anyone know how to make the guards like the ones outside of twin city hit or shoot magic to like kill the monsters? plz any help ?? and is the mobtype suppose to be "1"? any help!??
[Requesting Help] Understanding Guard1 Code 03/09/2010 - CO2 Private Server - 5 Replies This is the code from "MobInfos.txt" in OldCODB:
97 Guard1 6 900 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False
Can someone please help me understand it? I know what the first 2 numbers mean... I just can't figure out the rest without my server crashing.