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+'ing equation

Discussion on +'ing equation within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
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Got bored one night, decided go make an equation on how to find how many "+1's" are needed to ... well "+" up an item. Took about an hour, with trial and error, but I came up with an equation.

This is to "+" up a "+0" item:

((3^x)/3)+1

x is equal to the "+#" desired. For example, if you wanted your "+0" item to be "+9," you plug 9 in where x is at.

((3^x)/3)+1
((3^9)/3)+1
(19683/3)+1
6561+1
6562

So, 6562 "+1" items are needed to "+9" a "+0" item.

If the item you wish to "+" is already a "+1" and a "+1" ONLY, then remove the +1 at the end of the equation ((3^x)/3)+1 so that you end up with ((3^x)/3).

Hope this helps you figure out how far you wanna go with your "+'ing!"

~Bosi~
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Old 12/04/2006, 12:48   #2
 
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Nice work. I was actually thinking of finding out this equation, but seems like you got to it first
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Old 12/04/2006, 12:51   #3
 
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let's call is the Bosi equation =)
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Old 12/04/2006, 15:56   #4
 
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bosi equation, nice, and also his first post was giving something and not leaching VERY NICE!
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Old 12/04/2006, 16:19   #5
 
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+K of course :P Its too early in the morning for me to do maths but i believe you :P
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Old 12/04/2006, 20:28   #6
 
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Here's a much easier equation.

Assuming the item you're +'ing is already a +1, use 3^(x-1) -- which is exactly the same as your equation if you simplify it by one step -- with x as the +# you're trying to acheive. If the item you're starting with has no + value, simply add 1.

Hooray for less math!
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Old 12/04/2006, 22:06   #7
 
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Here's another one for you (assuming X is the level you want, and Y is your level, and y != 0, and X != 0):
Code:
3^(x-1)-3^(y-1)
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Old 12/05/2006, 00:35   #8
 
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lol... more posts about information most of us already knew

aside from my sarcasm. i'd have to second Mokujin, and say it's a wonderful thing to see a useful post from a noob, it being your first post, i salute you.

i also agree that we can call this the Bosi Equation. however, Bosi might want to make it a more flexible one like wolvereness. you all can figure it out, my judgement skills are needed elsewhere.


EDIT: when i said flexible i meant flexible in the mathematical sense... also called "conditional"
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Old 12/05/2006, 00:47   #9
 
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Sure enough, right after I post this, I find an online calculator!



~Bosi~
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Old 12/05/2006, 00:52   #10
 
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Quote:
Originally posted by Bosi@Dec 5 2006, 00:47
Sure enough, right after I post this, I find an online calculator!

lol sure enough. but i think the main point is that atleast you tried to contribute something. Well done
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Old 12/05/2006, 01:26   #11
 
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quickly... make it a conditional equation... grab the credit... and run like squirrel on fire...
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