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I got Idea

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Old   #16
 
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Quote:
Originally posted by unknownone@Oct 6 2005, 22:21
No, this happens all the time. I edited the range of my sword (Super claymore) to 3. It normall has a range of 1. 2-handers have a range of 2, and can be edited to 4.
I've tried making the range even bigger but your character jest ends up swining and missing. This can be useful for killing jumping taos though. Normally you would click, and your character would run towards them, and by that time theyve jumped again. With this trick you can stand still and keep swinging. If they jump anywhere near you, they get hit immediately.
The Range is the 74th+75th byte (little endian) of each record in the itemtype.dat file. Try it out yourself.
hehe can u post edited 1 range of 4 for 2h?..i tried but so confusing >.<



Saxasolt is offline  
Old   #17
 
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Ok, heres a record for a Conquest wand found at address 0x69FD5. Use any hex editor to find it

Quote:
98 90 08 00 43 6F 6E 71 75 65 73 74 57 61 6E 64 00 00 00 00 00 0C 7F 00 B0 00 00 00 00 00 00 00 00 00 00 00 A0 86 01 00 00 00 00 00 48 0A FA 06 00 00 17 00 00 00 00 00 00 00 BB 1B BB 1B 00 00 00 00 00 00 00 00 00 00 02 00 57 04 4E 6F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
The highlighted bytes are the range. A little endin integer, thats all you need to change.
I&#39;ve already posted the known structure for there, here it is again

Quote:
struct {
ULONG identifier
CHAR itemname[16]
BYTE professionreq
BYTE proficencyreq
USHORT levelreq
USHORT strengthreq
USHORT dexreq
USHORT staminareq &#39;//always zero :S
USHORT manareq &#39;//also zero always
USHORT UNKNOWN1 &#39;//non-zero on many quest items.
USHORT UNKNOWN2 &#39;//Zero on all but SurrenderLt
ULONG price
BYTE UNKNOWN[4] &#39;//non-zero on scrolls/skillbooks etc.
USHORT maxattack
USHORT minattack
SHORT defense
SHORT dex
SHORT dodge
SHORT health
SHORT mana
USHORT UNKNOWN3 &#39;//UNKNOWN 3 and 4 always same value. changes for nearly all item names
USHORT UNKNOWN4 &#39;//same number for items of same name. Maybe somethign to do with the item mesh :S
ULONG UNKNOWN5 &#39;//non-zero on all arrows
USHORT UNKNOWN6 &#39;//non zero on crafstone(s), goldbullion, redpacket, some chinese name iems.
USHORT magicattack
USHORT magicdefense
USHORT Range
USHORT frequency &#39;// 100,000/frequency = displayed frequency
CHAR description[128]
}


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Old   #18
 
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i think it got patched on 1176 patch


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