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Tribal Wars 2 farm bot | FarmManager
Discussion on Tribal Wars 2 farm bot | FarmManager within the Browsergames forum part of the Other Online Games category.
04/15/2016, 17:40
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#31
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elite*gold: 0
Join Date: Apr 2016
Posts: 7
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Hi there, first of all many thanks for this tool, generally its amazing!
Now, i would like to list some issues:
1. The tool stops when there are not enough units to re-execute an attack. This is not a huge issue and can be overcome by always having enough units in the villages
2. The tool typically executes the first full cycle of attacks completely and well (reads all unread reports and sends all attacks). However, in the second cycle it leaves out villages / attacks in a seemingly random fashion. I wasn't able to determine the cause of this. I tried to get the farming on only in one of my villages to see if multiple villages cause the issue. It wasn't the case attacks still get omitted. The last thing i haven't tried is to farm with one type of unit only. But not sure if this would fix it.
Any ideas?
Cheers
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04/16/2016, 01:11
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#32
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elite*gold: 585
Join Date: Jul 2011
Posts: 268
Received Thanks: 104
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Quote:
Originally Posted by myego
1. The tool stops when there are not enough units to re-execute an attack. This is not a huge issue and can be overcome by always having enough units in the villages
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Why do you think that?
Quote:
Originally Posted by myego
2. The tool typically executes the first full cycle of attacks completely and well (reads all unread reports and sends all attacks). However, in the second cycle it leaves out villages / attacks in a seemingly random fashion. I wasn't able to determine the cause of this. I tried to get the farming on only in one of my villages to see if multiple villages cause the issue. It wasn't the case attacks still get omitted. The last thing i haven't tried is to farm with one type of unit only. But not sure if this would fix it.
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It is not random, the bot does not send an attack to the village if this village is already being attacked.
To be more precise: if there was an outgoing movement to the target village when the bot read the movements (it does this after every break).
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04/16/2016, 12:16
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#33
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elite*gold: 0
Join Date: Apr 2016
Posts: 7
Received Thanks: 0
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Quote:
Originally Posted by 0ptimist
Why do you think that?
It is not random, the bot does not send an attack to the village if this village is already being attacked.
To be more precise: if there was an outgoing movement to the target village when the bot read the movements (it does this after every break).
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The answer to point #1 is: i came to this conclusion by observing what the tool does.
The second point: there is something wrong with the algorithm. Its not that the tool does not send an attack when there is already an outgoing command. It would be a rare situation unless one sends multiple attacks to the same target, which I don't. Based on observation the algorithm is rather not sending attacks when there is no command outstanding to the particular target - i.e. there was an attack and a report, but the units have returned home during the break.
I would need to spend more time testing what happens, but as a matter of fact the tools slowly dies out and at one point of time stops sending any attacks. Reads the reports and does nothing.
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04/17/2016, 13:05
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#34
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elite*gold: 0
Join Date: Apr 2016
Posts: 2
Received Thanks: 0
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Quote:
Originally Posted by myego
Hi there, first of all many thanks for this tool, generally its amazing!
Now, i would like to list some issues:
1. The tool stops when there are not enough units to re-execute an attack. This is not a huge issue and can be overcome by always having enough units in the villages
2. The tool typically executes the first full cycle of attacks completely and well (reads all unread reports and sends all attacks). However, in the second cycle it leaves out villages / attacks in a seemingly random fashion. I wasn't able to determine the cause of this. I tried to get the farming on only in one of my villages to see if multiple villages cause the issue. It wasn't the case attacks still get omitted. The last thing i haven't tried is to farm with one type of unit only. But not sure if this would fix it.
Any ideas?
Cheers
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I have the same issue with the bot as mentioned above.
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04/19/2016, 21:29
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#35
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elite*gold: 0
Join Date: Apr 2016
Posts: 7
Received Thanks: 0
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Any news boss?
I would propose the algorithm as follows:
1. Read unread report
2. Jump to town
3. Send attack
4. Move to next
There are no checks necessary if there is an outgoing command or not. Just always send. Stop when there is no unread report and take a variable break.
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04/19/2016, 23:28
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#36
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elite*gold: 260
Join Date: Feb 2014
Posts: 32
Received Thanks: 7
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Quote:
Originally Posted by Anakind
Hi! Here bots keeps increasing bots steps, but don't read reports and don't send attacks...
current village:
System.ArgumentNullException: Valor não pode ser nulo.
Nome do parâmetro: VillageSelectedId
{
"StartTimeCal": "2016-03-14T14:44:47.7318328-03:00",
"BreakActiveNot": true,
"browserDocumentAvailable": true,
"Exception": {
"ClassName": "System.ArgumentNullException",
"Message": "Valor não pode ser nulo.",
"Data": null,
"InnerException": null,
"HelpURL": null,
"StackTraceString": " em FarmManager.Bot.Step(Int64 Time, BrowserService browserService) na T:\\Günta\\Projekt\\Tribe Manager\\FarmManager\\impl\\FarmManager\\src\\Farm Manager\\Bot.cs:linha 224",
"RemoteStackTraceString": null,
"RemoteStackIndex": 0,
"ExceptionMethod": "8\nStep\nFarmManager, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null\nFarmManager.Bot\nFarmManager. BotStepReport Step(Int64, FarmManager.BrowserService)",
"HResult": -2147467261,
"Source": "FarmManager",
"WatsonBuckets": null,
"ParamName": "VillageSelectedId"
}
}
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I have the same error nothing works. I can't see the right url in the box therefore it doesn't work.
any tips ?
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04/20/2016, 12:29
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#37
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elite*gold: 585
Join Date: Jul 2011
Posts: 268
Received Thanks: 104
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Quote:
Originally Posted by myego
Any news boss?
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Yes, I will add some reporting to the bot. This will enable us to take a closer look at what happens for specific reports and why.
Quote:
Originally Posted by myego
I would propose the algorithm as follows:
1. Read unread report
2. Jump to town
3. Send attack
4. Move to next
There are no checks necessary if there is an outgoing command or not. Just always send. Stop when there is no unread report and take a variable break.
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I have no time to implement a variant which is only useful for one player. I don't expect many users want to attack again a village with defence where they loose their troops every time.
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04/20/2016, 17:35
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#38
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elite*gold: 0
Join Date: Apr 2016
Posts: 7
Received Thanks: 0
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Quote:
Originally Posted by 0ptimist
Yes, I will add some reporting to the bot. This will enable us to take a closer look at what happens for specific reports and why.
I have no time to implement a variant which is only useful for one player. I don't expect many users want to attack again a village with defence where they loose their troops every time.
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Why do you think that your tool prevents attacking villages were I loose units? I think if one needs to choose between correct farming and paying attention to set it up rightly at the start, I would set it up correctly and ensure that I do not attack defended villages. If so, there could be a check that if the report is not green then no attack is sent. As such I am not sure what do you mean.
Currently, it takes me more time to supervise the bot, correct the attacks or just restart it than to attack myself. I do not know if you noted, but the bot behaves differently when it attacks the first time after you run it and after the breaks..... If it did run the same way after the breaks as during the first run, i would not bother to change it - would work OK.
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04/25/2016, 11:06
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#39
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elite*gold: 585
Join Date: Jul 2011
Posts: 268
Received Thanks: 104
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Quote:
Originally Posted by myego
Why do you think that your tool prevents attacking villages were I loose units?
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Because it does not attack villages where casualties where reported for the last attack on this village.
Quote:
Originally Posted by myego
I do not know if you noted, but the bot behaves differently when it attacks the first time after you run it and after the breaks..... If it did run the same way after the breaks as during the first run, i would not bother to change it - would work OK.
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Nope, never saw something like this happen. I will add some reporting to the bot. This will enable us to take a closer look at what happens for specific reports and why.
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05/04/2016, 16:43
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#40
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elite*gold: 0
Join Date: Dec 2010
Posts: 57
Received Thanks: 5
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Does it still work with Version 1.53?
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05/05/2016, 23:28
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#41
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elite*gold: 0
Join Date: Jul 2008
Posts: 3
Received Thanks: 2
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Quote:
Originally Posted by Nether1402
Does it still work with Version 1.53?
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I have problems since the Update. Before it worked fine, quite nice bot.
started at 23:28:35
current village:
System.ArgumentNullException: Der Wert darf nicht NULL sein.
Parametername: AnyElementFromGetElementFromXPath
Quote:
{
"StartTimeCal": "2016-05-05T23:25:48.9058197+02:00",
"BreakActiveNot": true,
"browserDocumentAvailable": true,
"Exception": {
"ClassName": "System.ArgumentNullException",
"Message": "Der Wert darf nicht NULL sein.",
"Data": null,
"InnerException": null,
"HelpURL": null,
"StackTraceString": " bei FarmManager.Bot.Step(Int64 Time, BrowserService browserService) in \\FarmManager\\src\\FarmManager\\Bot.cs:Zeile 223.",
"RemoteStackTraceString": null,
"RemoteStackIndex": 0,
"ExceptionMethod": "8\nStep\nFarmManager, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null\nFarmManager.Bot\nFarmManager. BotStepReport Step(Int64, FarmManager.BrowserService)",
"HResult": -2147467261,
"Source": "FarmManager",
"WatsonBuckets": null,
"ParamName": "AnyElementFromGetElementFromXPath"
}
}
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05/07/2016, 21:02
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#42
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elite*gold: 0
Join Date: Dec 2010
Posts: 57
Received Thanks: 5
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Quote:
Originally Posted by M@DD!N
I have problems since the Update. Before it worked fine, quite nice bot.
started at 23:28:35
current village:
System.ArgumentNullException: Der Wert darf nicht NULL sein.
Parametername: AnyElementFromGetElementFromXPath
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I have the very same problem :/
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05/09/2016, 22:38
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#43
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elite*gold: 0
Join Date: May 2015
Posts: 1
Received Thanks: 0
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me too
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05/10/2016, 21:12
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#44
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elite*gold: 585
Join Date: Jul 2011
Posts: 268
Received Thanks: 104
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Quote:
Originally Posted by M@DD!N
I have problems since the Update. Before it worked fine, quite nice bot.
started at 23:28:35
current village:
System.ArgumentNullException: Der Wert darf nicht NULL sein.
Parametername: AnyElementFromGetElementFromXPath
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I take a look at it soon.
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05/11/2016, 23:51
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#45
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elite*gold: 0
Join Date: May 2016
Posts: 3
Received Thanks: 0
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error :O help
keeps adding bot steps but doesnt do anything else
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