I appreciate the praise but it's A: not a competition and B: possibly not true.
I'm in it for the long haul and will definitely be making something worthwhile out of my server... fact remains though that I have rather limited time in real life and currently my team is basically just me (there are others but I mean of people actually working on features right now, it's me).
As such content and stability fixes are going rather slow.
Good luck with this server. I'm sure we'll end up being rather different 'markets' anyways as I'm not doing things like on real tq servers (my fan/tower calcs differently to make them not op, changing many skills to balance classes/make skills more useful, going to add custom skills/content... etc). It's not everyone's cup of tea but it also means there's that much more room for friendly competition.
*cough* don't suppose you would wanna trade packets/systems? Although I doubt I have any done that you haven't.
Exchanging packet structures would prob save both of us some time but sounds to me like you have most/all of them