Quote:
Originally Posted by nTL3fTy
I believe the experience awarded for skills like fast blade and scent sword are primarily based on the damage you do to the target.
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true,
Code:
Calculation.SkillExp(Skill.ID, CSocket, Damage);
but just in case. in the source i have it didn't have skill lvl 0
Code:
int Distance = 0;
if (Skill.Level == 0)
Distance = 3;
if (Skill.Level == 1)
Distance = 5;
if (Skill.Level == 2)
Distance = 6;
if (Skill.Level == 3)
Distance = 7;
if (Skill.Level == 4)
Distance = 8;
have fun