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New CO1 Server Development (Lots of client mods/fixes)

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Old 12/03/2017, 21:21   #31
 
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Wow, that's impressive.



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Old 12/10/2017, 02:25   #32
 
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Godamn.


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Old 12/13/2017, 22:20   #33
 
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Quote:
Originally Posted by Nusku View Post
Here is a powerlevel testing video (which I actually noticed 2 bugs in!):


Here's another quick video - nothing too interesting really, you can just get a feel of how the client/server run together



In this video, it's running via a remote database (so things such as item drops are slightly delayed due to latency - however this is not visible at all when running with the db locally). Also the mouse is goofy... I guess the recording software didn't record it correctly

Here is a screenshot of some of the statistics we record:
https://i.imgur.com/KjKa43j.png
https://i.imgur.com/e30bPk0.png
https://i.imgur.com/7U3aq0h.png
Super dope. Can't wait for the testing phase.
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Old 12/17/2017, 02:40   #34
 
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If anyone wants to join and chat until I'm ready for public testing, I setup a discord channel

Link:


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Old 01/21/2018, 17:23   #35
 
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Good news!

I finally put up a test client for download! The download link is available here:

You can register a new account, and join in on testing! Currently, all rates are bumped up about 5-10x so we can make testing easier.

Make sure to also join us on Discord:
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Old 01/23/2018, 08:04   #36
 
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good server!
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Old 01/23/2018, 11:34   #37
 
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Thanks!

I'm currently doing a ton of bug fixes and enhancements based on feedback from several players who have been bug testing (Scellow/BelgianWarGod especially!).

Further development changelogs and issue tracking is done on this github page:

Past changelogs (since going public) can be found here via milestones:
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Old 01/27/2018, 05:59   #38
 
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Quite a lot more progress has been made since going alpha! Over 50 issues resolved within the first few days !()

The server is getting close to being ready for full release. I will post an update this weekend to let everyone know for sure what date I am planning on going live.

Also, here is a screenshot of a recent update to the ground items:


Quality and + is visible for everyone, and I've added a background to make it easier to notice items on the ground
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Old 01/28/2018, 17:31   #39
 
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Wicked, best of luck with your development - looks good.
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Old 01/31/2018, 03:02   #40
 
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Thanks!

Big update guys! The server will be released on Friday, February 2nd at 4:00 PM EST!
Here is a countdown timer:

Make sure to join us on Discord as well!
Nusku is offline  
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Old 01/31/2018, 05:26   #41
 
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Quote:
Originally Posted by Nusku View Post
Thanks!

Big update guys! The server will be released on Friday, February 2nd at 4:00 PM EST!
Here is a countdown timer:

Make sure to join us on Discord as well!
Good luck with your server launch.
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Old 02/01/2018, 18:45   #42
 
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i'll join tomorow!
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Old 02/03/2018, 18:53   #43
 
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The server has been launched! Everything is working smoothly so far , nearly 24 hours uptime without any major issues since it was put up.
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Old 02/04/2018, 03:35   #44
 
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Great server!! Just needs more people now. I've played soo many private servers. This is the closest to 1.0 ever.
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Old 02/05/2018, 01:01   #45
 
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+1 server is great, just needs a few quality of life improvements!


ChingChong23 is offline  
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