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Multi Client Problem

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Old   #1
 
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Multi Client Problem

Hey there. since the last patch , when i use more than 3 accounts. they keep on getting DC , i tried to run each 3 clients on different Users on same PC. but it didnt work and also tried to edit "english to englis" in the Strs.dat file in ini but also kept on getting DC , Any solution for that ?



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Old   #2
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TQ can check how many clients you are running server side. They probably auto-kick you now if you are using > 3 chars on same machine
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server side ? so multiclients will be useless


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Originally Posted by conquerai View Post
server side ? so multiclients will be useless
Yes. Unless you spoof your mac address or just change the binding order of virtual network interfaces. Or hook the client and overload the function for getting the mac address. Theoretically. I'm not interested in trying it or using hacks whatsoever.
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It's not mac address, from what I've noticed while reversing, they use a couple of hardware sources for gathering some kind of crc and mac is not one of them.

Once that crc or hash is calculated, they send the antibot result to the server. After this, they seem to run some kind of check on the server which checks the number of antibot replies sent from that same hash/crc within a period of time.

I still don't have all the info, and I kind of stopped looking into it ever since I started working on the 1.0 server so I'm not entirely sure how its all done, but that's the summary of it.
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Dude if you see the magic(glitch) you can login and play more than 3 accounts without using anyting just like I did. Good luck on finding that glitch.
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Originally Posted by Soulfly25 View Post
Dude if you see the magic(glitch) you can login and play more than 3 accounts without using anyting just like I did. Good luck on finding that glitch.
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magic(glitch) what explain more please
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server side no way to open more than 3 account its over dude
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What could work is running a few virtual machines on your pc.
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1 day ban for using virtual machines
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1 day ban for using virtual machines
Hahaha, oh man. I thought it was a mistake that they were getting the mac address of my virtual network interface in the new client, but it makes sense now. They did it in purpose for this reason. That's hilarious.
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Weird, mine worked fine when I tried it two days ago for 10 hours straight. But running more virtual machines would require me to get more RAM and get a bigger hard drive, so just waiting to see if someone ends up selling a method to multiclient in the future.
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Quote:
Originally Posted by Nusku View Post
It's not mac address, from what I've noticed while reversing, they use a couple of hardware sources for gathering some kind of crc and mac is not one of them.

Once that crc or hash is calculated, they send the antibot result to the server. After this, they seem to run some kind of check on the server which checks the number of antibot replies sent from that same hash/crc within a period of time.

I still don't have all the info, and I kind of stopped looking into it ever since I started working on the 1.0 server so I'm not entirely sure how its all done, but that's the summary of it.
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