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easy help i want to add [Piglet skill gm ] in scoure 5165

Discussion on easy help i want to add [Piglet skill gm ] in scoure 5165 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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easy help i want to add [Piglet skill gm ] in scoure 5165

hay all i tried to add it but it dosent show
here code i use
PHP Code:
   public void AddBuff(Buff B)
        {

            
Buff ExBuff BuffOf(B.Eff);
            if (
ExBuff.Eff == B.Eff)
                
Buffs.Remove(ExBuff);
            if (
B.Eff == SkillsClass.ExtraEffect.Transform)
            {
                switch (
B.Transform)
                {
                    case 
2000:
                    case 
2001:
                    case 
2002:
                    case 
2003:
                    case 
2010:
                    case 
2011:
                    case 
2012:
                    case 
2013:

                        
transValue = (ulong)2141000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                    case 
2005:
                    case 
2006:
                    case 
2007:
                    case 
2008:
                    case 
2009:
                    case 
2040:
                    case 
2041:
                    case 
2042:
                    case 
2043:
                  
                        
transValue = (ulong)2131000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                    case 
2020:
                    case 
2021:
                    case 
2022:
                    case 
2023:
                    case 
2024:
             
                       
                        
transValue = (ulong)2071000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                   
                    case 
2030:
                    case 
2031:
                    case 
2032:
                    case 
2033:
                    case 
2034:
                    
                        
transValue = (ulong)2171000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                
                    case 
3321:

                        
transValue = (ulong)2231000000;//Piglet 
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                
                    default:
                        
transValue = (ulong)(B.Transform 10000000 Avatar 10000 Mesh);
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                }
                
transEffect = new CastEffect();
                
transEffect.countdown B.Lasts 10;
                
transEffect.B;
                
transEffect.this;
                
transEffect.transValue transValue;
                
transEffect.executeEffect();
            }
            
Buffs.Add(B);
            
StatEff.Add(B.StEff);
        } 

proplem is doesnt show like divinehere

can some one help me
koko425 is offline  
Old 05/27/2010, 03:56   #2
 
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Posts: 127
Received Thanks: 91
Quote:
Originally Posted by koko425 View Post
hay all i tried to add it but it dosent show
here code i use
PHP Code:
   public void AddBuff(Buff B)
        {

            
Buff ExBuff BuffOf(B.Eff);
            if (
ExBuff.Eff == B.Eff)
                
Buffs.Remove(ExBuff);
            if (
B.Eff == SkillsClass.ExtraEffect.Transform)
            {
                switch (
B.Transform)
                {
                    case 
2000:
                    case 
2001:
                    case 
2002:
                    case 
2003:
                    case 
2010:
                    case 
2011:
                    case 
2012:
                    case 
2013:

                        
transValue = (ulong)2141000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                    case 
2005:
                    case 
2006:
                    case 
2007:
                    case 
2008:
                    case 
2009:
                    case 
2040:
                    case 
2041:
                    case 
2042:
                    case 
2043:
                  
                        
transValue = (ulong)2131000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                    case 
2020:
                    case 
2021:
                    case 
2022:
                    case 
2023:
                    case 
2024:
             
                       
                        
transValue = (ulong)2071000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                   
                    case 
2030:
                    case 
2031:
                    case 
2032:
                    case 
2033:
                    case 
2034:
                    
                        
transValue = (ulong)2171000000;
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                
                    case 
3321:

                        
transValue = (ulong)2231000000;//Piglet 
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                
                    default:
                        
transValue = (ulong)(B.Transform 10000000 Avatar 10000 Mesh);
                        
MyClient.AddSend(Packets.Status(EntityIDStatus.MeshtransValue));
                        break;
                }
                
transEffect = new CastEffect();
                
transEffect.countdown B.Lasts 10;
                
transEffect.B;
                
transEffect.this;
                
transEffect.transValue transValue;
                
transEffect.executeEffect();
            }
            
Buffs.Add(B);
            
StatEff.Add(B.StEff);
        } 

proplem is doesnt show like divinehere

can some one help me
use my Fully Working Disguise Skill released ... the link is on my signature
kamote is offline  
Old 05/27/2010, 05:40   #3
 
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i used it and nothing happened (doesnt show)
koko425 is offline  
Old 05/27/2010, 09:54   #4
 
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Quote:
Originally Posted by koko425 View Post
i used it and nothing happened (doesnt show)
follow the guide carefully... probably you missed something
kamote is offline  
Old 05/27/2010, 18:43   #5
 
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i didnt miss any thing all you make i maked
koko425 is offline  
Old 05/28/2010, 03:16   #6
 
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Quote:
Originally Posted by koko425 View Post
i didnt miss any thing all you make i maked
that's weird, did u use the skill? i mean does your character have the DevineHare skill/Golem, or other disguise skill?
kamote is offline  
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Old 05/28/2010, 11:12   #7
 
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i have all skills in game

and i tried have piglet skill only and not work
koko425 is offline  
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