ (DMZ host).
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Old 11/04/2018, 06:37   #9
 
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Originally Posted by Spirited View Post
Check your firewall settings then.



OP, is this true?
Yeah bro. It is it's spreading like a cancer.
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Old 11/04/2018, 15:50   #10
 
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What is your modem or internet provider? Did you use your IPv4 Adress? Load the source with the IPv4 Adress and your client with it as well, or 127.0.0.1 or load your source with your actual IP and ask someone else to try to log on. Currently the xFinity forwarding is not letting the host connect unless he is running the source locally, but then other players cannot connect.
LepEatWorld is online now  
Old 11/05/2018, 01:02   #11
 
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better to leave that Konquer(Shannara Source). It's a crappy source.
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Old 11/05/2018, 06:07   #12
 
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better to leave that Konquer(Shannara Source). It's a crappy source.
Don't call it "Shannara Source", it's not.
It's only ****.
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Old 11/08/2018, 09:42   #13
 
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Originally Posted by Spirited View Post
Don't call it "Shannara Source", it's not.
It's only ****.
But it the leaked source of shannara


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conquer online, dynamic ip, logging problem, router



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