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Desert terrain now as Bird Island terrain!!!

Discussion on Desert terrain now as Bird Island terrain!!! within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
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Preview:



Overview:

This changes the bright yellow desert terrain to the nice dark green terrain of Bird Island. If you hunt or are leveling at Desert City, you may find this very helpful!

So now items are alot easier to be seen and your eyes aren't being burned out by the brightness of this annoying map, especially when you gotta level there for like 20 levels.

Installation:
1. Download:

2. Follow the ReadMe inside the RAR

Note: If you can't open the RAR, search WINRaR donload in google.

Quote:

1. Open Conquer 2.0 using windows explorer (C:\\Program Files\Conquer 2.0&#092

2. Enter Conquer 2.0 in the RAR.

3. Click on the data folder in the RAR.

4. Ctrl + C (copy) to this folder (data) in your RAR

5. Now switch to Conquer 2.0 in windows explorer.

6. Ctrl + V to paste the folder and install the dark desert terrain.

7. Close all Conquers and next time you go to desert, you will have Bird Island terrain!

By Dania

Please leave credit where it is due! I did all the file editing, no one else!

file from elitepvpers.com
I will soon release a red shadow for trojans/warriors who use fastblade/scentsword (It will make it alot easier to AIM. Just look for the red shadow and aim to it!) Coming SOON!
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Old 09/09/2006, 05:01   #2
 
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Nice job, btw there already is a red shadow made by unknownone
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Old 09/09/2006, 05:03   #3
 
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I didn't check but I think it's too old and in Conquer 2.0 they pack the files in an .ani but if it does work then nvm what i just said.. Maybe I'll do it just to learn something
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Old 09/09/2006, 11:21   #4
 
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isit possible to make market ground colour into that one? sometimes its hard to read text in market. thanks n +k for the desert map.
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Old 09/09/2006, 11:31   #5
 
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Quote:
Originally posted by pookka@Sep 9 2006, 11:21
isit possible to make market ground colour into that one? sometimes its hard to read text in market. thanks n +k for the desert map.
If you talking about the chat-text, just change the colors and here you go
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Old 09/09/2006, 12:47   #6
 
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Quote:
Originally posted by kika+Sep 9 2006, 11:31--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (kika @ Sep 9 2006, 11:31)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--pookka@Sep 9 2006, 11:21
isit possible to make market ground colour into that one? sometimes its hard to read text in market. thanks n +k for the desert map.
If you talking about the chat-text, just change the colors and here you go [/b][/quote]
Yeah true but everytime you go to market change text color and then when you get out change it again.. It's not much fun..

If you really want that market terrain tell me and ill fix it.
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Old 09/09/2006, 13:12   #7
 
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hey this is a great idea ! very cool ! i give u tommorow another karma for that here !!
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Old 09/09/2006, 13:29   #8
 
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Just finished the Market Inverted terrain (Now it's black) I'll upload to a new topic soon
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Old 09/09/2006, 17:37   #9
 
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It's alot easier to change the font color :/
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Old 09/09/2006, 18:28   #10
 
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Quote:
Originally posted by Dania@Sep 9 2006, 13:29
Just finished the Market Inverted terrain (Now it's black) I'll upload to a new topic soon
keep them all in one topic, t will be easier for help question and for finding..

but very nice NEW original idea,

+k
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Old 09/09/2006, 18:30   #11
 
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Quote:
Originally posted by unknownone@Sep 9 2006, 17:37
It's alot easier to change the font color :/
And then COPartner can't find any items because it will be looking for "Yellow"
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Old 09/09/2006, 21:23   #12
 
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Well that negates the whole point on this edit. If you're using copartner, you don't need to be able to see the colour, as you're afk.

Font color can be changed on the fly with a simple memory edit, and change it back to yellow when you decide to turn the bot on .

Just search memory for where the shade of yellow is pushed onto the stack. PUSH xxxxxxxxh. There may be a few places where this happens, just change the value pushed onto the stack and see what change it makes in game. When you find the right one, you know the memory location to modify.
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Old 09/09/2006, 21:52   #13
 
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Quote:
Originally posted by unknownone@Sep 9 2006, 21:23
Well that negates the whole point on this edit. If you're using copartner, you don't need to be able to see the colour, as you're afk.

Font color can be changed on the fly with a simple memory edit, and change it back to yellow when you decide to turn the bot on .

Just search memory for where the shade of yellow is pushed onto the stack. PUSH xxxxxxxxh. There may be a few places where this happens, just change the value pushed onto the stack and see what change it makes in game. When you find the right one, you know the memory location to modify.
You are all CONFUSED!
1. Not everybody uses COPartner at DC
2. This release is for learning only. You don't like it 100 percent then I don't pressue you to use this.[b]
3. All of my releases were made especially for me. I released them to ePvP because I thought they might help others, and teach them a few things. But sometimes I get replies about how to do something else to get the same result quicker.

For the 15th time, these are private releases by me for LEARNING PURPOSES!
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Old 09/09/2006, 23:31   #14
 
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really good idea.... it was a pain in the a&#036;&#036; to train in DC... havent done that in over a year but still....

+k
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Old 09/17/2006, 22:31   #15
 
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Sweet, i like it good job =D
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