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[Development] 4267 conquer server.
Discussion on [Development] 4267 conquer server. within the CO2 Private Server forum part of the Conquer Online 2 category.
03/22/2010, 00:55
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#256
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Join Date: Jun 2009
Posts: 93
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Quote:
Originally Posted by lostsolder05
anyone got market stalls working yet? i'm having trouble adding items to the stalls. apparently stalls were coded differently in 1.0
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Yeah ImmuneOne has it working - I saw an SS of it somewhere in the thread, ask him ;o
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03/22/2010, 00:58
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#257
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Join Date: Jan 2006
Posts: 890
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Quote:
Originally Posted by ~*|Limbo|*~
Yeah ImmuneOne has it working - I saw an SS of it somewhere in the thread, ask him ;o
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never mind, figured it out.
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03/23/2010, 10:59
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#258
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Join Date: Apr 2008
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keep on the good working, can't wait playing co 1.0
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03/23/2010, 19:28
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#259
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Quote:
Originally Posted by zenos
keep on the good working, can't wait playing co 1.0
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We're having some trouble combining developing on CPX and school.
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03/23/2010, 19:31
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#260
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Noooooooooooo! I guess school is more important. Just don't let this awesome project die. Keep it up.
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03/25/2010, 02:44
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#261
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Quote:
Originally Posted by ImmuneOne
We're having some trouble combining developing on CPX and school.
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Yea i agree man, its the same way with me and work. I work 5am to 6 pm everyday , but since i'm a senior manager most nights i'm not out until 8. Good luck working on the server and make sure you guys make school number one priority.
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03/26/2010, 22:45
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#262
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Join Date: Jul 2006
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Quote:
Originally Posted by ImFlamedCOD
Yea i agree man, its the same way with me and work. I work 5am to 6 pm everyday , but since i'm a senior manager most nights i'm not out until 8. Good luck working on the server and make sure you guys make school number one priority.
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The list goes like this (for me :P)
Family -> Chicks and friends -> School -> Hobbies
#ONTOPIC
How far are you guys now?
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03/27/2010, 12:20
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#263
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Quote:
Originally Posted by ElDeRnEcRo
The list goes like this (for me :P)
Family -> Chicks and friends -> School -> Hobbies
#ONTOPIC
How far are you guys now?
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Only missing working parts;
1- Guilds
2- Teams
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03/28/2010, 01:35
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#264
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Quote:
Originally Posted by ImmuneOne
Only missing working parts;
1- Guilds
2- Teams
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nice
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03/28/2010, 11:52
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#265
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Join Date: Oct 2009
Posts: 8,765
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Quote:
Originally Posted by ImmuneOne
Only missing working parts;
1- Guilds
2- Teams
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How longs it gonna take to finish that?
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03/28/2010, 11:55
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#266
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Join Date: Mar 2006
Posts: 6,125
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I cant imagine it taking them more than a week or 2 to finsh Guilds and Teams, both systems are pretty simple, with a few exceptions.
Hows everyone else getting on?
Im re-writing my QuadTree
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03/29/2010, 17:40
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#267
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Join Date: Nov 2009
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Little update:
- Corrected some little bugs
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03/29/2010, 18:09
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#268
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Join Date: Oct 2006
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got any idea when there will be a test phase or some, i started tq co again out of desperate :P
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03/29/2010, 20:44
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#269
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Join Date: Nov 2009
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Quote:
Originally Posted by w.maatman
got any idea when there will be a test phase or some, i started tq co again out of desperate :P
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I expect it to launch in a week to be exact.
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03/30/2010, 06:11
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#270
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Join Date: Jun 2009
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Looking forward to it man, good luck.
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