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Reflect and ToxicFog not working as 2nd RB?

Discussion on Reflect and ToxicFog not working as 2nd RB? within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Reflect and ToxicFog not working as 2nd RB?

[code]
if (Reborns == 2)
{
if (PreviousJob == 55)
{
if (PreviousJob == 25)
{
NewSkill(new Game.Skill() { ID = 6001, Lvl = 0, Exp = 0 });
NewSkill(new Skill() { ID = 6001 });
NewSkill(new Skill() { ID = 9876 });
NewSkill(new Skill() { ID = 3060 });
}
}
}

Ok probably a lot but I will ask anyway lol what is wrong with this? I did not get reflect as ninja/warrior/fire and lost ToxicFog as 2nd RB? Surely I would have at least had reflect? I never actually expected ToxicFog to stay because it states previousjob and not previousjobs but I hoped lmao. I assume that because of the if (PreviousJob == 25) is there then that is why reflect didn`t work but not sure? I tried the [code] as well but it did not do it >.<
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Old 12/24/2009, 03:49   #2
 
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Quote:
Originally Posted by WHITELIONX View Post
[code]
if (Reborns == 2)
{
if (PreviousJob == 55)
{
if (PreviousJob == 25)
{
NewSkill(new Game.Skill() { ID = 6001, Lvl = 0, Exp = 0 });
NewSkill(new Skill() { ID = 6001 });
NewSkill(new Skill() { ID = 9876 });
NewSkill(new Skill() { ID = 3060 });
}
}
}

Ok probably a lot but I will ask anyway lol what is wrong with this? I did not get reflect as ninja/warrior/fire and lost ToxicFog as 2nd RB? Surely I would have at least had reflect? I never actually expected ToxicFog to stay because it states previousjob and not previousjobs but I hoped lmao. I assume that because of the if (PreviousJob == 25) is there then that is why reflect didn`t work but not sure? I tried the [code] as well but it did not do it >.<

Here is what i did.
I amde a 2 different definitions for PreviousJob1 and PreviousJob2.
The rest is pretty much self explanatory.
Just wait.
I will release a fully working RB script sometime this week.
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Old 12/24/2009, 07:37   #3
 
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if you want to modify the rb script to include skills to jobs they don't usually acquire, just add another line of code inserting the new skill you wanna include. simple.
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Old 12/24/2009, 17:10   #4
 
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Ok so I got it to save ToxicFog when you second rb if you have been ninja for first life but as for the reflect part as well hmmm. I am not sure why but it seems that my noob who is now lvl 15 interninja non rb has pray still >.< I looked at the code again but seems fine? >.< Just I changed a few words and added a few and it seems fine otherwise. Take a looky for me please

[/code]
if (PreviousJob < 55 && Reborn)
{
{
NewSkill(new Game.Skill() { ID = 6001, Lvl = 0, Exp = 0 });
NewSkill(new Skill() { ID = 6001 });
NewSkill(new Skill() { ID = 9876 });
NewSkill(new Skill() { ID = 3060 });
}
}
}
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Old 12/24/2009, 18:21   #5
 
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[QUOTE=WHITELIONX;3729657]Ok so I got it to save ToxicFog when you second rb if you have been ninja for first life but as for the reflect part as well hmmm. I am not sure why but it seems that my noob who is now lvl 15 interninja non rb has pray still >.< I looked at the code again but seems fine? >.< Just I changed a few words and added a few and it seems fine otherwise. Take a looky for me please

Code:
                if (PreviousJob < 55 && [COLOR="Red"]RebornCount == 1)[/COLOR]
                {
                    {
                        NewSkill(new Game.Skill() { ID = 6001, Lvl = 0, Exp = 0 });
                        NewSkill(new Skill() { ID = 6001 });
                        NewSkill(new Skill() { ID = 9876 });
                        NewSkill(new Skill() { ID = 3060 });
                    }
                }
im pretty sure thats why see and make sure
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Old 12/24/2009, 19:12   #6
 
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Count == 1) didn`t work :P I created a new char and it does not have pray
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Old 12/24/2009, 19:22   #7
 
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[quote=Hepatitis B;3730434]
Quote:
Originally Posted by WHITELIONX View Post
Ok so I got it to save ToxicFog when you second rb if you have been ninja for first life but as for the reflect part as well hmmm. I am not sure why but it seems that my noob who is now lvl 15 interninja non rb has pray still >.< I looked at the code again but seems fine? >.< Just I changed a few words and added a few and it seems fine otherwise. Take a looky for me please

Code:
                if (PreviousJob < 55 && [COLOR="Red"]RebornCount == 1)[/COLOR]
                {
                    {
                        NewSkill(new Game.Skill() { ID = 6001, Lvl = 0, Exp = 0 });
                        NewSkill(new Skill() { ID = 6001 });
                        NewSkill(new Skill() { ID = 9876 });
                        NewSkill(new Skill() { ID = 3060 });
                    }
                }
im pretty sure thats why see and make sure

No that's not going to work at all.
You gotta make a definition to know that the person has already rb'd and what that previous job for for rb1 and rb2.
Get it?




Quote:
Originally Posted by WHITELIONX View Post
Count == 1) didn`t work :P I created a new char and it does not have pray
I told you don't even worry about it.
I'm going to release a fully working one in a few days.
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