[O-GAME SERVER] Far Universe - stable server opened!

01/29/2011 22:21 Gryzli[GM]#1
Far Universe


Newest and fresh server opening right now!

Address: [Only registered and activated users can see links. Click Here To Register...]
Forum: [Only registered and activated users can see links. Click Here To Register...]

NEW START after 1 week beta test and new Specifications:

Generally details can be found here:

New Settings setup: [Only registered and activated users can see links. Click Here To Register...]


Quote:
*** Speed factors:
- Fleet Speed: 40
- Overall GameSpeed: 4.000
- Resource Production Speed: 15.000

*** New way of galaxy/system/planets redistribution:
there are 9 planets in each 50 systems that are in 200 galaxies

*** Each new player will have at start:
3000 Dark Matters

*** Each new planet will have at start:
metal: 15.000
crystal: 10.000
deuterium: 5.000

buildings built at start:
Metal Mine: 10 level
Crystal Mine: 8 level
Deuterium Synthesizer: 5 level
Solar Power Plant: 12 level

*** Planets:
Number of planets that can be build without technology: 9
Maximum number of planets: 30

Storage factor x2
Possibilty to overstore resources till max x2 as storages allow!

*** Traders and Dark Matter
Cost of calling trader for resource exchange: 100DM
Number of possible missions for Dark Matter: 4
Ship trader AVAILABLE for ALL SHIPS: Fee 50%

*** Moon and debris
Max possibility of creation moon: 10%
Leave debris on orbit when moon created: YES
Debris from destroyed fleet: 80%
Debris from destroyed defense: 50%

*** Officers
Generally there are some changes under percentage of effects, prices and max possible amounts!

Additionally under game was implemented first changes and upgrades.

1 New functional building + 3 new Super SpaceShips.
Details here:
[Only registered and activated users can see links. Click Here To Register...]


So once again we welcome everyone to Far-Universe ... this time no beta test! We have huge galaxy, pretty good sets - so lets fight for fun!


Regards
01/30/2011 04:15 bestenheidxD#2
Original 2Moons -,-
See Changelog and Style
01/30/2011 09:14 Gryzli[GM]#3
Quote:
Originally Posted by bestenheidxD View Post
Original 2Moons -,-
See Changelog and Style
yes we basing on 2Moons script and under this we are/will be adding own creations... along with own ideas and required fixes...;)
01/30/2011 10:25 Baaam01#4
lol please dont change this speed its very very funny :D
01/30/2011 13:33 Gryzli[GM]#5
Generally now under this beta week test speed is max that we showing (to be not radiculous) BUT everyone can provide own ideas of welcome speed and changes etc under our forums etc ;) So feel free to suggest...
Generally currently plan is that it will be around 1/4 of current speed when all will start for good ;) But its nothint decided yet ;)

We all way considering gameplay to make it fun pretty fast so all time is sth to do but anyway there are and will be challanges for players for longer time of playing ... so this could mean that durng tests and after we will implement some changes under tchnologies and mainly chips (functions, requirements and prices)...

so everyone feel free now to share ideas
02/08/2011 05:48 Gryzli[GM]#6
AN UPDATE!!
[First [post was updated as well]

Address: [Only registered and activated users can see links. Click Here To Register...]
Forum: [Only registered and activated users can see links. Click Here To Register...]

NEW START after 1 week beta test and new Specifications:

Generally details can be found here:

New Settings setup: [Only registered and activated users can see links. Click Here To Register...]


Quote:
*** Speed factors:
- Fleet Speed: 40
- Overall GameSpeed: 4.000
- Resource Production Speed: 15.000

*** New way of galaxy/system/planets redistribution:
there are 9 planets in each 50 systems that are in 200 galaxies

*** Each new player will have at start:
3000 Dark Matters

*** Each new planet will have at start:
metal: 15.000
crystal: 10.000
deuterium: 5.000

buildings built at start:
Metal Mine: 10 level
Crystal Mine: 8 level
Deuterium Synthesizer: 5 level
Solar Power Plant: 12 level

*** Planets:
Number of planets that can be build without technology: 9
Maximum number of planets: 30

Storage factor x2
Possibilty to overstore resources till max x2 as storages allow!

*** Traders and Dark Matter
Cost of calling trader for resource exchange: 100DM
Number of possible missions for Dark Matter: 4
Ship trader AVAILABLE for ALL SHIPS: Fee 50%

*** Moon and debris
Max possibility of creation moon: 10%
Leave debris on orbit when moon created: YES
Debris from destroyed fleet: 80%
Debris from destroyed defense: 50%

*** Officers
Generally there are some changes under percentage of effects, prices and max possible amounts!

Additionally under game was implemented first changes and upgrades.

1 New functional building + 3 new Super SpaceShips.
Details here:
[Only registered and activated users can see links. Click Here To Register...]


So once again we welcome everyone to Far-Universe ... this time no beta test! We have huge galaxy, pretty good sets - so lets fight for fun!


Regards
02/21/2011 15:58 Gryzli[GM]#7
A head up updates!

1) Since 2 weeks we have 3 new featured officers!
For 1 full hour it is possible to hire super alien technologies to speed up building time, research time and at max resource gathering! Yes now in most needed moments you can use those powers to take proper actions!

2) Far Universe gives now possibility to put researches into queues! Yes! This means you can simply leave 3 planned research into queue and walk away for this time ;)

3) Under game was made some fixes like general overview fleet shows and more...

4) there was some more smaller edits made like: lowered speed fleet to x20, debris rate is now fleet:90%/defense: 70%, resource speed x20000, every new created planet create automatically magazines at 5 levels ... ...


Come one everyone :) Join us, share ideas - lets make the best nest for coolest playing ;)

cheers