I'm making the Gens calculations... so take a look (who wanna help me)
and uhhh..... i wanna to know if i'm making then right!
Glory Gem:
I maked that Definitions:
Code:
public int NGG = 0; public int RGG = 0; public int SGG = 0;
also that are the calculations:
Code:
if (CSocket.Client.NGG > 0) { MaxAdd += CSocket.Client.Defense + 100; MagicAdd += CSocket.Client.MagicDefense + 100; } if (CSocket.Client.RGG > 0) { MaxAdd += CSocket.Client.Defense + 300; MagicAdd += CSocket.Client.MagicDefense + 300; } if (CSocket.Client.SGG > 0) { MaxAdd += CSocket.Client.Defense + 500; MagicAdd += CSocket.Client.MagicDefense + 500; } CSocket.Client.Defense += MaxAdd; CSocket.Client.MagicDefense += MagicAdd;
Code:
case 121: { CSocket.Client.NGG++; break; } case 122: { CSocket.Client.RGG++; break; } case 123: { CSocket.Client.SGG++; break; }
Forgort it: and i maked one at packet processor too:
Code:
case 121: { CSocket.Client.NGG++; break; } case 122: { CSocket.Client.RGG++; break; } case 123: { CSocket.Client.SGG++; break; }
waiting answers ... thanks to EPVPers members..