Release: Most Updated Dofus source

02/04/2011 20:56 spade12#1
This is deathdowns source with slight mods.
It currently requires Eclipse IDE to run it [Only registered and activated users can see links. Click Here To Register...]

There's your eclipse IDE.
Alright onto the source itself.
This source contains:
Quote:
Perceptors(Setting,Spells,Wisdom, ETC)
Guilds(EXP, Ranks, ETC)
As far as I know most spells are working(Some have minor issues Vital punishment was just fixed used to not be able to use weapons for the entire fight)
Basics of Prisms are coded they just need some item implementations.
Arena should work though it's buggy
MANY issues have been fixed from previous versions
Setting of spells may lag the new system to try and Prevent lag causes it but also takes A LOT less than it previously did
Ah yes, It also contains
Zaapis
Zaaps
I can't quite think of the name but
Brak/Bonta/Astrub Shops that you buy from other players French would call it HDV's
Magus is now implemented though its a bit hard to figure out -- Getting ID's for runes and all that fun stuff
Any questions of what isn't working just post I'll probably get back to you

[Only registered and activated users can see links. Click Here To Register...]
Also, on a side note I'm looking to start a project and I'm looking for a few people to help me get some stuff off the ground.
02/06/2011 09:57 Hackheaven#2
Most of that stuff has been working why did you need to add it? what rev is this 35?

What mods did you add? the only thing i see that be be something moded is prisms
All the other stuff works *i think*
Magus has been working not sure where you been
Arena has been working to as i have been there and summoned monsters with SS