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unknown general data id

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Old   #1
 
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unknown general data id

hello elitepvpers guys

may i got some help here plz i'm new in code and need some hints plz

" when i remove the Equipment from my status got that (( unknown general data id: 408 )) "

can any one tell me what that plz

note: sometime i see 2 same items one on status and one on items but in items fake .....




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Old   #2
 
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Well, I'm not sure, I saw this somewhere else and been using like that, but it requests your character status. Packet 1040.


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@pintinho12

is there way in source v.5731+

to make any top halo reward show and hide like the top elitePK from the char status ???
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ini/Title.ini
MsgTitle


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@pintinho12

thanks again bro u help me more may i ask u about some thing again

if yes

how to make the top halo "if play has it and other one when the event " delete from the old players

and this my npc to give rewards

client.Entity.ConquerPoints += project.Database.rates.LastMan;
Game.Flags.AddTopConquer(client);
TheOriginals.ServerBase.Kernel.SendWorldMessage(ne w Message("Congratulations! " + client.Entity.Name + " claimed the prize " + project.Database.rates.LastMan + " Cps for winning the ChampionPK War and Receive ChampionPK Halo.", System.Drawing.Color.Black, Message.Talk), TheOriginals.ServerBase.Kernel.GamePool.Values);
client.Entity.AddFlag(Update.Flags2.Top2Fire);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 429, 378);
EntityTable.SaveEntity(client);
-----------------------------------------------------------------------------------------------------------------
and how to make the auto invite with time like 20 sec then remove automatically
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Well, probably the events halos do have an identity. Make a select or load them on the server on startup, check who is online and remove them from the player (deleting from the database also) and then delete the registers directly from the database for those offline. To remove something from someone, first you need to know if anybody have it and who is it.
About the auto invite, there is an specific type maybe on MsgTalk or MsgName, I don't remember now since it's been long since my last work with a Conquer server on that stage. You can't remove it from screen, but you can set an timeout when sending the message.
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i think its belong to packet [1034]- MsgDetainItemInfo
if you dont know the packet so i will explain it in no time
when you are red name state and got killed the item that you will lose that the main packet of it other meaning the packing is doing that
and the error that you got means the button of Claim Able Item in packet 10010
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Quote:
Originally Posted by moudixblack View Post
i think its belong to packet [1034]- MsgDetainItemInfo
if you dont know the packet so i will explain it in no time
when you are red name state and got killed the item that you will lose that the main packet of it other meaning the packing is doing that
and the error that you got means the button of Claim Able Item in packet 10010
Client sends it when you change an equipment, of course it's related to detain


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