Quote:
Originally Posted by joek
Yeah the extra attributes(quality,sockets,+/-,etc) are assigned the first time the object is picked up and since it depends on who picks it up as to what those attributes will be that stuff is all kept serverside.
Altho I believe some additional info is available if the object has already been picked up and dropped.
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Correct.
The +1 items are determined when you pick up the item.
If you drop it, the item already has its +1 Attribute in the Memory and/or Packet.
Hiyoal