alright thanks alot raiden
if any1 else has some info that might help me post here please
+k to whoever helps me
EDIT
think i can use this code towards my source at all
a lil push forward would be great
Code:
DataMap DMap = (DataMap)Database.DMaps[Client.Entity.MapID];
if (DMap != null)
{
if (DMap.Invalid(NewX, NewY))
{
Kernel.TeleportPlayer(Client.Entity.MapID, Client.Entity.Data.X, Client.Entity.Data.Y, Client);
Client.Send(new MessagePacket("Invalid Coordinate, Pull back!", 0x00FF0000, ChatType.Center));
return;
}
}