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TG Map Bugged

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Old   #1
 
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Question: Anyone getting problem with TG map? mine is bugged... i cant see all the scarecrows and stakes i see only 8 of each for each lvl ... my map is like half of its original... really buggy..

any ideias how to fix it w/o installing all again?

cyall



Nitrometano is offline  
Old   #2
 
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same here!


dgamer is offline  
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ya its for everyone..same with 110 super swords = black...ffs over a year of testing and tq still got bugs...>.>
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They made a new training ground for co2 it was an update, its supposed to be easier to go to the pole of your choice now 8o


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Quote:
Originally posted by lordkefka@Nov 16 2005, 00:19
They made a new training ground for co2 it was an update, its supposed to be easier to go to the pole of your choice now 8o
i know they did that, but my tg is cutted in half ... how can i explain lol.. ill attach a SS


@saxasolt : the bugged sword is fixed they made a patch a couple hours ago
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@lord : see wat i mean? the stakes are cutted.. and it shows only 8 stakes and 8 scarecrows for each lvl... should be much more.. b4 patching was normal.. after patching its bugged -.-
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Not a bug they made it that way
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Quote:
Originally posted by NocturnalG@Nov 16 2005, 00:59
Not a bug they made it that way
impossible bro.. see the archer? y would it be that close to the end of the stakes since it needs 4 stakes to the left 3 to the right and 4 in front in order to lvling propertly? u could think.. oh its a noob.. but i saw that in lvl 125 stakes.. and i have a 129 archer so i think i know wat im talking about.. maybe im expressing myself a bit wrong.. =/ but that the TG is bugged it is xP
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I'm working on a working patch for tgs now.
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Well I'm stumped, it must be something in another file. I replaced playground.dmap and playground.pul which are the map files for it and they still seem the same.
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Quote:
Originally posted by MrTeenie@Nov 16 2005, 01:25
Well I'm stumped, it must be something in another file. I replaced playground.dmap and playground.pul which are the map files for it and they still seem the same.
they didnt messed up with the dmap files.. they did changed some of em but none that could mess up with the tg.. (i.e. the playground.dmap) file wasnt even changed.. i think thats a *.ini file that is pointing another dmap as it was the playground one.. i tryed to locate it but no sucess .. ill try again..
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the .dmap link to the .pul, I don't know any other file.
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Was playing with CO 2.0 with just the server.dat changed to include normal servers, and the TG looks perfectly fine as in the alpha server... but even that being so, if you take even the tiniest step past the 8th stake/scarecrow, you D/C.
Sigh.

Eventually went ahead and patched it with the 2 latest patches to shrink the TG down so I wouldn't accidentally d/c again.
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the file its using as TG is the "target.dmap" file.. at least here.. but i changed it with the playground one and i could see the tg as it was b4, but when i just passing the part that is cutted on the bugged file i get invalid coord, and get dc .. grrr -.-
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@udfbiohgfd2: thats exactly wats going on.. the tg got Shrinked


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