can someone help me i still can't get it..no cp drop..i already edited the monster.cs and debugging done too..can someone post here the exact code with cp droprate configured already..(im doing this for 4day and still cant make it drop cp)
Code:
void DropItems(Entity killer)
{
if (killer is Player)
{
var role = (killer as Player).CP += CPVALUE;
#region CP Award
if (BaseMonster.Level > 3)
if (Level + 1 >= killer.Level && Calculations.Damage.PercentSuccess(100.0))
{
var cp = Kernel.RandomNext(1, 16);
if (cp > 15)
return;
role.SendMessage("SYSTEM", role.Name, "You received " + cp + " cps for killing a(n) " + BaseMonster.Name, uint.MaxValue, ChatType.System);
role.CP += cp;
}
#endregion