Hello, i am CoolManBob AKA (void*)0, for the past 3 years i have been programming in C++ and have been doing World of Warcraft Emulation. after WoW got boring, i went in search of a new game. I found Archlord, i have played it before, on the CM servers but it was only for a short time. Recently i have gotten back into the game, and have been playing quite frequently on the Webzen servers having a level 50 mage and a 38 ranger.
I decided I wanted to emulate this game, to help understand what is going on underneath the "hood" so to say. After doing some research and coming across dead leads, i decided to program something from scratch. That is when Tempest was born, again remember this is only recent. I originally was going to write it for WoW, but since i have just been able to get onto the Chinese PServer and soon ill be playing on the korean server aswell. This is an opportune time to packet log and get as much packets as we can, and analyze them!
What is Tempest?
Tempest is an Archlord Emulator that is written in C++, it uses the Poco C++ library for the Network and various other things.
How far along is Tempest?
Not very far at all, only have started it 2 weeks ago, not a great deal has been done.
So What has been done?
LoginServer framework, which includes all the network stuff
What can you do to help?
Use a Packet logging software (i used WPE Pro) and log as much packets as you can and post them here so we can all work on them together
I have uploaded my initial packet log that i have taken about 20 minutes ago. I will begin to dissect the packets.
Will it be Open Source?
Of course it will be, there is nothing that i love more in this world than free knowledge
So When can we expect to see it?
When the Logging in has been completed and we can at least get inside the world