Code:
#endregion #region Vanish CO leveling NPC case 0001: { if (option == 0) { GC.AddSend(Packets.NPCSay("Welcome to Vanish CO - This is the leveling NPC! Would you like to buy one level?")); GC.AddSend(Packets.NPCLink("Hell yeah!", 1)); GC.AddSend(Packets.NPCLink("I'm cool", 255)); GC.AddSend(Packets.NPCSetFace(20)); GC.AddSend(Packets.NPCFinish()); } if (option == 1) { GC.AddSend(Packets.NPCSay("That will be 2000 cps")); GC.AddSend(Packets.NPCLink("Yes", 2)); GC.AddSend(Packets.NPCLink("No way", 255)); } if (option == 2) { if (GC.MyChar.CPs >= 2000) { GC.MyChar.CPs -= 2000 GC.MyChar.Level += 1; else { GC.AddSend(Packets.NPCSay("You don't have enough Cps.")); GC.AddSend(Packets.NPCLink("I see.", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } else if (GC.MyChar.Level ==16) GC.AddSend(Packets.NPCSay("That will be 3000 cps")); GC.AddSend(Packets.NPCLink("Yes", 2)); GC.AddSend(Packets.NPCLink("No way", 255)); { if (GC.MyChar.CPs >= 3000) { GC.MyChar.CPs -= 3000 GC.MyChar.Level += 1; else { GC.AddSend(Packets.NPCSay("You don't have enough Cps.")); GC.AddSend(Packets.NPCLink("I see.", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); }