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[Help] Co 1.0 Features

Discussion on [Help] Co 1.0 Features within the CO2 Private Server forum part of the Conquer Online 2 category.

View Poll Results: ItemLock in Co1.0?
Yes 5 21.74%
No 18 78.26%
Voters: 23. You may not vote on this poll

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Old   #1
 
SkyTearZz's Avatar
 
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Exclamation [Help] Co 1.0 Features

Hey guys, I need help with 2 things.
What features did Co 1.0 exactly have, it's been 5 years and I can remember some but others I can't.
and what kind of a Co 1.0 server would you like to see or play on?
Features that I know are listed below: [Correct me if I'm wrong or any of them]
*this includes features that shouldn't be included also but can be changed*

Quote:
No Lottery
No Ninja's
No Talismans
No ArtisanOu [Sockets Weapons]
No MagicArtisan [Upgrades Level and Quality of Items for Mets/Dragonballs.]
Max +9 instead of +12
Max Level 130
No UnknownMan [Dragonball leveling]
No Shopping Mall
No Itemlock
Only 1st Reborn
No Nobility
No Potency
No Cps System
No Mentor/Apprentice System
ArtisanWind [thanks grillmad]
Titan and Ganon, [Expot Monsters]
No tortoise Gems
No dis city
PK enabled TwinCity
No BlackSmithLee
No ProficiencyMaster

I'm only asking for help NOT spam or flames.

I love this itemlock war going on. The side that makes the most valid statements will decide whether itemlock should remain or not.
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Old 10/31/2009, 01:00   #2
 
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Quote:
Originally Posted by SkyTearZz View Post
Hey guys, I need help with 2 things.
What features did Co 1.0 exactly have, it's been 5 years and I can remember some but others I can't.
and what kind of a Co 1.0 server would you like to see or play on?
Features that I know are listed below: [Correct me if I'm wrong or any of them]
*this includes features that shouldn't be included also but can be changed*




I'm only asking for help NOT spam or flames.
It had ArtisanWind >.<
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Old 10/31/2009, 03:01   #3
 
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No tortoise gems.
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Old 10/31/2009, 03:19   #4
 
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No Garments.
I cant remember if it had the thing where you can wear gear from all classes under lv70 after reborn and you self over lv70.
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Old 10/31/2009, 03:26   #5

 
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Hmm I'm not sure but it had Attributed Weapons I think...
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Old 10/31/2009, 03:32   #6
 
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Quote:
Originally Posted by Die Schnittstelle View Post
Hmm I'm not sure but it had Attributed Weapons I think...
Where are you moderator at? What section?
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Old 10/31/2009, 04:02   #7
 
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The Lv 70 and under weapons/gears thing was there as far as I know,
@BullShark, it doesn't matter whether whose a mod at what section or not. We're all are/were Co players. He has the right to say anything as much as anyone here does.
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Old 10/31/2009, 04:03   #8
 
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Quote:
Originally Posted by SkyTearZz View Post
The Lv 70 and under weapons/gears thing was there as far as I know,
@BullShark, it doesn't matter whether whose a mod at what section or not. We're all are/were Co players. He has the right to say anything as much as anyone here does.
I was just asking, you did not have to be a jerk about it.
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Old 10/31/2009, 04:09   #9
 
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Originally Posted by BullShark View Post
I was just asking, you did not have to be a jerk about it.
Then you could have just private messaged him, not spam the thread.
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Old 10/31/2009, 04:10   #10
 
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Well i'm sorry.
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Old 10/31/2009, 04:13   #11
 
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1.0 didnt have dragonballs did it?

Though you say ItemLock wasnt in 1.0, but it is a needed feature for any server imo.
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Old 10/31/2009, 04:15   #12
 
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Quote:
Originally Posted by mwaha View Post
1.0 didnt have dragonballs did it?

Though you say ItemLock wasnt in 1.0, but it is a needed feature for any server imo.
ItemLock not needed if is gonna be like conquer 1,0?
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Old 10/31/2009, 04:17   #13
 
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Quote:
Originally Posted by grillmad View Post
ItemLock not needed if is gonna be like conquer 1,0?
Its a security feature rather than an enhancement feature, I think the posters idea is to take out all the **** which ruined the game from 2.0+, itemlock didnt ruin the game, it added a valuable security feature that prevented loss of items.. surely anyone would want this feature.
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Old 10/31/2009, 04:17   #14
 
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Quote:
Originally Posted by mwaha View Post
1.0 didnt have dragonballs did it?

Though you say ItemLock wasnt in 1.0, but it is a needed feature for any server imo.
why would itemlock be needed? that's such a stupid idea. took the fun out of pker raids.
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Old 10/31/2009, 04:21   #15
 
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Quote:
Originally Posted by Prot0type View Post
why would itemlock be needed? that's such a stupid idea. took the fun out of pker raids.
I thought about write exactly the same.
Itemlock = Cant get any gear while PK XD (BAD)
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