Quote:
Originally Posted by Some-Guy
Everything 'random' with computers is the same as a percentage chance.
For example, the poisen activation is more than likely based on a number 'randomly' generated, say between 1 and 10, if the number is 5, poisen activates, otherwise it doesn't, this way there would be a 10% chance of poisen activating.
However I don't have a clue what the chance of poisen activating is, it is fairly low (1 in 10 or lower I would guess) and even if you sat there recording it, you would never find out the exact chance of it activating, just an average.
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Well said. Also, given the "random" number theory...if you use 1 to 10 your not always guaranteed that it really will activate once in 10 casts. it could in theory go 20 times without activating but then hit 3 or 4 in a row making it look random.
If the computer is generating a random number from 1 to 10 on every cast and your using 5 as the trigger for poison, the computer could potentially pick 1,6,7,9,2,4,3,7,8,2,3,7,7,4 before picking the number 5.
Is there any way to tell? you could (as said) zap 10k times and count every time it activated. This would probably give you a pretty close approximation but probably not a definite number