Quote:
Originally Posted by AsuraYuuto
It still works though.
Pretty sure the only protection that MShield uses is checking if the executable memory has been patched (the .text section) and closing handles to the game.
If you patch the .text section when MShield is already running, it's designed to crash the game and generate logs but if you can patch it before MShield starts (there's a 2-3 second window between starting a client and MShield) you can effectively bypass that protection since MShield doesn't know the game's .text section is already patched (unless you go full ****** and try to restore the game's original code)
edit: i forgot they also have window detection but it can also be bypassed by using ImGui or any DX9 gui or going full or semi external.
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Nope his bypass is only for
AOE/ZOOM/NO CD BM.
as long as mshield.msd is working
they can still detect some hacks like wallhack/Bm No Cd/ even without closing or crashing the game.
Need to bypass
the mshield.msd
mshield detector address
mshield logs address
i really know whats only his bypass work because its my source and address .. he just got a copy of it because of a **** friends trust..
all the source and address of his trainer all id mine .. its copy cut. source code..