#define ADR_PLAYERPOINTER 0xBC4470
#define ADR_SERVERPOINTER 0xABF050
#define ADR_BASEPOINTER 0x00AF9648
#define ADR_WEAPONPOINTER 0x009688A4
#define LIGHTMAP 0x00A4B3E4
#define ADR_SCOPE 0x00968618
#define ANGELVIEW 0x00A4407C
#define ADR_NOWATER 0x009686DC
#define ADR_FASTAMMO 0x00A483F4
#define ADR_FASTHEALTH 0x00A483F8
#define ADR_FASTREPAIR 0x00A483FC
#define ADR_FASTFLAG 0x00A48400
#define CROSSHAIR 0x0096867C
#define UNLAMMO 0x00A7D4E0
#define CQCPRONE 0x00968608
#define ADR_NOSPREAD 0x00A44F48
#define ADR_FASTLOCKON 0x00968654
#define ADR_IMDRUNK 0x00A74500
#define WTW 0x00AF9648
#define STW 0x005D4880
#define ADR_SPEED 0x008F37B4
#define ADR_WATERHEIGHT 0x00A4AE40
#define GLASSWALLS 0x00A4AD48
#define ADR_FogNear 0x00A4AE48
#define ADR_FogFar 0x00A4AE4C
#define ADR_NOBOUNDS1 0x00A6F6F0
#define ADR_NOBOUNDS2 0x00A6F6E8
#define ADR_NOBOUNDS3 0x00A6F6EC
#define FOGCOLOR1 0x00A4ADF8
#define FOGCOLOR2 0x00A4ADF4
#define FOGCOLOR3 0x00A4ADF0
#define MAPCOLOR1 0x00A4ADE0
#define MAPCOLOR2 0x00A4ADDC
#define MAPCOLOR3 0x00A4ADD8
#define WATERCOLOR1 0x009686CC
#define WATERCOLOR2 0x009686C8
#define WATERCOLOR3 0x009686C4
#define Adr_FullBright1 0x00A4ADB0
#define Adr_FullBright2 0x00A4ADAC
#define Adr_FullBright3 0x00A4ADA8
#define OFS_X 0x000102D4
#define OFS_Y 0x000102DC
#define OFS_Z 0x000102D8
#define WEAPON1 0x00010100
#define WEAPON2 0x000101D2
#define WEAPON3 0x000101D0
#define OFS_NORECOIL1 0x0000001C
#define OFS_NORECOIL2 0x00000020
#define OFS_NORECOIL3 0x00000024
#define OFS_PREM 0x0000057C
#define OFS_PREM2 0x00000580
#define ROOMMASTER 0x000FD148
#define SUPERMASTER 0x000FCD30
#define OFS_LOWGRAVITY 0x0000C49C
#define OFS_NFD 0x000103A8
#define OFS_Level 0x0011A610
#define OFS_DINAR 0x0011A620
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define ADR_QuickSpawn1 0x00A782F8
#define ADR_QuickSpawn2 0x00A782FC
#define ADR_QuickSpawn3 0x00A78300
#define ADR_CROSSMEM 0x0096867C
#define OFS_FORCEKICK 0x004E2419
#define ADR_D3D_Name 0x00AFA00C
#define ADR_STRUCTSIZE 0x001CE8
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