put the timer delegate at Nano , about the end void it will be at the end xpskill packet ,unfortunately this changes from a skill to another sometimes it has no end packet for example the Vortex has the end packet type 913 , the xp Fly 120 but Cyclone and Super man have no end packet so , u may need to add more variable like the XpCircle but for the end starting it's value when the skill starts and ends after a minuet for example (depends on the skill) ,but for now , just get the xp list to start and then we will c how to end it
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